Created by: YGO Mod (20517634)

Created On: 01/16/2024

Main: 55 Extra: 15

1 cardAmazement Abomination Arlekino 1 cardAmazement Abomination Arlekino
Amazement Abomination Arlekino
LIGHT 7
Amazement Abomination Arlekino
  • ATK:

  • 2600

  • DEF:

  • 2200


If you control an "Amazement" monster: You can Special Summon this card from your hand, then you can add 1 "Amazement Family Faces" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and if you do, Special Summon 1 "Amazement Administrator Arlekino" from your Deck, then change the ATK of the targeted monster to 0. You can only use each effect of "Amazement Abomination Arlekino" once per turn.


3 cardAmazement Administrator Arlekino 3 cardAmazement Administrator Arlekino
Amazement Administrator Arlekino
DARK 7
Amazement Administrator Arlekino
  • ATK:

  • 2600

  • DEF:

  • 2200


Once per turn: You can banish any number of "Attraction" Traps from your GY, then target that many cards your opponent controls; destroy them. You can only use each of the following effects of "Amazement Administrator Arlekino" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of those face-up monsters they control; equip 1 "Attraction" Trap from your Deck to that target.


3 cardAmazement Attendant Comica 3 cardAmazement Attendant Comica
Amazement Attendant Comica
LIGHT 4
Amazement Attendant Comica
  • ATK:

  • 1400

  • DEF:

  • 1800


When this card is Normal Summoned: You can Set 1 "Attraction" Trap directly from your Deck. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Attendant Comica" once per turn.


1 cardDiabellstar the Black Witch 1 cardDiabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


2 cardDimension Shifter
2 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


1 cardLady Labrynth of the Silver Castle 1 cardLady Labrynth of the Silver Castle
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardAmazing Time Ticket 3 cardAmazing Time Ticket
Amazing Time Ticket
Spell Quick
Amazing Time Ticket

    Pay 800 LP; apply this effect, depending whose turn it is. ● Your turn: Add 1 "Amazement" card from your Deck to your hand. ● Your opponent's turn: Set 1 "Attraction" Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Amazing Time Ticket" per turn.


    1 cardBook of Eclipse 1 cardBook of Eclipse
    Book of Eclipse
    Spell Quick
    Book of Eclipse

      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


      2 cardCalled by the Grave
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        1 cardHarpie's Feather Duster
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          2 cardKaiser Colosseum
          2 cardKaiser Colosseum
          Kaiser Colosseum
          Spell Continuous
          Kaiser Colosseum

            If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


            1 cardSinful Spoils of Subversion - Snake-Eye 1 cardSinful Spoils of Subversion - Snake-Eye
            Sinful Spoils of Subversion - Snake-Eye
            Spell Normal
            Sinful Spoils of Subversion - Snake-Eye

              Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.


              2 cardTraptantalizing Tune 2 cardTraptantalizing Tune
              Traptantalizing Tune
              Spell Normal
              Traptantalizing Tune

                Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.


                3 cardWANTED: Seeker of Sinful Spoils
                3 cardWANTED: Seeker of Sinful Spoils
                WANTED: Seeker of Sinful Spoils
                Spell Quick
                WANTED: Seeker of Sinful Spoils

                  Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                  2 cardAmaze Attraction Cyclo-Coaster 2 cardAmaze Attraction Cyclo-Coaster
                  Amaze Attraction Cyclo-Coaster
                  Trap Normal
                  Amaze Attraction Cyclo-Coaster

                    Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.


                    2 cardAmaze Attraction Horror House 2 cardAmaze Attraction Horror House
                    Amaze Attraction Horror House
                    Trap Normal
                    Amaze Attraction Horror House

                      Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. ● Your opponent: Change the equipped monster to face-down Defense Position. You can only use this effect of "Amaze Attraction Horror House" once per turn.


                      1 cardAmaze Attraction Rapid Racing 1 cardAmaze Attraction Rapid Racing
                      Amaze Attraction Rapid Racing
                      Trap Normal
                      Amaze Attraction Rapid Racing

                        Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck. ● Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position. You can only use this effect of "Amaze Attraction Rapid Racing" once per turn.


                        1 cardAmaze Attraction Thrill Train 1 cardAmaze Attraction Thrill Train
                        Amaze Attraction Thrill Train
                        Trap Normal
                        Amaze Attraction Thrill Train

                          Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Change the equipped monster's battle position, then, your opponent chooses 1 "Attraction" Trap in your GY, and you Set it to your field. ● Your opponent: Banish the equipped monster until the End Phase. You can only use this effect of "Amaze Attraction Thrill Train" once per turn.


                          1 cardAmaze Attraction Viking Vortex 1 cardAmaze Attraction Viking Vortex
                          Amaze Attraction Viking Vortex
                          Trap Normal
                          Amaze Attraction Viking Vortex

                            Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Once per turn, when an opponent's monster declares an attack: Negate the attack, and if you do, change control of the equipped monster until the end of the Battle Phase. ● Your opponent: When the equipped monster activates its effect: Return it to the hand.


                            1 cardAmazement Family Faces 1 cardAmazement Family Faces
                            Amazement Family Faces
                            Trap Normal
                            Amazement Family Faces

                              Target 1 monster your opponent controls equipped with your "Attraction" Trap(s); equip this card to it. While this card is equipped to a monster, take control of the equipped monster. While you control the equipped monster, it gains 500 ATK, you cannot activate its effects, also it is treated as an "Amazement" monster. You can only activate 1 "Amazement Family Faces" per turn.


                              2 cardBig Welcome Labrynth 2 cardBig Welcome Labrynth
                              Big Welcome Labrynth
                              Trap Normal
                              Big Welcome Labrynth

                                Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


                                3 cardEvenly Matched 3 cardEvenly Matched
                                Evenly Matched
                                Trap Normal
                                Evenly Matched

                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                  3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    1 cardRed Reboot
                                    1 cardRed Reboot
                                    Red Reboot
                                    Trap Counter
                                    Red Reboot

                                      When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                      1 cardSinful Spoils of Betrayal - Silvera 1 cardSinful Spoils of Betrayal - Silvera
                                      Sinful Spoils of Betrayal - Silvera
                                      Trap Normal
                                      Sinful Spoils of Betrayal - Silvera

                                        Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.


                                        1 cardSkill Drain
                                        1 cardSkill Drain
                                        Skill Drain
                                        Trap Continuous
                                        Skill Drain

                                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                          3 cardSolemn Judgment
                                          3 cardSolemn Judgment
                                          Solemn Judgment
                                          Trap Counter
                                          Solemn Judgment

                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                            Tag(s):

                                            2 cardSummon Limit
                                            2 cardSummon Limit
                                            Summon Limit
                                            Trap Continuous
                                            Summon Limit

                                              Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                                              1 cardAccesscode Talker 1 cardAccesscode Talker
                                              Accesscode Talker
                                              DARK
                                              Accesscode Talker
                                              • ATK:

                                              • 2300

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Right

                                              Bottom


                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                              Tag(s):

                                              1 cardDecode Talker Heatsoul 1 cardDecode Talker Heatsoul
                                              Decode Talker Heatsoul
                                              FIRE
                                              Decode Talker Heatsoul
                                              • ATK:

                                              • 2300

                                              • LINK-3

                                              Link Arrow:

                                              Top

                                              Bottom-Left

                                              Bottom-Right


                                              2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                              1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                              Dharc the Dark Charmer, Gloomy
                                              DARK
                                              Dharc the Dark Charmer, Gloomy
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                              1 cardG Golem Crystal Heart 1 cardG Golem Crystal Heart
                                              G Golem Crystal Heart
                                              WATER
                                              G Golem Crystal Heart
                                              • ATK:

                                              • 0

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Bottom


                                              2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                                              1 cardI:P Masquerena 1 cardI:P Masquerena
                                              I:P Masquerena
                                              DARK
                                              I:P Masquerena
                                              • ATK:

                                              • 800

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                              2 cardLink Spider 2 cardLink Spider
                                              Link Spider
                                              EARTH
                                              Link Spider
                                              • ATK:

                                              • 1000

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                              1 cardLinkuriboh
                                              1 cardLinkuriboh
                                              Linkuriboh
                                              DARK
                                              Linkuriboh
                                              • ATK:

                                              • 300

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                              1 cardS:P Little Knight 1 cardS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              1 cardSecurity Dragon 1 cardSecurity Dragon
                                              Security Dragon
                                              LIGHT
                                              Security Dragon
                                              • ATK:

                                              • 1100

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Bottom


                                              2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                                              1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                                              Selene, Queen of the Master Magicians
                                              LIGHT
                                              Selene, Queen of the Master Magicians
                                              • ATK:

                                              • 1850

                                              • LINK-3

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                              1 cardTranscode Talker 1 cardTranscode Talker
                                              Transcode Talker
                                              EARTH
                                              Transcode Talker
                                              • ATK:

                                              • 2300

                                              • LINK-3

                                              Link Arrow:

                                              Top

                                              Right

                                              Bottom


                                              2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                              1 cardUnchained Abomination 1 cardUnchained Abomination
                                              Unchained Abomination
                                              DARK
                                              Unchained Abomination
                                              • ATK:

                                              • 3000

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                              1 cardChaos Angel 1 cardChaos Angel
                                              Chaos Angel
                                              DARK 10
                                              Chaos Angel
                                              • ATK:

                                              • 3500

                                              • DEF:

                                              • 2800


                                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                              1 cardNumber 42: Galaxy Tomahawk
                                              1 cardNumber 42: Galaxy Tomahawk
                                              Number 42: Galaxy Tomahawk
                                              WIND
                                              Number 42: Galaxy Tomahawk
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 3000


                                              2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.




                                              More OCG Info

                                              Diabellstar Breakdown

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

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