Created by: YGO Mod (20517634)

Created On: 09/23/2022

Need 21 UR

UR Rarity
Fairy Tail - Snow1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Heavymetalfoes Electrumite1 card
UR Rarity
Mecha Phantom Beast Auroradon1 card
UR Rarity
Endymion, the Mighty Master of Magic1 card
UR Rarity
Mythical Beast Jackal King1 card
UR Rarity
Performapal Celestial Magician1 card
UR Rarity
Zefraath3 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
F.A. Dawn Dragster1 card
UR Rarity
Swordsoul Supreme Sovereign - Chengying1 card
UR Rarity
Denglong, First of the Yang Zing1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Called by the Grave2 card
UR Rarity
Foolish Burial1 card

Main: 60 Extra: 15

UR Rarity
1 cardFairy Tail - Snow
UR Rarity
1 cardFairy Tail - Snow
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


R Rarity
1 cardSpeedroid Taketomborg
R Rarity
1 cardSpeedroid Taketomborg
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


SR Rarity
1 cardSpeedroid Terrortop
SR Rarity
1 cardSpeedroid Terrortop
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


N Rarity
1 cardPSY-Frame Driver
N Rarity
1 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


UR Rarity
1 cardEndymion, the Mighty Master of Magic
UR Rarity
1 cardEndymion, the Mighty Master of Magic
Endymion, the Mighty Master of Magic
DARK 78
Endymion, the Mighty Master of Magic
  • ATK:

  • 2800

  • DEF:

  • 1700


[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.


UR Rarity
1 cardMythical Beast Jackal King
UR Rarity
1 cardMythical Beast Jackal King
Mythical Beast Jackal King
DARK 64
Mythical Beast Jackal King
  • ATK:

  • 2400

  • DEF:

  • 1400


[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.


R Rarity
1 cardOafdragon Magician
R Rarity
1 cardOafdragon Magician
Oafdragon Magician
WIND 62
Oafdragon Magician
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


UR Rarity
1 cardPerformapal Celestial Magician
UR Rarity
1 cardPerformapal Celestial Magician
Performapal Celestial Magician
DARK 48
Performapal Celestial Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn.


N Rarity
1 cardRitual Beast Tamer Zeframpilica
N Rarity
1 cardRitual Beast Tamer Zeframpilica
Ritual Beast Tamer Zeframpilica
WIND 31
Ritual Beast Tamer Zeframpilica
  • ATK:

  • 1000

  • DEF:

  • 1500


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.


N Rarity
1 cardRitual Beast Tamer Zefrawendi
N Rarity
1 cardRitual Beast Tamer Zefrawendi
Ritual Beast Tamer Zefrawendi
WIND 37
Ritual Beast Tamer Zefrawendi
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.


SR Rarity
3 cardServant of Endymion
SR Rarity
3 cardServant of Endymion
Servant of Endymion
WIND 32
Servant of Endymion
  • ATK:

  • 900

  • DEF:

  • 1500


[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.


N Rarity
1 cardShaddoll Zefranaga
N Rarity
1 cardShaddoll Zefranaga
Shaddoll Zefranaga
DARK 21
Shaddoll Zefranaga
  • ATK:

  • 900

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per turn.


R Rarity
1 cardSupreme King Dragon Darkwurm
R Rarity
1 cardSupreme King Dragon Darkwurm
Supreme King Dragon Darkwurm
DARK 45
Supreme King Dragon Darkwurm
  • ATK:

  • 1800

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.


N Rarity
1 cardSupreme King Gate Zero
N Rarity
1 cardSupreme King Gate Zero
Supreme King Gate Zero
DARK 7
Supreme King Gate Zero
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. [ Monster Effect ] Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


SR Rarity
3 cardSymphonic Warrior Guitaar
SR Rarity
3 cardSymphonic Warrior Guitaar
Symphonic Warrior Guitaar
WIND 37
Symphonic Warrior Guitaar
  • ATK:

  • 1500

  • DEF:

  • 100


[ Pendulum Effect ] You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn. [ Monster Effect ] When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.


R Rarity
1 cardSymphonic Warrior Miccs
R Rarity
1 cardSymphonic Warrior Miccs
Symphonic Warrior Miccs
WIND 51
Symphonic Warrior Miccs
  • ATK:

  • 2300

  • DEF:

  • 1100


[ Pendulum Effect ] Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand. [ Monster Effect ] You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


UR Rarity
3 cardZefraath
UR Rarity
3 cardZefraath
Zefraath
EARTH 115
Zefraath
  • ATK:

  • 3450

  • DEF:

  • 2950


[ Pendulum Effect ] During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.


R Rarity
2 cardZefraniu, Secret of the Yang Zing
R Rarity
2 cardZefraniu, Secret of the Yang Zing
Zefraniu, Secret of the Yang Zing
EARTH 67
Zefraniu, Secret of the Yang Zing
  • ATK:

  • 0

  • DEF:

  • 2600


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.


N Rarity
1 cardZefraxi, Treasure of the Yang Zing
N Rarity
1 cardZefraxi, Treasure of the Yang Zing
Zefraxi, Treasure of the Yang Zing
EARTH 31
Zefraxi, Treasure of the Yang Zing
  • ATK:

  • 1500

  • DEF:

  • 0


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.


R Rarity
2 cardHarmonizing Magician
R Rarity
2 cardHarmonizing Magician
Harmonizing Magician
DARK 48
Harmonizing Magician
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.


SR Rarity
1 cardWhite Wing Magician
SR Rarity
1 cardWhite Wing Magician
White Wing Magician
WIND 41
White Wing Magician
  • ATK:

  • 1600

  • DEF:

  • 1400


[ Pendulum Effect ] Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card. [ Monster Effect ] (This card is always treated as a "Synchro Dragon" card.) If this Pendulum Summoned card is used for a Synchro Summon, banish it.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardDestrudo the Lost Dragon's Frisson
SR Rarity
1 cardDestrudo the Lost Dragon's Frisson
Destrudo the Lost Dragon's Frisson
DARK 7
Destrudo the Lost Dragon's Frisson
  • ATK:

  • 1000

  • DEF:

  • 3000


If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.


R Rarity
1 cardMare Mare
R Rarity
1 cardMare Mare
Mare Mare
WATER 7
Mare Mare
  • ATK:

  • 2100

  • DEF:

  • 1400


Cannot be Special Summoned, except by the effect of a Wyrm-Type monster. During your Main Phase: You can reduce this card's Level by 1, and if you do, Special Summon 1 "Mini Mare Mare Token" (Wyrm-Type/WATER/Level 1/ATK 300/DEF 200). You can only use this effect of "Mare Mare" up to thrice per turn.


SR Rarity
2 cardMecha Phantom Beast O-Lion
SR Rarity
2 cardMecha Phantom Beast O-Lion
Mecha Phantom Beast O-Lion
WIND 2
Mecha Phantom Beast O-Lion
  • ATK:

  • 600

  • DEF:

  • 1000


You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn.


SR Rarity
2 cardPSY-Framegear Gamma
SR Rarity
2 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


R Rarity
1 cardSpeedroid Den-Den Daiko Duke
R Rarity
1 cardSpeedroid Den-Den Daiko Duke
Speedroid Den-Den Daiko Duke
WIND 3
Speedroid Den-Den Daiko Duke
  • ATK:

  • 1000

  • DEF:

  • 1000


You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


R Rarity
1 cardSpeedroid Fuki-Modoshi Piper
R Rarity
1 cardSpeedroid Fuki-Modoshi Piper
Speedroid Fuki-Modoshi Piper
WIND 4
Speedroid Fuki-Modoshi Piper
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.


N Rarity
1 cardSymphonic Warrior Drumss
N Rarity
1 cardSymphonic Warrior Drumss
Symphonic Warrior Drumss
WIND 2
Symphonic Warrior Drumss
  • ATK:

  • 700

  • DEF:

  • 700


Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    2 cardDragon Shrine
    SR Rarity
    2 cardDragon Shrine
    Dragon Shrine
    Spell Normal
    Dragon Shrine

      Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


      UR Rarity
      1 cardFoolish Burial
      UR Rarity
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        SR Rarity
        3 cardOracle of Zefra
        SR Rarity
        3 cardOracle of Zefra
        Oracle of Zefra
        Spell Field
        Oracle of Zefra

          When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effects depending on the monster Summoned, once per turn per effect: ● Ritual: Shuffle 1 monster on the field into the Deck. ● Fusion: Special Summon 1 monster from your hand. ● Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ● Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn.


          SR Rarity
          3 cardPendulum Call
          SR Rarity
          3 cardPendulum Call
          Pendulum Call
          Spell Normal
          Pendulum Call

            Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


            SR Rarity
            3 cardSpell Power Mastery
            SR Rarity
            3 cardSpell Power Mastery
            Spell Power Mastery
            Spell Normal
            Spell Power Mastery

              Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.


              SR Rarity
              3 cardZefra Providence
              SR Rarity
              3 cardZefra Providence
              Zefra Providence
              Spell Normal
              Zefra Providence

                Add 1 "Zefra" card from your Deck to your hand, except "Zefra Providence". If a "Zefra" card(s) you control would be destroyed, except the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead. You can only activate 1 "Zefra Providence" per turn.


                SR Rarity
                1 cardNine Pillars of Yang Zing
                SR Rarity
                1 cardNine Pillars of Yang Zing
                Nine Pillars of Yang Zing
                Trap Counter
                Nine Pillars of Yang Zing

                  When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.


                  R Rarity
                  1 cardZefra War
                  R Rarity
                  1 cardZefra War
                  Zefra War
                  Trap Normal
                  Zefra War

                    Target 1 other "Zefra" card you control and 1 card your opponent controls; destroy them. If you have 2 "Zefra" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 "Zefra War" per turn.


                    UR Rarity
                    1 cardApollousa, Bow of the Goddess
                    UR Rarity
                    1 cardApollousa, Bow of the Goddess
                    Apollousa, Bow of the Goddess
                    WIND
                    Apollousa, Bow of the Goddess
                    • ATK:

                    • -1

                    • LINK-4

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                    SR Rarity
                    1 cardBarricadeborg Blocker
                    SR Rarity
                    1 cardBarricadeborg Blocker
                    Barricadeborg Blocker
                    DARK
                    Barricadeborg Blocker
                    • ATK:

                    • 1000

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                    UR Rarity
                    1 cardHeavymetalfoes Electrumite
                    UR Rarity
                    1 cardHeavymetalfoes Electrumite
                    Heavymetalfoes Electrumite
                    FIRE
                    Heavymetalfoes Electrumite
                    • ATK:

                    • 1800

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                    SR Rarity
                    1 cardHi-Speedroid Rubber Band Shooter
                    SR Rarity
                    1 cardHi-Speedroid Rubber Band Shooter
                    Hi-Speedroid Rubber Band Shooter
                    WIND
                    Hi-Speedroid Rubber Band Shooter
                    • ATK:

                    • 1000

                    • LINK-2

                    Link Arrow:

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                    2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.


                    UR Rarity
                    1 cardMecha Phantom Beast Auroradon
                    UR Rarity
                    1 cardMecha Phantom Beast Auroradon
                    Mecha Phantom Beast Auroradon
                    WIND
                    Mecha Phantom Beast Auroradon
                    • ATK:

                    • 2100

                    • LINK-3

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                    2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                    UR Rarity
                    1 cardBaronne de Fleur
                    UR Rarity
                    1 cardBaronne de Fleur
                    Baronne de Fleur
                    WIND 10
                    Baronne de Fleur
                    • ATK:

                    • 3000

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                    SR Rarity
                    1 cardBaxia, Brightness of the Yang Zing
                    SR Rarity
                    1 cardBaxia, Brightness of the Yang Zing
                    Baxia, Brightness of the Yang Zing
                    LIGHT 8
                    Baxia, Brightness of the Yang Zing
                    • ATK:

                    • 2300

                    • DEF:

                    • 2600


                    1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.


                    UR Rarity
                    1 cardBorreload Savage Dragon
                    UR Rarity
                    1 cardBorreload Savage Dragon
                    Borreload Savage Dragon
                    DARK 8
                    Borreload Savage Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                    UR Rarity
                    1 cardF.A. Dawn Dragster
                    UR Rarity
                    1 cardF.A. Dawn Dragster
                    F.A. Dawn Dragster
                    LIGHT 7
                    F.A. Dawn Dragster
                    • ATK:

                    • 0

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                    R Rarity
                    1 cardHi-Speedroid Kendama
                    R Rarity
                    1 cardHi-Speedroid Kendama
                    Hi-Speedroid Kendama
                    WIND 6
                    Hi-Speedroid Kendama
                    • ATK:

                    • 2200

                    • DEF:

                    • 1600


                    1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn. ● You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent. ● If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.


                    UR Rarity
                    1 cardSwordsoul Supreme Sovereign - Chengying
                    UR Rarity
                    1 cardSwordsoul Supreme Sovereign - Chengying
                    Swordsoul Supreme Sovereign - Chengying
                    WATER 10
                    Swordsoul Supreme Sovereign - Chengying
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                    SR Rarity
                    1 cardWind Pegasus @Ignister
                    SR Rarity
                    1 cardWind Pegasus @Ignister
                    Wind Pegasus @Ignister
                    WIND 7
                    Wind Pegasus @Ignister
                    • ATK:

                    • 2300

                    • DEF:

                    • 1500


                    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                    SR Rarity
                    1 cardYazi, Evil of the Yang Zing
                    SR Rarity
                    1 cardYazi, Evil of the Yang Zing
                    Yazi, Evil of the Yang Zing
                    DARK 7
                    Yazi, Evil of the Yang Zing
                    • ATK:

                    • 2600

                    • DEF:

                    • 2100


                    1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. ● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. ● When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.


                    UR Rarity
                    1 cardDenglong, First of the Yang Zing
                    UR Rarity
                    1 cardDenglong, First of the Yang Zing
                    Denglong, First of the Yang Zing
                    LIGHT 5
                    Denglong, First of the Yang Zing
                    • ATK:

                    • 0

                    • DEF:

                    • 2800


                    1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.


                    SR Rarity
                    1 cardShooting Riser Dragon
                    SR Rarity
                    1 cardShooting Riser Dragon
                    Shooting Riser Dragon
                    LIGHT 7
                    Shooting Riser Dragon
                    • ATK:

                    • 2100

                    • DEF:

                    • 1700


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.




                    More Master Duel Info

                    Zefra Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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