Created by: YGO Mod (20517634)

Created On: 01/12/2024

Main: 40 Extra: 5

2 cardCenterfrog 2 cardCenterfrog
Centerfrog
WATER 2
Centerfrog
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can target 1 monster in your opponent's Main Monster Zone; give your opponent control of this Defense Position card by moving it to their zone adjacent to the target, then if your opponent controls exactly 2 "Centerfrog" in the Main Monster Zone, gain control of all monsters in between those 2 cards.


3 cardDeep Sea Artisan 3 cardDeep Sea Artisan
Deep Sea Artisan
WATER 1
Deep Sea Artisan
  • ATK:

  • 0

  • DEF:

  • 500


If this card is added from the Deck or GY to your hand by an effect of a WATER monster: You can reveal this card; look at your opponent's hand. If this card is Special Summoned: You can send the top card of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Artisan"; Special Summon it, but negate its effects. You can only use each effect of "Deep Sea Artisan" once per turn.


2 cardDeep Sea Sentry 2 cardDeep Sea Sentry
Deep Sea Sentry
WATER 2
Deep Sea Sentry
  • ATK:

  • 400

  • DEF:

  • 2000


If this card is sent to the GY to activate a WATER monster's effect: You can make your opponent banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Sentry"; add it to your hand. You can only use each effect of "Deep Sea Sentry" once per turn.


3 cardDupe Frog 3 cardDupe Frog
Dupe Frog
WATER 2
Dupe Frog
  • ATK:

  • 100

  • DEF:

  • 2000


This card's name becomes "Des Frog" while it is on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the Graveyard: You can add 1 "Frog" monster from your Deck or Graveyard to your hand, except "Dupe Frog".


2 cardFlip Flop Frog 2 cardFlip Flop Frog
Flip Flop Frog
WATER 2
Flip Flop Frog
  • ATK:

  • 500

  • DEF:

  • 200


Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".


3 cardPoison Draw Frog 3 cardPoison Draw Frog
Poison Draw Frog
WATER 2
Poison Draw Frog
  • ATK:

  • 100

  • DEF:

  • 100


When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed by battle), you can draw 1 card.


3 cardRonintoadin
3 cardRonintoadin
Ronintoadin
WATER 2
Ronintoadin
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be used as a Synchro Material. This card's name becomes "Des Frog" while it is on the field. If this card is in your Graveyard: You can banish 1 "Frog" monster from your Graveyard; Special Summon this card.


3 cardSwap Frog 3 cardSwap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


3 cardTreeborn Frog 3 cardTreeborn Frog
Treeborn Frog
WATER 1
Treeborn Frog
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.


1 cardUnifrog 1 cardUnifrog
Unifrog
WATER 2
Unifrog
  • ATK:

  • 400

  • DEF:

  • 400


This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent controls.


2 cardJunk Synchron 2 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


2 cardDes Croaking 2 cardDes Croaking
Des Croaking
Spell Normal
Des Croaking

    Activate only while you control 3 face-up "Des Frogs". Destroy all cards your opponent controls.


    2 cardFlash Fusion 2 cardFlash Fusion
    Flash Fusion
    Spell Quick
    Flash Fusion

      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase.


      1 cardGalaxy Trance 1 cardGalaxy Trance
      Galaxy Trance
      Spell Normal
      Galaxy Trance

        Pay 2000 LP, then target 1 "Photon" monster in your GY; Special Summon both it and 1 "Galaxy" monster from your Deck, with the same Level, both in Defense Position, and if you do, each monster's ATK become 2000, also their effects are negated. You can only activate 1 "Galaxy Trance" per turn. You cannot Normal or Special Summon monsters during the turn you activate this card, except "Photon" and "Galaxy" monsters.


        1 cardLevel Limit - Area B
        1 cardLevel Limit - Area B
        Level Limit - Area B
        Spell Continuous
        Level Limit - Area B

          Change all face-up Level 4 or higher monsters to Defense Position.


          2 cardMimiclay 2 cardMimiclay
          Mimiclay
          Spell Normal
          Mimiclay

            If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control; Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster on the field, but banish it when it leaves the field. You can only activate 1 "Mimiclay" per turn.


            3 cardSurface 3 cardSurface
            Surface
            Spell Normal
            Surface

              Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


              1 cardWetlands 1 cardWetlands
              Wetlands
              Spell Field
              Wetlands

                All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK.


                1 cardFroggy Forcefield 1 cardFroggy Forcefield
                Froggy Forcefield
                Trap Normal
                Froggy Forcefield

                  Activate only when a face-up "Frog" monster you control, except "Frog the Jam", is selected as an attack target. Destroy all Attack Position monsters your opponent controls.


                  3 cardD.3.S. Frog 3 cardD.3.S. Frog
                  D.3.S. Frog
                  WATER 8
                  D.3.S. Frog
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  "Des Frog" + "Des Frog" + "Des Frog" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card gains 500 ATK for each "Treeborn Frog" in your Graveyard.


                  2 cardJunk Warrior 2 cardJunk Warrior
                  Junk Warrior
                  DARK 5
                  Junk Warrior
                  • ATK:

                  • 2300

                  • DEF:

                  • 1300


                  "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.




                  More OCG Info

                  Frog Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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