Created by: test (054123)

Created On: 09/14/2022

Need 3 UR

UR Rarity
Lantern Shark
UR Rarity
The Legendary Fisherman
UR Rarity
Monster Reborn

Main: 30

SR Rarity
Buzzsaw Shark
SR Rarity
Buzzsaw Shark
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


N Rarity
Creeping Doom Manta
N Rarity
Creeping Doom Manta
Creeping Doom Manta
WATER 3
Creeping Doom Manta
  • ATK:

  • 1300

  • DEF:

  • 1200


When this card is Normal Summoned successfully, no Trap Cards can be activated.


UR Rarity
Lantern Shark
UR Rarity
Lantern Shark
Lantern Shark
WATER 4
Lantern Shark
  • ATK:

  • 1500

  • DEF:

  • 900


If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


SR Rarity
Nightmare Penguin
SR Rarity
Nightmare Penguin
Nightmare Penguin
WATER 4
Nightmare Penguin
  • ATK:

  • 900

  • DEF:

  • 1800


All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand.


N Rarity
Nopenguin
N Rarity
Nopenguin
Nopenguin
WATER 3
Nopenguin
  • ATK:

  • 1600

  • DEF:

  • 100


During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.


N Rarity
Overlay Owl
N Rarity
Overlay Owl
Overlay Owl
WIND 4
Overlay Owl
  • ATK:

  • 800

  • DEF:

  • 1600


Once per turn: You can pay 600 Life Points; detach 1 Xyz Material from a monster on the field.


R Rarity
Puny Penguin
R Rarity
Puny Penguin
Puny Penguin
WATER 1
Puny Penguin
  • ATK:

  • 400

  • DEF:

  • 200


When this card is sent from the field to the Graveyard after being flipped face-up: Target 1 "Penguin" monster in your Graveyard, except "Puny Penguin"; Special Summon that target in face-up Attack Position or face-down Defense Position.


N Rarity
Saber Shark
N Rarity
Saber Shark
Saber Shark
WATER 4
Saber Shark
  • ATK:

  • 1600

  • DEF:

  • 1200


Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects. ● Increase its Level by 1. ● Reduce its Level by 1. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.


R Rarity
Shocktopus
R Rarity
Shocktopus
Shocktopus
WATER 4
Shocktopus
  • ATK:

  • 1600

  • DEF:

  • 800


When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.


N Rarity
Spear Shark
N Rarity
Spear Shark
Spear Shark
WATER 4
Spear Shark
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
Spined Gillman
R Rarity
Spined Gillman
Spined Gillman
WATER 3
Spined Gillman
  • ATK:

  • 1300

  • DEF:

  • 0


All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.


R Rarity
The Dragon Dwelling in the Deep
R Rarity
The Dragon Dwelling in the Deep
The Dragon Dwelling in the Deep
WATER 4
The Dragon Dwelling in the Deep
  • ATK:

  • 1700

  • DEF:

  • 1400


Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.


N Rarity
The Great Emperor Penguin
N Rarity
The Great Emperor Penguin
The Great Emperor Penguin
WATER 5
The Great Emperor Penguin
  • ATK:

  • 1800

  • DEF:

  • 1500


You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin".


UR Rarity
The Legendary Fisherman
UR Rarity
The Legendary Fisherman
The Legendary Fisherman
WATER 5
The Legendary Fisherman
  • ATK:

  • 1850

  • DEF:

  • 1600


While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.


N Rarity
White Stingray
N Rarity
White Stingray
White Stingray
WATER 4
White Stingray
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn.


SR Rarity
Xyz Slidolphin
SR Rarity
Xyz Slidolphin
Xyz Slidolphin
WATER 4
Xyz Slidolphin
  • ATK:

  • 1200

  • DEF:

  • 1800


If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn.


N Rarity
Bolt Penguin
N Rarity
Bolt Penguin
Bolt Penguin
WATER 3
Bolt Penguin
  • ATK:

  • 1100

  • DEF:

  • 800


With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.


N Rarity
Flying Penguin
N Rarity
Flying Penguin
Flying Penguin
WATER 4
Flying Penguin
  • ATK:

  • 1200

  • DEF:

  • 1000


A very rare penguin that takes to the air with ears shaped like wings.


N Rarity
Royal Swamp Eel
N Rarity
Royal Swamp Eel
Royal Swamp Eel
WATER 4
Royal Swamp Eel
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.


R Rarity
Block Attack
R Rarity
Block Attack
Block Attack
Spell Normal
Block Attack

    Target 1 face-up Attack Position monster your opponent controls; change that target to face-up Defense Position.


    SR Rarity
    Mist Body
    SR Rarity
    Mist Body
    Mist Body
    Spell Equip
    Mist Body

      The equipped monster cannot be destroyed by battle.


      UR Rarity
      Monster Reborn
      UR Rarity
      Monster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        SR Rarity
        Stop Defense
        SR Rarity
        Stop Defense
        Stop Defense
        Spell Normal
        Stop Defense

          Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position.


          R Rarity
          Sword of Deep-Seated
          R Rarity
          Sword of Deep-Seated
          Sword of Deep-Seated
          Spell Equip
          Sword of Deep-Seated

            The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.


            SR Rarity
            Umi
            SR Rarity
            Umi
            Umi
            Spell Field
            Umi

              All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF, also all Machine and Pyro monsters on the field lose 200 ATK/DEF.


              SR Rarity
              Umiiruka
              SR Rarity
              Umiiruka
              Umiiruka
              Spell Field
              Umiiruka

                Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points.


                SR Rarity
                United We Stand
                SR Rarity
                United We Stand
                United We Stand
                Spell Equip
                United We Stand

                  The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                  N Rarity
                  Wattjustment
                  N Rarity
                  Wattjustment
                  Wattjustment
                  Spell Equip
                  Wattjustment

                    Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK, also its effects are negated. Each time it inflicts battle damage to your opponent: Draw 1 card.


                    SR Rarity
                    Metalmorph
                    SR Rarity
                    Metalmorph
                    Metalmorph
                    Trap Normal
                    Metalmorph

                      Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.


                      R Rarity
                      Spikeshield with Chain
                      R Rarity
                      Spikeshield with Chain
                      Spikeshield with Chain
                      Trap Normal
                      Spikeshield with Chain

                        Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only.




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