Created by: YGO Mod (20517634)

Created On: 01/08/2024

Red-Eyes Reverse

Need 29 UR

UR Rarity
Black Metal Dragon3 card
UR Rarity
D.D. Crow3 card
UR Rarity
Gearfried the Red-Eyes Iron Knight1 card
UR Rarity
Red-Eyes Black Meteor Dragon3 card
UR Rarity
Archfiend Black Skull Dragon1 card
UR Rarity
Borreload Furious Dragon1 card
UR Rarity
Meteor Black Comet Dragon1 card
UR Rarity
Red-Eyes Slash Dragon1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Red-Eyes Black Dragon3 card
UR Rarity
Allure of Darkness1 card
UR Rarity
Cosmic Cyclone2 card
UR Rarity
Red-Eyes Fusion1 card
UR Rarity
Compulsory Evacuation Device2 card
UR Rarity
Lost Wind1 card
UR Rarity
Red-Eyes Fang with Chain2 card
UR Rarity
Warning Point2 card

Main: 38 Extra: 8

UR Rarity
3 cardBlack Metal Dragon
UR Rarity
3 cardBlack Metal Dragon
Black Metal Dragon
DARK 1
Black Metal Dragon
  • ATK:

  • 600

  • DEF:

  • 600


You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


UR Rarity
3 cardD.D. Crow
UR Rarity
3 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
1 cardGearfried the Red-Eyes Iron Knight
UR Rarity
1 cardGearfried the Red-Eyes Iron Knight
Gearfried the Red-Eyes Iron Knight
DARK 4
Gearfried the Red-Eyes Iron Knight
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.


UR Rarity
3 cardRed-Eyes Black Meteor Dragon
UR Rarity
3 cardRed-Eyes Black Meteor Dragon
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


SR Rarity
2 cardSkull Meister
SR Rarity
2 cardSkull Meister
Skull Meister
DARK 4
Skull Meister
  • ATK:

  • 1700

  • DEF:

  • 400


When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


R Rarity
1 cardBeast of Talwar
R Rarity
1 cardBeast of Talwar
Beast of Talwar
DARK 6
Beast of Talwar
  • ATK:

  • 2400

  • DEF:

  • 2150


Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.)


UR Rarity
3 cardRed-Eyes Black Dragon
UR Rarity
3 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


UR Rarity
1 cardAllure of Darkness
UR Rarity
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    UR Rarity
    2 cardCosmic Cyclone
    UR Rarity
    2 cardCosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      SR Rarity
      2 cardForbidden Chalice
      SR Rarity
      2 cardForbidden Chalice
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


        SR Rarity
        1 cardPiercing the Darkness
        SR Rarity
        1 cardPiercing the Darkness
        Piercing the Darkness
        Spell Continuous
        Piercing the Darkness

          If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.


          UR Rarity
          1 cardRed-Eyes Fusion
          UR Rarity
          1 cardRed-Eyes Fusion
          Red-Eyes Fusion
          Spell Normal
          Red-Eyes Fusion

            Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


            SR Rarity
            2 cardRed-Eyes Insight
            SR Rarity
            2 cardRed-Eyes Insight
            Red-Eyes Insight
            Spell Normal
            Red-Eyes Insight

              Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


              R Rarity
              2 cardSystem Down
              R Rarity
              2 cardSystem Down
              System Down
              Spell Normal
              System Down

                Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.


                UR Rarity
                2 cardCompulsory Evacuation Device
                UR Rarity
                2 cardCompulsory Evacuation Device
                Compulsory Evacuation Device
                Trap Normal
                Compulsory Evacuation Device

                  Target 1 monster on the field; return that target to the hand.


                  UR Rarity
                  1 cardLost Wind
                  UR Rarity
                  1 cardLost Wind
                  Lost Wind
                  Trap Normal
                  Lost Wind

                    Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                    SR Rarity
                    2 cardNecro Fusion
                    SR Rarity
                    2 cardNecro Fusion
                    Necro Fusion
                    Trap Normal
                    Necro Fusion

                      Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                      UR Rarity
                      2 cardRed-Eyes Fang with Chain
                      UR Rarity
                      2 cardRed-Eyes Fang with Chain
                      Red-Eyes Fang with Chain
                      Trap Normal
                      Red-Eyes Fang with Chain

                        Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.


                        SR Rarity
                        1 cardRed-Eyes Spirit
                        SR Rarity
                        1 cardRed-Eyes Spirit
                        Red-Eyes Spirit
                        Trap Normal
                        Red-Eyes Spirit

                          Target 1 "Red-Eyes" monster in your GY; Special Summon it.


                          R Rarity
                          1 cardReturn of the Red-Eyes
                          R Rarity
                          1 cardReturn of the Red-Eyes
                          Return of the Red-Eyes
                          Trap Continuous
                          Return of the Red-Eyes

                            If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.


                            UR Rarity
                            2 cardWarning Point
                            UR Rarity
                            2 cardWarning Point
                            Warning Point
                            Trap Normal
                            Warning Point

                              When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                              UR Rarity
                              1 cardArchfiend Black Skull Dragon
                              UR Rarity
                              1 cardArchfiend Black Skull Dragon
                              Archfiend Black Skull Dragon
                              DARK 9
                              Archfiend Black Skull Dragon
                              • ATK:

                              • 3200

                              • DEF:

                              • 2500


                              1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                              UR Rarity
                              1 cardBorreload Furious Dragon
                              UR Rarity
                              1 cardBorreload Furious Dragon
                              Borreload Furious Dragon
                              DARK 8
                              Borreload Furious Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but neither player can activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                              UR Rarity
                              1 cardMeteor Black Comet Dragon
                              UR Rarity
                              1 cardMeteor Black Comet Dragon
                              Meteor Black Comet Dragon
                              DARK 8
                              Meteor Black Comet Dragon
                              • ATK:

                              • 3500

                              • DEF:

                              • 2000


                              1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                              UR Rarity
                              1 cardRed-Eyes Slash Dragon
                              UR Rarity
                              1 cardRed-Eyes Slash Dragon
                              Red-Eyes Slash Dragon
                              DARK 7
                              Red-Eyes Slash Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 2400


                              "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                              UR Rarity
                              1 cardLinkuriboh
                              UR Rarity
                              1 cardLinkuriboh
                              Linkuriboh
                              DARK
                              Linkuriboh
                              • ATK:

                              • 300

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                              SR Rarity
                              1 cardNumber 74: Master of Blades
                              SR Rarity
                              1 cardNumber 74: Master of Blades
                              Number 74: Master of Blades
                              EARTH
                              Number 74: Master of Blades
                              • ATK:

                              • 2700

                              • DEF:

                              • 2100


                              2 Level 7 monsters During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.


                              SR Rarity
                              1 cardRed-Eyes Flare Metal Dragon
                              SR Rarity
                              1 cardRed-Eyes Flare Metal Dragon
                              Red-Eyes Flare Metal Dragon
                              DARK
                              Red-Eyes Flare Metal Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 2400


                              2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                              SR Rarity
                              1 cardVoloferniges, the Darkest Dragon Doomrider
                              SR Rarity
                              1 cardVoloferniges, the Darkest Dragon Doomrider
                              Voloferniges, the Darkest Dragon Doomrider
                              DARK
                              Voloferniges, the Darkest Dragon Doomrider
                              • ATK:

                              • 2500

                              • DEF:

                              • 2100


                              2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.




                              More Duel Links Info

                              Red-Eyes Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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