Created by: YGO Mod (20517634)

Created On: 12/30/2023

Need 7 UR

UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Change of Heart
UR Rarity
Monster Reborn
UR Rarity
Pot of Greed
UR Rarity
Raigeki

Main: 40

R Rarity
3 cardWall of Illusion
R Rarity
3 cardWall of Illusion
Wall of Illusion
DARK 4
Wall of Illusion
  • ATK:

  • 1000

  • DEF:

  • 1850


If this card is attacked by a monster, after damage calculation: Return that monster to the hand.


R Rarity
3 cardMan-Eater Bug
R Rarity
3 cardMan-Eater Bug
Man-Eater Bug
EARTH 2
Man-Eater Bug
  • ATK:

  • 450

  • DEF:

  • 600


FLIP: Target 1 monster on the field; destroy it.


N Rarity
2 cardTrap Master
N Rarity
2 cardTrap Master
Trap Master
EARTH 3
Trap Master
  • ATK:

  • 500

  • DEF:

  • 1100


FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.


UR Rarity
3 cardBlue-Eyes White Dragon
UR Rarity
3 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


N Rarity
3 cardGiant Soldier of Stone
N Rarity
3 cardGiant Soldier of Stone
Giant Soldier of Stone
EARTH 3
Giant Soldier of Stone
  • ATK:

  • 1300

  • DEF:

  • 2000


A giant warrior made of stone. A punch from this creature has earth-shaking results.


N Rarity
3 cardLa Jinn the Mystical Genie of the Lamp
N Rarity
3 cardLa Jinn the Mystical Genie of the Lamp
La Jinn the Mystical Genie of the Lamp
DARK 4
La Jinn the Mystical Genie of the Lamp
  • ATK:

  • 1800

  • DEF:

  • 1000


A genie of the lamp that is at the beck and call of its master.


SR Rarity
3 cardSummoned Skull
SR Rarity
3 cardSummoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


UR Rarity
1 cardChange of Heart
UR Rarity
1 cardChange of Heart
Change of Heart
Spell Normal
Change of Heart

    Target 1 monster your opponent controls; take control of it until the End Phase.


    SR Rarity
    1 cardDark Hole
    SR Rarity
    1 cardDark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.


      R Rarity
      3 cardFissure
      R Rarity
      3 cardFissure
      Fissure
      Spell Normal
      Fissure

        Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


        UR Rarity
        1 cardMonster Reborn
        UR Rarity
        1 cardMonster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          UR Rarity
          1 cardPot of Greed
          UR Rarity
          1 cardPot of Greed
          Pot of Greed
          Spell Normal
          Pot of Greed

            Draw 2 cards.




            Tag(s):

            UR Rarity
            1 cardRaigeki
            UR Rarity
            1 cardRaigeki
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.




              Tag(s):

              R Rarity
              3 cardSoul Exchange
              R Rarity
              3 cardSoul Exchange
              Soul Exchange
              Spell Normal
              Soul Exchange

                Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                SR Rarity
                2 cardSwords of Revealing Light
                SR Rarity
                2 cardSwords of Revealing Light
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                  N Rarity
                  1 cardReinforcements
                  N Rarity
                  1 cardReinforcements
                  Reinforcements
                  Trap Normal
                  Reinforcements

                    Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.


                    N Rarity
                    3 cardTrap Hole
                    N Rarity
                    3 cardTrap Hole
                    Trap Hole
                    Trap Normal
                    Trap Hole

                      When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                      N Rarity
                      3 cardWaboku
                      N Rarity
                      3 cardWaboku
                      Waboku
                      Trap Normal
                      Waboku

                        You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.




                        More Master Duel Info

                        Archfiend Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

                        https://metaduelist.com/
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