Created by: YGO Mod (20517634)

Created On: 12/29/2023

Main: 41 Extra: 12

3 cardBlue-Eyes Alternative White Dragon 3 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


1 cardBlue-Eyes Jet Dragon 1 cardBlue-Eyes Jet Dragon
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


1 cardBystial Baldrake 1 cardBystial Baldrake
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


1 cardBystial Druiswurm
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


1 cardBystial Magnamhut
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


3 cardDictator of D. 3 cardDictator of D.
Dictator of D.
DARK 4
Dictator of D.
  • ATK:

  • 1200

  • DEF:

  • 1100


While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it.


1 cardDragon Spirit of White 1 cardDragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


2 cardStarliege Seyfert 2 cardStarliege Seyfert
Starliege Seyfert
LIGHT 4
Starliege Seyfert
  • ATK:

  • 1800

  • DEF:

  • 0


You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.


1 cardThe Bystial Lubellion 1 cardThe Bystial Lubellion
The Bystial Lubellion
LIGHT 8
The Bystial Lubellion
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


2 cardSage with Eyes of Blue 2 cardSage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


2 cardThe White Stone of Ancients 2 cardThe White Stone of Ancients
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


1 cardBingo Machine, Go!!! 1 cardBingo Machine, Go!!!
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


    1 cardBranded Regained 1 cardBranded Regained
    Branded Regained
    Spell Continuous
    Branded Regained

      If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


      2 cardChaos Space
      2 cardChaos Space
      Chaos Space
      Spell Normal
      Chaos Space

        Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.


        1 cardDragon Shrine 1 cardDragon Shrine
        Dragon Shrine
        Spell Normal
        Dragon Shrine

          Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


          1 cardMonster Reborn
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            1 cardReturn of the Dragon Lords 1 cardReturn of the Dragon Lords
            Return of the Dragon Lords
            Spell Normal
            Return of the Dragon Lords

              Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


              3 cardThe Melody of Awakening Dragon 3 cardThe Melody of Awakening Dragon
              The Melody of Awakening Dragon
              Spell Normal
              The Melody of Awakening Dragon

                Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                2 cardUltimate Fusion 2 cardUltimate Fusion
                Ultimate Fusion
                Spell Quick
                Ultimate Fusion

                  During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                  1 cardBranded Beast 1 cardBranded Beast
                  Branded Beast
                  Trap Continuous
                  Branded Beast

                    Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.


                    1 cardDestined Rivals 1 cardDestined Rivals
                    Destined Rivals
                    Trap Normal
                    Destined Rivals

                      If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


                      2 cardInfinite Impermanence 2 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        1 cardThe Ultimate Creature of Destruction 1 cardThe Ultimate Creature of Destruction
                        The Ultimate Creature of Destruction
                        Trap Normal
                        The Ultimate Creature of Destruction

                          Target 1 "Blue-Eyes" monster you control; this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step. While this card is in your GY, if you Normal or Special Summon a "Blue-Eyes White Dragon": You can Set this card, but banish it when it leaves the field. You can only use this effect of "The Ultimate Creature of Destruction" once per turn.


                          3 cardTrue Light 3 cardTrue Light
                          True Light
                          Trap Continuous
                          True Light

                            Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                            1 cardBlue-Eyes Twin Burst Dragon 1 cardBlue-Eyes Twin Burst Dragon
                            Blue-Eyes Twin Burst Dragon
                            LIGHT 10
                            Blue-Eyes Twin Burst Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                            1 cardBlue-Eyes Tyrant Dragon 1 cardBlue-Eyes Tyrant Dragon
                            Blue-Eyes Tyrant Dragon
                            LIGHT 8
                            Blue-Eyes Tyrant Dragon
                            • ATK:

                            • 3400

                            • DEF:

                            • 2900


                            "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                            3 cardNeo Blue-Eyes Ultimate Dragon 3 cardNeo Blue-Eyes Ultimate Dragon
                            Neo Blue-Eyes Ultimate Dragon
                            LIGHT 12
                            Neo Blue-Eyes Ultimate Dragon
                            • ATK:

                            • 4500

                            • DEF:

                            • 3800


                            "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                            1 cardAccesscode Talker 1 cardAccesscode Talker
                            Accesscode Talker
                            DARK
                            Accesscode Talker
                            • ATK:

                            • 2300

                            • LINK-4

                            Link Arrow:

                            Top

                            Left

                            Right

                            Bottom


                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                            Tag(s):

                            1 cardHieratic Seal of the Heavenly Spheres 1 cardHieratic Seal of the Heavenly Spheres
                            Hieratic Seal of the Heavenly Spheres
                            LIGHT
                            Hieratic Seal of the Heavenly Spheres
                            • ATK:

                            • 0

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                            1 cardLinkuriboh
                            1 cardLinkuriboh
                            Linkuriboh
                            DARK
                            Linkuriboh
                            • ATK:

                            • 300

                            • LINK-1

                            Link Arrow:

                            Bottom


                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                            1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                            Selene, Queen of the Master Magicians
                            LIGHT
                            Selene, Queen of the Master Magicians
                            • ATK:

                            • 1850

                            • LINK-3

                            Link Arrow:

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                            1 cardChaos Angel 1 cardChaos Angel
                            Chaos Angel
                            DARK 10
                            Chaos Angel
                            • ATK:

                            • 3500

                            • DEF:

                            • 2800


                            1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                            1 cardDingirsu, the Orcust of the Evening Star 1 cardDingirsu, the Orcust of the Evening Star
                            Dingirsu, the Orcust of the Evening Star
                            DARK
                            Dingirsu, the Orcust of the Evening Star
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                            1 cardGarunix Eternity, Hyang of the Fire Kings 1 cardGarunix Eternity, Hyang of the Fire Kings
                            Garunix Eternity, Hyang of the Fire Kings
                            FIRE
                            Garunix Eternity, Hyang of the Fire Kings
                            • ATK:

                            • 3000

                            • DEF:

                            • 2000


                            2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.




                            More OCG Info

                            Blue-Eyes Breakdown

                             

                             

                             

                             

                             

                             

                             

                             

                             

                             

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