Created by: YGO Mod (20517634)

Created On: 08/21/2022

Need 23 UR

UR Rarity
Eldlich the Golden Lord2 card
UR Rarity
Lord of the Heavenly Prison3 card
UR Rarity
The Winged Dragon of Ra - Sphere Mode3 card
UR Rarity
Elder Entity N'tss2 card
UR Rarity
Constellar Pleiades1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Number 81: Superdreadnought Rail Cannon Super Dora1 card
UR Rarity
Superdreadnought Rail Cannon Gustav Max2 card
UR Rarity
Superdreadnought Rail Cannon Juggernaut Liebe1 card
UR Rarity
Imperial Order1 card
UR Rarity
Solemn Judgment3 card
UR Rarity
Solemn Strike3 card

Main: 40 Extra: 15

UR Rarity
2 cardEldlich the Golden Lord
UR Rarity
2 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


UR Rarity
3 cardLord of the Heavenly Prison
UR Rarity
3 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


UR Rarity
3 cardThe Winged Dragon of Ra - Sphere Mode
UR Rarity
3 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


SR Rarity
2 cardCursed Eldland
SR Rarity
2 cardCursed Eldland
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


    SR Rarity
    3 cardPot of Prosperity
    SR Rarity
    3 cardPot of Prosperity
    Pot of Prosperity
    Spell Normal
    Pot of Prosperity

      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




      Tag(s):

      R Rarity
      1 cardConquistador of the Golden Land
      R Rarity
      1 cardConquistador of the Golden Land
      Conquistador of the Golden Land
      Trap Continuous
      Conquistador of the Golden Land

        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


        R Rarity
        2 cardDogmatika Punishment
        R Rarity
        2 cardDogmatika Punishment
        Dogmatika Punishment
        Trap Normal
        Dogmatika Punishment

          Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


          SR Rarity
          3 cardEldlixir of Scarlet Sanguine
          SR Rarity
          3 cardEldlixir of Scarlet Sanguine
          Eldlixir of Scarlet Sanguine
          Trap Normal
          Eldlixir of Scarlet Sanguine

            Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


            SR Rarity
            3 cardGozen Match
            SR Rarity
            3 cardGozen Match
            Gozen Match
            Trap Continuous
            Gozen Match

              Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


              R Rarity
              3 cardHuaquero of the Golden Land
              R Rarity
              3 cardHuaquero of the Golden Land
              Huaquero of the Golden Land
              Trap Continuous
              Huaquero of the Golden Land

                Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                SR Rarity
                2 cardIce Dragon's Prison
                SR Rarity
                2 cardIce Dragon's Prison
                Ice Dragon's Prison
                Trap Normal
                Ice Dragon's Prison

                  Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                  UR Rarity
                  1 cardImperial Order
                  UR Rarity
                  1 cardImperial Order
                  Imperial Order
                  Trap Continuous
                  Imperial Order

                    Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                    SR Rarity
                    3 cardSkill Drain
                    SR Rarity
                    3 cardSkill Drain
                    Skill Drain
                    Trap Continuous
                    Skill Drain

                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                      UR Rarity
                      3 cardSolemn Judgment
                      UR Rarity
                      3 cardSolemn Judgment
                      Solemn Judgment
                      Trap Counter
                      Solemn Judgment

                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                        Tag(s):

                        UR Rarity
                        3 cardSolemn Strike
                        UR Rarity
                        3 cardSolemn Strike
                        Solemn Strike
                        Trap Counter
                        Solemn Strike

                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                          Tag(s):

                          R Rarity
                          3 cardTorrential Tribute
                          R Rarity
                          3 cardTorrential Tribute
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.


                            UR Rarity
                            2 cardElder Entity N'tss
                            UR Rarity
                            2 cardElder Entity N'tss
                            Elder Entity N'tss
                            LIGHT 4
                            Elder Entity N'tss
                            • ATK:

                            • 2500

                            • DEF:

                            • 1200


                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                            SR Rarity
                            1 cardFossil Warrior Skull Knight
                            SR Rarity
                            1 cardFossil Warrior Skull Knight
                            Fossil Warrior Skull Knight
                            EARTH 6
                            Fossil Warrior Skull Knight
                            • ATK:

                            • 2400

                            • DEF:

                            • 1100


                            1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.


                            R Rarity
                            1 cardImduk the World Chalice Dragon
                            R Rarity
                            1 cardImduk the World Chalice Dragon
                            Imduk the World Chalice Dragon
                            WIND
                            Imduk the World Chalice Dragon
                            • ATK:

                            • 800

                            • LINK-1

                            Link Arrow:

                            Top


                            1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                            SR Rarity
                            1 cardKnightmare Phoenix
                            SR Rarity
                            1 cardKnightmare Phoenix
                            Knightmare Phoenix
                            FIRE
                            Knightmare Phoenix
                            • ATK:

                            • 1900

                            • LINK-2

                            Link Arrow:

                            Top

                            Right


                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                            SR Rarity
                            1 cardLink Spider
                            SR Rarity
                            1 cardLink Spider
                            Link Spider
                            EARTH
                            Link Spider
                            • ATK:

                            • 1000

                            • LINK-1

                            Link Arrow:

                            Bottom


                            1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                            SR Rarity
                            2 cardWind Pegasus @Ignister
                            SR Rarity
                            2 cardWind Pegasus @Ignister
                            Wind Pegasus @Ignister
                            WIND 7
                            Wind Pegasus @Ignister
                            • ATK:

                            • 2300

                            • DEF:

                            • 1500


                            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                            UR Rarity
                            1 cardConstellar Pleiades
                            UR Rarity
                            1 cardConstellar Pleiades
                            Constellar Pleiades
                            LIGHT
                            Constellar Pleiades
                            • ATK:

                            • 2500

                            • DEF:

                            • 1500


                            2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                            UR Rarity
                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            UR Rarity
                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            LIGHT
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                            Tag(s):

                            UR Rarity
                            1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                            UR Rarity
                            1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                            Number 81: Superdreadnought Rail Cannon Super Dora
                            EARTH
                            Number 81: Superdreadnought Rail Cannon Super Dora
                            • ATK:

                            • 3200

                            • DEF:

                            • 4000


                            2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                            SR Rarity
                            1 cardSkypalace Gangaridai
                            SR Rarity
                            1 cardSkypalace Gangaridai
                            Skypalace Gangaridai
                            WIND
                            Skypalace Gangaridai
                            • ATK:

                            • 3400

                            • DEF:

                            • 3000


                            2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                            UR Rarity
                            2 cardSuperdreadnought Rail Cannon Gustav Max
                            UR Rarity
                            2 cardSuperdreadnought Rail Cannon Gustav Max
                            Superdreadnought Rail Cannon Gustav Max
                            EARTH
                            Superdreadnought Rail Cannon Gustav Max
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                            UR Rarity
                            1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                            UR Rarity
                            1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                            Superdreadnought Rail Cannon Juggernaut Liebe
                            EARTH
                            Superdreadnought Rail Cannon Juggernaut Liebe
                            • ATK:

                            • 4000

                            • DEF:

                            • 4000


                            3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.




                            More Master Duel Info

                            Eldlich Breakdown

                             

                             

                             

                             

                             

                             

                             

                             

                             

                             

                            https://metaduelist.com/
                            Toparrow_upward