Created by: YGO Mod (20517634)

Created On: 12/18/2023

Main: 48 Extra: 14

3 cardAqua Spirit 3 cardAqua Spirit
Aqua Spirit
WATER 4
Aqua Spirit
  • ATK:

  • 1600

  • DEF:

  • 1200


This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.


3 cardBuzzsaw Shark 3 cardBuzzsaw Shark
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


1 cardCrystal Shark 1 cardCrystal Shark
Crystal Shark
WATER 5
Crystal Shark
  • ATK:

  • 1100

  • DEF:

  • 800


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.


1 cardCyber Shark 1 cardCyber Shark
Cyber Shark
WATER 5
Cyber Shark
  • ATK:

  • 2100

  • DEF:

  • 2000


If you control a WATER monster, you can Normal Summon this card without Tributing.


1 cardDouble Fin Shark 1 cardDouble Fin Shark
Double Fin Shark
WATER 4
Double Fin Shark
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.


1 cardHammer Shark 1 cardHammer Shark
Hammer Shark
WATER 4
Hammer Shark
  • ATK:

  • 1700

  • DEF:

  • 1500


Once per turn: You can reduce the Level of this card by 1, and if you do, Special Summon 1 Level 3 or lower WATER monster from your hand.


1 cardHyper-Ancient Shark Megalodon 1 cardHyper-Ancient Shark Megalodon
Hyper-Ancient Shark Megalodon
WATER 8
Hyper-Ancient Shark Megalodon
  • ATK:

  • 2900

  • DEF:

  • 1300


When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.


3 cardLantern Shark 3 cardLantern Shark
Lantern Shark
WATER 4
Lantern Shark
  • ATK:

  • 1500

  • DEF:

  • 900


If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


2 cardSharkraken 2 cardSharkraken
Sharkraken
WATER 6
Sharkraken
  • ATK:

  • 2400

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 WATER monster.


3 cardShocktopus 3 cardShocktopus
Shocktopus
WATER 4
Shocktopus
  • ATK:

  • 1600

  • DEF:

  • 800


When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.


3 cardSilent Angler 3 cardSilent Angler
Silent Angler
WATER 4
Silent Angler
  • ATK:

  • 800

  • DEF:

  • 1400


If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


3 cardSilent Sea Nettle 3 cardSilent Sea Nettle
Silent Sea Nettle
WATER 4
Silent Sea Nettle
  • ATK:

  • 800

  • DEF:

  • 1300


If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn.


3 cardTin Goldfish 3 cardTin Goldfish
Tin Goldfish
WATER 4
Tin Goldfish
  • ATK:

  • 800

  • DEF:

  • 2000


When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardBig Wave Small Wave 1 cardBig Wave Small Wave
Big Wave Small Wave
Spell Normal
Big Wave Small Wave

    Destroy all face-up WATER monsters you control, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.


    2 cardBurden of the Mighty 2 cardBurden of the Mighty
    Burden of the Mighty
    Spell Continuous
    Burden of the Mighty

      Each face-up monster your opponent controls loses 100 ATK x its own Level.


      1 cardHarpie's Feather Duster
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        1 cardLemuria, the Forgotten City 1 cardLemuria, the Forgotten City
        Lemuria, the Forgotten City
        Spell Field
        Lemuria, the Forgotten City

          This card's name is treated as "Umi". All WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase.


          1 cardMonster Reborn
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            1 cardMystical Space Typhoon
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              1 cardPot of Avarice
              1 cardPot of Avarice
              Pot of Avarice
              Spell Normal
              Pot of Avarice

                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                Tag(s):

                1 cardRaigeki
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  1 cardTorpedo Takedown 1 cardTorpedo Takedown
                  Torpedo Takedown
                  Spell Normal
                  Torpedo Takedown

                    Target 1 WATER Xyz Monster you control; detach 1 material from it, inflict 400 damage to your opponent for each card in your hand, and if you do, that monster gains ATK equal to the damage inflicted, until the end of this turn. You can banish this card and 1 WATER Xyz Monster from your GY; draw 2 cards. You can only use 1 "Torpedo Takedown" effect per turn, and only once that turn.


                    3 cardWhitefish Salvage 3 cardWhitefish Salvage
                    Whitefish Salvage
                    Spell Continuous
                    Whitefish Salvage

                      You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of "Whitefish Salvage" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: Take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it.


                      2 cardFiendish Chain 2 cardFiendish Chain
                      Fiendish Chain
                      Trap Continuous
                      Fiendish Chain

                        Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                        1 cardMirror Force
                        1 cardMirror Force
                        Mirror Force
                        Trap Normal
                        Mirror Force

                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                          1 cardBahamut Shark
                          1 cardBahamut Shark
                          Bahamut Shark
                          WATER
                          Bahamut Shark
                          • ATK:

                          • 2600

                          • DEF:

                          • 2100


                          2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                          1 cardNumber 32: Shark Drake 1 cardNumber 32: Shark Drake
                          Number 32: Shark Drake
                          WATER
                          Number 32: Shark Drake
                          • ATK:

                          • 2800

                          • DEF:

                          • 2100


                          3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                          2 cardNumber 37: Hope Woven Dragon Spider Shark 2 cardNumber 37: Hope Woven Dragon Spider Shark
                          Number 37: Hope Woven Dragon Spider Shark
                          WATER
                          Number 37: Hope Woven Dragon Spider Shark
                          • ATK:

                          • 2600

                          • DEF:

                          • 2100


                          2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.


                          1 cardNumber 47: Nightmare Shark 1 cardNumber 47: Nightmare Shark
                          Number 47: Nightmare Shark
                          WATER
                          Number 47: Nightmare Shark
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                          1 cardNumber 71: Rebarian Shark 1 cardNumber 71: Rebarian Shark
                          Number 71: Rebarian Shark
                          WATER
                          Number 71: Rebarian Shark
                          • ATK:

                          • 0

                          • DEF:

                          • 2000


                          2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


                          1 cardNumber C32: Shark Drake Veiss 1 cardNumber C32: Shark Drake Veiss
                          Number C32: Shark Drake Veiss
                          WATER
                          Number C32: Shark Drake Veiss
                          • ATK:

                          • 2800

                          • DEF:

                          • 2100


                          4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.


                          3 cardShark Caesar 3 cardShark Caesar
                          Shark Caesar
                          WATER
                          Shark Caesar
                          • ATK:

                          • 1800

                          • DEF:

                          • 2000


                          3 or more (max. 5) Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.


                          1 cardShark Fortress 1 cardShark Fortress
                          Shark Fortress
                          DARK
                          Shark Fortress
                          • ATK:

                          • 2400

                          • DEF:

                          • 1800


                          2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.


                          1 cardSubmersible Carrier Aero Shark 1 cardSubmersible Carrier Aero Shark
                          Submersible Carrier Aero Shark
                          WATER
                          Submersible Carrier Aero Shark
                          • ATK:

                          • 1900

                          • DEF:

                          • 1000


                          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.


                          2 cardValiant Shark Lancer 2 cardValiant Shark Lancer
                          Valiant Shark Lancer
                          WATER
                          Valiant Shark Lancer
                          • ATK:

                          • 2500

                          • DEF:

                          • 1600


                          2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn.




                          More TCG Info

                          Umi Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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