Created by: Mèo Fool Gaming (37156024)

Created On: 01/27/2022

Labyrinth Builder

Need 8 UR

UR Rarity
Giant Rex
UR Rarity
Miscellaneousaurus
UR Rarity
Miscellaneousaurus
UR Rarity
Miscellaneousaurus
UR Rarity
Brionac, Dragon of the Ice Barrier
UR Rarity
Scrap Dragon
UR Rarity
Vermillion Dragon Mech
UR Rarity
Abyss Dweller

Main: 20 Extra: 7

R Rarity
Babycerasaurus
R Rarity
Babycerasaurus
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


R Rarity
Babycerasaurus
R Rarity
Babycerasaurus
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


R Rarity
Babycerasaurus
R Rarity
Babycerasaurus
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


UR Rarity
Giant Rex
UR Rarity
Giant Rex
Giant Rex
EARTH 4
Giant Rex
  • ATK:

  • 2000

  • DEF:

  • 1200


Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


UR Rarity
Miscellaneousaurus
UR Rarity
Miscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


UR Rarity
Miscellaneousaurus
UR Rarity
Miscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


UR Rarity
Miscellaneousaurus
UR Rarity
Miscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


R Rarity
Tyranno Infinity
R Rarity
Tyranno Infinity
Tyranno Infinity
EARTH 4
Tyranno Infinity
  • ATK:

  • -1

  • DEF:

  • 0


The original ATK of this card is the number of your banished Dinosaur-Type monsters x 1000.


R Rarity
Tyranno Infinity
R Rarity
Tyranno Infinity
Tyranno Infinity
EARTH 4
Tyranno Infinity
  • ATK:

  • -1

  • DEF:

  • 0


The original ATK of this card is the number of your banished Dinosaur-Type monsters x 1000.


SR Rarity
Megalosmasher X
SR Rarity
Megalosmasher X
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
Raiden, Hand of the Lightsworn
LIGHT 4
Raiden, Hand of the Lightsworn
  • ATK:

  • 1700

  • DEF:

  • 1000


During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
Raiden, Hand of the Lightsworn
LIGHT 4
Raiden, Hand of the Lightsworn
  • ATK:

  • 1700

  • DEF:

  • 1000


During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


SR Rarity
Charge of the Light Brigade
SR Rarity
Charge of the Light Brigade
Charge of the Light Brigade
Spell Normal
Charge of the Light Brigade

    Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


    SR Rarity
    Charge of the Light Brigade
    SR Rarity
    Charge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


      N Rarity
      Paleozoic Marrella
      N Rarity
      Paleozoic Marrella
      Paleozoic Marrella
      Trap Normal
      Paleozoic Marrella

        Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


        N Rarity
        Paleozoic Marrella
        N Rarity
        Paleozoic Marrella
        Paleozoic Marrella
        Trap Normal
        Paleozoic Marrella

          Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


          N Rarity
          Paleozoic Marrella
          N Rarity
          Paleozoic Marrella
          Paleozoic Marrella
          Trap Normal
          Paleozoic Marrella

            Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


            SR Rarity
            Survival's End
            SR Rarity
            Survival's End
            Survival's End
            Trap Normal
            Survival's End

              Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your Graveyard, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them.


              SR Rarity
              Survival's End
              SR Rarity
              Survival's End
              Survival's End
              Trap Normal
              Survival's End

                Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your Graveyard, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them.


                SR Rarity
                Survival's End
                SR Rarity
                Survival's End
                Survival's End
                Trap Normal
                Survival's End

                  Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your Graveyard, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them.


                  UR Rarity
                  Brionac, Dragon of the Ice Barrier
                  UR Rarity
                  Brionac, Dragon of the Ice Barrier
                  Brionac, Dragon of the Ice Barrier
                  WATER 6
                  Brionac, Dragon of the Ice Barrier
                  • ATK:

                  • 2300

                  • DEF:

                  • 1400


                  1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                  UR Rarity
                  Scrap Dragon
                  UR Rarity
                  Scrap Dragon
                  Scrap Dragon
                  EARTH 8
                  Scrap Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.


                  UR Rarity
                  Vermillion Dragon Mech
                  UR Rarity
                  Vermillion Dragon Mech
                  Vermillion Dragon Mech
                  FIRE 9
                  Vermillion Dragon Mech
                  • ATK:

                  • 2700

                  • DEF:

                  • 1800


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  Abyss Dweller
                  WATER
                  Abyss Dweller
                  • ATK:

                  • 1700

                  • DEF:

                  • 1400


                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                  SR Rarity
                  Daigusto Emeral
                  SR Rarity
                  Daigusto Emeral
                  Daigusto Emeral
                  WIND
                  Daigusto Emeral
                  • ATK:

                  • 1800

                  • DEF:

                  • 800


                  2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                  SR Rarity
                  Diamond Dire Wolf
                  SR Rarity
                  Diamond Dire Wolf
                  Diamond Dire Wolf
                  EARTH
                  Diamond Dire Wolf
                  • ATK:

                  • 2000

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                  SR Rarity
                  Number 70: Malevolent Sin
                  SR Rarity
                  Number 70: Malevolent Sin
                  Number 70: Malevolent Sin
                  DARK
                  Number 70: Malevolent Sin
                  • ATK:

                  • 2400

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




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