Created by: YGO Mod (20517634)

Created On: 07/28/2022

Destiny Draw

Need 8 UR

UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
UR Rarity
Invoked Purgatrio
UR Rarity
The Fabled Cerburrel
UR Rarity
The Fabled Cerburrel
UR Rarity
Invocation
UR Rarity
Raigeki Break
UR Rarity
Raigeki Break

Main: 20 Extra: 7

UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


R Rarity
Little Chimera
R Rarity
Little Chimera
Little Chimera
FIRE 2
Little Chimera
  • ATK:

  • 600

  • DEF:

  • 550


All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.


R Rarity
Melffy Pony
R Rarity
Melffy Pony
Melffy Pony
EARTH 2
Melffy Pony
  • ATK:

  • 400

  • DEF:

  • 0


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except "Melffy Pony". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Pony" once per turn.


SR Rarity
Ryko, Twilightsworn Fighter
SR Rarity
Ryko, Twilightsworn Fighter
Ryko, Twilightsworn Fighter
DARK 2
Ryko, Twilightsworn Fighter
  • ATK:

  • 200

  • DEF:

  • 100


If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.


SR Rarity
Ryko, Twilightsworn Fighter
SR Rarity
Ryko, Twilightsworn Fighter
Ryko, Twilightsworn Fighter
DARK 2
Ryko, Twilightsworn Fighter
  • ATK:

  • 200

  • DEF:

  • 100


If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


SR Rarity
Ryko, Lightsworn Hunter
SR Rarity
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


UR Rarity
The Fabled Cerburrel
UR Rarity
The Fabled Cerburrel
The Fabled Cerburrel
LIGHT 2
The Fabled Cerburrel
  • ATK:

  • 1000

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.


UR Rarity
The Fabled Cerburrel
UR Rarity
The Fabled Cerburrel
The Fabled Cerburrel
LIGHT 2
The Fabled Cerburrel
  • ATK:

  • 1000

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.


UR Rarity
Invocation
UR Rarity
Invocation
Invocation
Spell Normal
Invocation

    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


    SR Rarity
    Obedience Schooled
    SR Rarity
    Obedience Schooled
    Obedience Schooled
    Spell Normal
    Obedience Schooled

      If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


      SR Rarity
      Obedience Schooled
      SR Rarity
      Obedience Schooled
      Obedience Schooled
      Spell Normal
      Obedience Schooled

        If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


        SR Rarity
        Obedience Schooled
        SR Rarity
        Obedience Schooled
        Obedience Schooled
        Spell Normal
        Obedience Schooled

          If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


          SR Rarity
          Karma Cut
          SR Rarity
          Karma Cut
          Karma Cut
          Trap Normal
          Karma Cut

            Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


            UR Rarity
            Raigeki Break
            UR Rarity
            Raigeki Break
            Raigeki Break
            Trap Normal
            Raigeki Break

              Discard 1 card, then target 1 card on the field; destroy it.


              UR Rarity
              Raigeki Break
              UR Rarity
              Raigeki Break
              Raigeki Break
              Trap Normal
              Raigeki Break

                Discard 1 card, then target 1 card on the field; destroy it.


                R Rarity
                Invoked Caliga
                R Rarity
                Invoked Caliga
                Invoked Caliga
                DARK 4
                Invoked Caliga
                • ATK:

                • 1000

                • DEF:

                • 1800


                "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.


                SR Rarity
                Invoked Magellanica
                SR Rarity
                Invoked Magellanica
                Invoked Magellanica
                EARTH 8
                Invoked Magellanica
                • ATK:

                • 3000

                • DEF:

                • 3300


                "Aleister the Invoker" + 1 EARTH monster


                UR Rarity
                Invoked Purgatrio
                UR Rarity
                Invoked Purgatrio
                Invoked Purgatrio
                FIRE 7
                Invoked Purgatrio
                • ATK:

                • 2300

                • DEF:

                • 2000


                "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                SR Rarity
                The Fabled Unicore
                SR Rarity
                The Fabled Unicore
                The Fabled Unicore
                LIGHT 4
                The Fabled Unicore
                • ATK:

                • 2300

                • DEF:

                • 1000


                1 "Fabled" Tuner + 1+ non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all cards and effects activated by your opponent, and if you do, destroy those cards.


                SR Rarity
                The Fabled Unicore
                SR Rarity
                The Fabled Unicore
                The Fabled Unicore
                LIGHT 4
                The Fabled Unicore
                • ATK:

                • 2300

                • DEF:

                • 1000


                1 "Fabled" Tuner + 1+ non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all cards and effects activated by your opponent, and if you do, destroy those cards.


                SR Rarity
                Number 64: Ronin Raccoon Sandayu
                SR Rarity
                Number 64: Ronin Raccoon Sandayu
                Number 64: Ronin Raccoon Sandayu
                EARTH
                Number 64: Ronin Raccoon Sandayu
                • ATK:

                • 1000

                • DEF:

                • 1000


                2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.


                SR Rarity
                Number 70: Malevolent Sin
                SR Rarity
                Number 70: Malevolent Sin
                Number 70: Malevolent Sin
                DARK
                Number 70: Malevolent Sin
                • ATK:

                • 2400

                • DEF:

                • 1200


                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




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