Created by: YGO Mod (20517634)

Created On: 12/08/2023

Need 24 UR

UR Rarity
Eldlich the Golden Lord3 card
UR Rarity
Lady Labrynth of the Silver Castle2 card
UR Rarity
Lord of the Heavenly Prison2 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
The Winged Dragon of Ra - Sphere Mode1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Superdreadnought Rail Cannon Gustav Max3 card
UR Rarity
Superdreadnought Rail Cannon Juggernaut Liebe2 card
UR Rarity
One Day of Peace1 card
UR Rarity
Upstart Goblin1 card
UR Rarity
Destructive Daruma Karma Cannon2 card
UR Rarity
Grand Horn of Heaven1 card
UR Rarity
Infinite Impermanence2 card
UR Rarity
Solemn Judgment1 card
UR Rarity
Solemn Strike1 card

Main: 41 Extra: 15 Side: 15

UR Rarity
3 cardEldlich the Golden Lord
UR Rarity
3 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


UR Rarity
2 cardLady Labrynth of the Silver Castle
UR Rarity
2 cardLady Labrynth of the Silver Castle
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


UR Rarity
2 cardLord of the Heavenly Prison
UR Rarity
2 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


R Rarity
1 cardThunder King, the Lightningstrike Kaiju
R Rarity
1 cardThunder King, the Lightningstrike Kaiju
Thunder King, the Lightningstrike Kaiju
LIGHT 9
Thunder King, the Lightningstrike Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2100


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


SR Rarity
2 cardCursed Eldland
SR Rarity
2 cardCursed Eldland
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


    SR Rarity
    1 cardEldlixir of Black Awakening
    SR Rarity
    1 cardEldlixir of Black Awakening
    Eldlixir of Black Awakening
    Spell Normal
    Eldlixir of Black Awakening

      Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


      UR Rarity
      1 cardOne Day of Peace
      UR Rarity
      1 cardOne Day of Peace
      One Day of Peace
      Spell Normal
      One Day of Peace

        Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


        SR Rarity
        2 cardPot of Duality
        SR Rarity
        2 cardPot of Duality
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




          Tag(s):

          SR Rarity
          1 cardPot of Extravagance
          SR Rarity
          1 cardPot of Extravagance
          Pot of Extravagance
          Spell Normal
          Pot of Extravagance

            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




            Tag(s):

            SR Rarity
            1 cardPot of Prosperity
            SR Rarity
            1 cardPot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




              Tag(s):

              UR Rarity
              1 cardUpstart Goblin
              UR Rarity
              1 cardUpstart Goblin
              Upstart Goblin
              Spell Normal
              Upstart Goblin

                Draw 1 card, then your opponent gains 1000 LP.


                R Rarity
                2 cardConquistador of the Golden Land
                R Rarity
                2 cardConquistador of the Golden Land
                Conquistador of the Golden Land
                Trap Continuous
                Conquistador of the Golden Land

                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                  UR Rarity
                  2 cardDestructive Daruma Karma Cannon
                  UR Rarity
                  2 cardDestructive Daruma Karma Cannon
                  Destructive Daruma Karma Cannon
                  Trap Normal
                  Destructive Daruma Karma Cannon

                    Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                    SR Rarity
                    1 cardDrowning Mirror Force
                    SR Rarity
                    1 cardDrowning Mirror Force
                    Drowning Mirror Force
                    Trap Normal
                    Drowning Mirror Force

                      When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                      SR Rarity
                      3 cardEldlixir of Scarlet Sanguine
                      SR Rarity
                      3 cardEldlixir of Scarlet Sanguine
                      Eldlixir of Scarlet Sanguine
                      Trap Normal
                      Eldlixir of Scarlet Sanguine

                        Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                        SR Rarity
                        2 cardEvenly Matched
                        SR Rarity
                        2 cardEvenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                          R Rarity
                          2 cardGuardian of the Golden Land
                          R Rarity
                          2 cardGuardian of the Golden Land
                          Guardian of the Golden Land
                          Trap Continuous
                          Guardian of the Golden Land

                            Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn.


                            R Rarity
                            2 cardHuaquero of the Golden Land
                            R Rarity
                            2 cardHuaquero of the Golden Land
                            Huaquero of the Golden Land
                            Trap Continuous
                            Huaquero of the Golden Land

                              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                              UR Rarity
                              2 cardInfinite Impermanence
                              UR Rarity
                              2 cardInfinite Impermanence
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                N Rarity
                                2 cardPaleozoic Leanchoilia
                                N Rarity
                                2 cardPaleozoic Leanchoilia
                                Paleozoic Leanchoilia
                                Trap Normal
                                Paleozoic Leanchoilia

                                  Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                  UR Rarity
                                  1 cardSolemn Judgment
                                  UR Rarity
                                  1 cardSolemn Judgment
                                  Solemn Judgment
                                  Trap Counter
                                  Solemn Judgment

                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                    Tag(s):

                                    UR Rarity
                                    1 cardSolemn Strike
                                    UR Rarity
                                    1 cardSolemn Strike
                                    Solemn Strike
                                    Trap Counter
                                    Solemn Strike

                                      When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                      Tag(s):

                                      SR Rarity
                                      1 cardStorming Mirror Force
                                      SR Rarity
                                      1 cardStorming Mirror Force
                                      Storming Mirror Force
                                      Trap Normal
                                      Storming Mirror Force

                                        When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                                        SR Rarity
                                        2 cardSummon Limit
                                        SR Rarity
                                        2 cardSummon Limit
                                        Summon Limit
                                        Trap Continuous
                                        Summon Limit

                                          Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                                          R Rarity
                                          3 cardImduk the World Chalice Dragon
                                          R Rarity
                                          3 cardImduk the World Chalice Dragon
                                          Imduk the World Chalice Dragon
                                          WIND
                                          Imduk the World Chalice Dragon
                                          • ATK:

                                          • 800

                                          • LINK-1

                                          Link Arrow:

                                          Top


                                          1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                          SR Rarity
                                          3 cardLink Spider
                                          SR Rarity
                                          3 cardLink Spider
                                          Link Spider
                                          EARTH
                                          Link Spider
                                          • ATK:

                                          • 1000

                                          • LINK-1

                                          Link Arrow:

                                          Bottom


                                          1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                          R Rarity
                                          3 cardSecure Gardna
                                          R Rarity
                                          3 cardSecure Gardna
                                          Secure Gardna
                                          LIGHT
                                          Secure Gardna
                                          • ATK:

                                          • 1000

                                          • LINK-1

                                          Link Arrow:

                                          Right


                                          1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          LIGHT
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                          Tag(s):

                                          UR Rarity
                                          3 cardSuperdreadnought Rail Cannon Gustav Max
                                          UR Rarity
                                          3 cardSuperdreadnought Rail Cannon Gustav Max
                                          Superdreadnought Rail Cannon Gustav Max
                                          EARTH
                                          Superdreadnought Rail Cannon Gustav Max
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                          UR Rarity
                                          2 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                          UR Rarity
                                          2 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                          EARTH
                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 4000


                                          3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                                          UR Rarity
                                          1 cardThe Winged Dragon of Ra - Sphere Mode
                                          UR Rarity
                                          1 cardThe Winged Dragon of Ra - Sphere Mode
                                          The Winged Dragon of Ra - Sphere Mode
                                          DIVINE 10
                                          The Winged Dragon of Ra - Sphere Mode
                                          • ATK:

                                          • -1

                                          • DEF:

                                          • -1


                                          Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                                          SR Rarity
                                          1 cardKaiser Colosseum
                                          SR Rarity
                                          1 cardKaiser Colosseum
                                          Kaiser Colosseum
                                          Spell Continuous
                                          Kaiser Colosseum

                                            If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


                                            SR Rarity
                                            2 cardApophis the Swamp Deity
                                            SR Rarity
                                            2 cardApophis the Swamp Deity
                                            Apophis the Swamp Deity
                                            Trap Continuous
                                            Apophis the Swamp Deity

                                              During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


                                              R Rarity
                                              1 cardCrush Card Virus
                                              R Rarity
                                              1 cardCrush Card Virus
                                              Crush Card Virus
                                              Trap Normal
                                              Crush Card Virus

                                                Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


                                                SR Rarity
                                                2 cardDimensional Barrier
                                                SR Rarity
                                                2 cardDimensional Barrier
                                                Dimensional Barrier
                                                Trap Normal
                                                Dimensional Barrier

                                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                  SR Rarity
                                                  1 cardDrop Off
                                                  SR Rarity
                                                  1 cardDrop Off
                                                  Drop Off
                                                  Trap Normal
                                                  Drop Off

                                                    When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.


                                                    SR Rarity
                                                    1 cardEradicator Epidemic Virus
                                                    SR Rarity
                                                    1 cardEradicator Epidemic Virus
                                                    Eradicator Epidemic Virus
                                                    Trap Normal
                                                    Eradicator Epidemic Virus

                                                      Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                                      SR Rarity
                                                      1 cardGolden Land Forever!
                                                      SR Rarity
                                                      1 cardGolden Land Forever!
                                                      Golden Land Forever!
                                                      Trap Counter
                                                      Golden Land Forever!

                                                        When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                                                        UR Rarity
                                                        1 cardGrand Horn of Heaven
                                                        UR Rarity
                                                        1 cardGrand Horn of Heaven
                                                        Grand Horn of Heaven
                                                        Trap Counter
                                                        Grand Horn of Heaven

                                                          During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.


                                                          SR Rarity
                                                          2 cardLose 1 Turn
                                                          SR Rarity
                                                          2 cardLose 1 Turn
                                                          Lose 1 Turn
                                                          Trap Continuous
                                                          Lose 1 Turn

                                                            Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.


                                                            SR Rarity
                                                            1 cardSkill Drain
                                                            SR Rarity
                                                            1 cardSkill Drain
                                                            Skill Drain
                                                            Trap Continuous
                                                            Skill Drain

                                                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                              SR Rarity
                                                              1 cardStorming Mirror Force
                                                              SR Rarity
                                                              1 cardStorming Mirror Force
                                                              Storming Mirror Force
                                                              Trap Normal
                                                              Storming Mirror Force

                                                                When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.




                                                                More Master Duel Info

                                                                Eldlich Breakdown

                                                                 

                                                                 

                                                                 

                                                                 

                                                                 

                                                                 

                                                                 

                                                                 

                                                                 

                                                                 

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