Created by: YGO Mod (20517634)

Created On: 11/30/2023

LP Boost Alpha

Need 9 UR

UR Rarity
Dark Rebellion Xyz Dragon
UR Rarity
Book of Moon
UR Rarity
Necrovalley
UR Rarity
Necrovalley
UR Rarity
Necrovalley
UR Rarity
Necrovalley Throne
UR Rarity
Necrovalley Throne
UR Rarity
Fiendish Chain
UR Rarity
Fiendish Chain

Main: 24 Extra: 7

SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


R Rarity
Gravekeeper's Descendant
R Rarity
Gravekeeper's Descendant
Gravekeeper's Descendant
DARK 4
Gravekeeper's Descendant
  • ATK:

  • 1500

  • DEF:

  • 1200


You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.


R Rarity
Gravekeeper's Headman
R Rarity
Gravekeeper's Headman
Gravekeeper's Headman
DARK 3
Gravekeeper's Headman
  • ATK:

  • 500

  • DEF:

  • 1500


If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".


R Rarity
Gravekeeper's Headman
R Rarity
Gravekeeper's Headman
Gravekeeper's Headman
DARK 3
Gravekeeper's Headman
  • ATK:

  • 500

  • DEF:

  • 1500


If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".


N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


R Rarity
Gravekeeper's Guard
R Rarity
Gravekeeper's Guard
Gravekeeper's Guard
DARK 4
Gravekeeper's Guard
  • ATK:

  • 1000

  • DEF:

  • 1900


FLIP: Target 1 monster your opponent controls; return that target to the hand.


SR Rarity
Gravekeeper's Spy
SR Rarity
Gravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


SR Rarity
Gravekeeper's Spy
SR Rarity
Gravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Necrovalley
    UR Rarity
    Necrovalley
    Necrovalley
    Spell Field
    Necrovalley

      All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


      UR Rarity
      Necrovalley
      UR Rarity
      Necrovalley
      Necrovalley
      Spell Field
      Necrovalley

        All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


        UR Rarity
        Necrovalley
        UR Rarity
        Necrovalley
        Necrovalley
        Spell Field
        Necrovalley

          All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


          UR Rarity
          Necrovalley Throne
          UR Rarity
          Necrovalley Throne
          Necrovalley Throne
          Spell Normal
          Necrovalley Throne

            Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


            UR Rarity
            Necrovalley Throne
            UR Rarity
            Necrovalley Throne
            Necrovalley Throne
            Spell Normal
            Necrovalley Throne

              Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


              UR Rarity
              Fiendish Chain
              UR Rarity
              Fiendish Chain
              Fiendish Chain
              Trap Continuous
              Fiendish Chain

                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                UR Rarity
                Fiendish Chain
                UR Rarity
                Fiendish Chain
                Fiendish Chain
                Trap Continuous
                Fiendish Chain

                  Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                  R Rarity
                  Imperial Tombs of Necrovalley
                  R Rarity
                  Imperial Tombs of Necrovalley
                  Imperial Tombs of Necrovalley
                  Trap Counter
                  Imperial Tombs of Necrovalley

                    When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                    R Rarity
                    Imperial Tombs of Necrovalley
                    R Rarity
                    Imperial Tombs of Necrovalley
                    Imperial Tombs of Necrovalley
                    Trap Counter
                    Imperial Tombs of Necrovalley

                      When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                      R Rarity
                      Imperial Tombs of Necrovalley
                      R Rarity
                      Imperial Tombs of Necrovalley
                      Imperial Tombs of Necrovalley
                      Trap Counter
                      Imperial Tombs of Necrovalley

                        When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                        N Rarity
                        Necrovalley Temple
                        N Rarity
                        Necrovalley Temple
                        Necrovalley Temple
                        Trap Continuous
                        Necrovalley Temple

                          While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".


                          N Rarity
                          Necrovalley Temple
                          N Rarity
                          Necrovalley Temple
                          Necrovalley Temple
                          Trap Continuous
                          Necrovalley Temple

                            While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".


                            R Rarity
                            Gravekeeper's Supernaturalist
                            R Rarity
                            Gravekeeper's Supernaturalist
                            Gravekeeper's Supernaturalist
                            DARK 7
                            Gravekeeper's Supernaturalist
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                            R Rarity
                            Gravekeeper's Supernaturalist
                            R Rarity
                            Gravekeeper's Supernaturalist
                            Gravekeeper's Supernaturalist
                            DARK 7
                            Gravekeeper's Supernaturalist
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                            R Rarity
                            Gravekeeper's Supernaturalist
                            R Rarity
                            Gravekeeper's Supernaturalist
                            Gravekeeper's Supernaturalist
                            DARK 7
                            Gravekeeper's Supernaturalist
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                            SR Rarity
                            Castel, the Skyblaster Musketeer
                            SR Rarity
                            Castel, the Skyblaster Musketeer
                            Castel, the Skyblaster Musketeer
                            WIND
                            Castel, the Skyblaster Musketeer
                            • ATK:

                            • 2000

                            • DEF:

                            • 1500


                            2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                            UR Rarity
                            Dark Rebellion Xyz Dragon
                            UR Rarity
                            Dark Rebellion Xyz Dragon
                            Dark Rebellion Xyz Dragon
                            DARK
                            Dark Rebellion Xyz Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                            SR Rarity
                            Number 70: Malevolent Sin
                            SR Rarity
                            Number 70: Malevolent Sin
                            Number 70: Malevolent Sin
                            DARK
                            Number 70: Malevolent Sin
                            • ATK:

                            • 2400

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                            R Rarity
                            Photon Papilloperative
                            R Rarity
                            Photon Papilloperative
                            Photon Papilloperative
                            LIGHT
                            Photon Papilloperative
                            • ATK:

                            • 2100

                            • DEF:

                            • 1800


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.




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