Created by: YGO Mod (20517634)

Created On: 11/21/2023

Main: 40 Extra: 15

3 cardHarpie Channeler 3 cardHarpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


3 cardHarpie Dancer 3 cardHarpie Dancer
Harpie Dancer
WIND 4
Harpie Dancer
  • ATK:

  • 1200

  • DEF:

  • 1000


You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


2 cardHarpie Harpist 2 cardHarpie Harpist
Harpie Harpist
WIND 4
Harpie Harpist
  • ATK:

  • 1700

  • DEF:

  • 600


This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


3 cardHarpie Lady 1 3 cardHarpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


1 cardHarpie Lady 2 1 cardHarpie Lady 2
Harpie Lady 2
WIND 4
Harpie Lady 2
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) Negate the effects of Flip monsters this card destroys by battle.


1 cardHarpie Lady 3 1 cardHarpie Lady 3
Harpie Lady 3
WIND 4
Harpie Lady 3
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) An opponent's monster that battles this card cannot declare an attack during your opponent's next 2 turns.


1 cardHarpie Lady Sisters 1 cardHarpie Lady Sisters
Harpie Lady Sisters
WIND 6
Harpie Lady Sisters
  • ATK:

  • 1950

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


1 cardHarpie Oracle 1 cardHarpie Oracle
Harpie Oracle
WIND 4
Harpie Oracle
  • ATK:

  • 1300

  • DEF:

  • 1400


This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


1 cardHarpie Perfumer 1 cardHarpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


2 cardHarpie's Pet Baby Dragon 2 cardHarpie's Pet Baby Dragon
Harpie's Pet Baby Dragon
WIND 4
Harpie's Pet Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 600


This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ● 1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ● 2 or more: Double the original ATK and DEF of this card. ● 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.


1 cardHarpie's Pet Dragon - Fearsome Fire Blast 1 cardHarpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
WIND 7
Harpie's Pet Dragon - Fearsome Fire Blast
  • ATK:

  • 2000

  • DEF:

  • 2500


Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    2 cardCyber Shield 2 cardCyber Shield
    Cyber Shield
    Spell Equip
    Cyber Shield

      Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.


      2 cardElegant Egotist 2 cardElegant Egotist
      Elegant Egotist
      Spell Normal
      Elegant Egotist

        If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


        2 cardHarpie Lady Phoenix Formation 2 cardHarpie Lady Phoenix Formation
        Harpie Lady Phoenix Formation
        Spell Normal
        Harpie Lady Phoenix Formation

          If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.


          1 cardHarpie's Feather Duster
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            2 cardHarpie's Feather Rest 2 cardHarpie's Feather Rest
            Harpie's Feather Rest
            Spell Normal
            Harpie's Feather Rest

              Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


              2 cardHarpies' Hunting Ground 2 cardHarpies' Hunting Ground
              Harpies' Hunting Ground
              Spell Field
              Harpies' Hunting Ground

                All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


                1 cardHysteric Sign 1 cardHysteric Sign
                Hysteric Sign
                Spell Continuous
                Hysteric Sign

                  When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


                  1 cardHarpie Lady Elegance 1 cardHarpie Lady Elegance
                  Harpie Lady Elegance
                  Trap Normal
                  Harpie Lady Elegance

                    Shuffle 1 "Harpie Lady Sisters" from your Monster Zone into the Deck, then you can Special Summon 3 "Harpie" monsters with different original names, 1 each from your hand, Deck, and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Add 1 "Harpie" monster from your Deck to your hand. You can only use each effect of "Harpie Lady Elegance" once per turn.


                    2 cardHarpie's Feather Storm
                    2 cardHarpie's Feather Storm
                    Harpie's Feather Storm
                    Trap Normal
                    Harpie's Feather Storm

                      If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                      1 cardHysteric Party 1 cardHysteric Party
                      Hysteric Party
                      Trap Continuous
                      Hysteric Party

                        Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                        3 cardHarpie Conductor 3 cardHarpie Conductor
                        Harpie Conductor
                        WIND
                        Harpie Conductor
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.


                        3 cardSimorgh, Bird of Sovereignty
                        3 cardSimorgh, Bird of Sovereignty
                        Simorgh, Bird of Sovereignty
                        WIND
                        Simorgh, Bird of Sovereignty
                        • ATK:

                        • 2400

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                        2 cardWynn the Wind Charmer, Verdant 2 cardWynn the Wind Charmer, Verdant
                        Wynn the Wind Charmer, Verdant
                        WIND
                        Wynn the Wind Charmer, Verdant
                        • ATK:

                        • 1850

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                        3 cardCyber Slash Harpie Lady 3 cardCyber Slash Harpie Lady
                        Cyber Slash Harpie Lady
                        WIND 8
                        Cyber Slash Harpie Lady
                        • ATK:

                        • 2600

                        • DEF:

                        • 1400


                        1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        3 cardHarpie's Pet Phantasmal Dragon 3 cardHarpie's Pet Phantasmal Dragon
                        Harpie's Pet Phantasmal Dragon
                        WIND
                        Harpie's Pet Phantasmal Dragon
                        • ATK:

                        • 2000

                        • DEF:

                        • 2500


                        3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.




                        More OCG Info

                        Harpie Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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