Created by: YGO Mod (20517634)

Created On: 11/19/2023

Need 20 UR

UR Rarity
Dinowrestler Pankratops1 card
UR Rarity
Kurikara Divincarnate1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Isolde, Two Tales of the Noble Knights1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Zefraath3 card
UR Rarity
Constellar Pleiades1 card
UR Rarity
Constellar Ptolemy M71 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Stellarknight Constellar Diamond1 card
UR Rarity
Stellarknight Triverr1 card
UR Rarity
Tellarknight Constellar Caduceus2 card
UR Rarity
Tellarknight Ptolemaeus1 card
UR Rarity
Constellar Tellarknights2 card
UR Rarity
Reinforcement of the Army1 card

Main: 46 Extra: 15

SR Rarity
1 cardConstellar Caduceus
SR Rarity
1 cardConstellar Caduceus
Constellar Caduceus
LIGHT 4
Constellar Caduceus
  • ATK:

  • 1600

  • DEF:

  • 1550


If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. ● If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.


N Rarity
1 cardConstellar Sheratan
N Rarity
1 cardConstellar Sheratan
Constellar Sheratan
LIGHT 3
Constellar Sheratan
  • ATK:

  • 700

  • DEF:

  • 1900


When this card is Normal Summoned: You can add 1 "Constellar" monster from your Deck to your hand.


UR Rarity
1 cardDinowrestler Pankratops
UR Rarity
1 cardDinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


SR Rarity
3 cardDroll & Lock Bird
SR Rarity
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


R Rarity
1 cardFire Flint Lady
R Rarity
1 cardFire Flint Lady
Fire Flint Lady
FIRE 1
Fire Flint Lady
  • ATK:

  • 100

  • DEF:

  • 100


If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.


SR Rarity
1 cardInfernoble Knight - Renaud
SR Rarity
1 cardInfernoble Knight - Renaud
Infernoble Knight - Renaud
FIRE 1
Infernoble Knight - Renaud
  • ATK:

  • 500

  • DEF:

  • 500


If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.


UR Rarity
1 cardKurikara Divincarnate
UR Rarity
1 cardKurikara Divincarnate
Kurikara Divincarnate
FIRE 1
Kurikara Divincarnate
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


SR Rarity
1 cardMadolche Petingcessoeur
SR Rarity
1 cardMadolche Petingcessoeur
Madolche Petingcessoeur
EARTH 4
Madolche Petingcessoeur
  • ATK:

  • 1400

  • DEF:

  • 1400


If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn. ● If you have no monsters in your GY: You can Special Summon this card from your hand. ● If this card is Special Summoned: You can Special Summon 1 "Madolche" monster from your hand or Deck, except "Madolche Petingcessoeur", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except "Madolche" monsters.


R Rarity
2 cardSatellarknight Altair
R Rarity
2 cardSatellarknight Altair
Satellarknight Altair
LIGHT 4
Satellarknight Altair
  • ATK:

  • 1700

  • DEF:

  • 1300


If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.


SR Rarity
3 cardSatellarknight Deneb
SR Rarity
3 cardSatellarknight Deneb
Satellarknight Deneb
LIGHT 4
Satellarknight Deneb
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.


R Rarity
1 cardSatellarknight Sirius
R Rarity
1 cardSatellarknight Sirius
Satellarknight Sirius
LIGHT 4
Satellarknight Sirius
  • ATK:

  • 1600

  • DEF:

  • 900


If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.


N Rarity
2 cardSatellarknight Unukalhai
N Rarity
2 cardSatellarknight Unukalhai
Satellarknight Unukalhai
LIGHT 4
Satellarknight Unukalhai
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.


N Rarity
1 cardSatellarknight Vega
N Rarity
1 cardSatellarknight Vega
Satellarknight Vega
LIGHT 4
Satellarknight Vega
  • ATK:

  • 1200

  • DEF:

  • 1600


If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.


R Rarity
1 cardTellarknight Altairan
R Rarity
1 cardTellarknight Altairan
Tellarknight Altairan
LIGHT 4
Tellarknight Altairan
  • ATK:

  • 1700

  • DEF:

  • 1300


(This card is always treated as a "Constellar" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Tellarknight Altairan" once per turn.


SR Rarity
3 cardTellarknight Lyran
SR Rarity
3 cardTellarknight Lyran
Tellarknight Lyran
LIGHT 4
Tellarknight Lyran
  • ATK:

  • 1200

  • DEF:

  • 1600


(This card is always treated as a "Constellar" card.) If a "tellarknight" or "Constellar" monster is Normal Summoned to your field, except "Tellarknight Lyran" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 "tellarknight" Spell from your Deck to your hand. You can only use each effect of "Tellarknight Lyran" once per turn.


N Rarity
1 cardSatellarknight Zefrathuban
N Rarity
1 cardSatellarknight Zefrathuban
Satellarknight Zefrathuban
LIGHT 41
Satellarknight Zefrathuban
  • ATK:

  • 0

  • DEF:

  • 2100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.


N Rarity
1 cardShaddoll Zefracore
N Rarity
1 cardShaddoll Zefracore
Shaddoll Zefracore
DARK 47
Shaddoll Zefracore
  • ATK:

  • 450

  • DEF:

  • 1950


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned or sent to the GY: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn.


N Rarity
3 cardStellarknight Zefraxciton
N Rarity
3 cardStellarknight Zefraxciton
Stellarknight Zefraxciton
LIGHT 47
Stellarknight Zefraxciton
  • ATK:

  • 1900

  • DEF:

  • 0


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.


UR Rarity
3 cardZefraath
UR Rarity
3 cardZefraath
Zefraath
EARTH 115
Zefraath
  • ATK:

  • 3450

  • DEF:

  • 2950


[ Pendulum Effect ] During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.


R Rarity
1 cardZefraniu, Secret of the Yang Zing
R Rarity
1 cardZefraniu, Secret of the Yang Zing
Zefraniu, Secret of the Yang Zing
EARTH 67
Zefraniu, Secret of the Yang Zing
  • ATK:

  • 0

  • DEF:

  • 2600


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.


R Rarity
1 card"Infernoble Arms - Durendal"
R Rarity
1 card"Infernoble Arms - Durendal"
"Infernoble Arms - Durendal"
Spell Equip
"Infernoble Arms - Durendal"

    While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


    UR Rarity
    2 cardConstellar Tellarknights
    UR Rarity
    2 cardConstellar Tellarknights
    Constellar Tellarknights
    Spell Continuous
    Constellar Tellarknights

      When this card is activated: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or GY. You can target 1 "tellarknight" or "Constellar" Xyz Monster you control; Special Summon from your Extra Deck, 1 "tellarknight" or "Constellar" Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Constellar Tellarknights" once per turn. You can only activate 1 "Constellar Tellarknights" per turn.


      SR Rarity
      1 cardLiving Fossil
      SR Rarity
      1 cardLiving Fossil
      Living Fossil
      Spell Equip
      Living Fossil

        Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.


        SR Rarity
        2 cardOracle of Zefra
        SR Rarity
        2 cardOracle of Zefra
        Oracle of Zefra
        Spell Field
        Oracle of Zefra

          When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effects depending on the monster Summoned, once per turn per effect: ● Ritual: Shuffle 1 monster on the field into the Deck. ● Fusion: Special Summon 1 monster from your hand. ● Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ● Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn.


          UR Rarity
          1 cardReinforcement of the Army
          UR Rarity
          1 cardReinforcement of the Army
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


            SR Rarity
            1 cardSatellarknight Skybridge
            SR Rarity
            1 cardSatellarknight Skybridge
            Satellarknight Skybridge
            Spell Quick
            Satellarknight Skybridge

              Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monsters. You can only activate 1 "Satellarknight Skybridge" per turn.


              SR Rarity
              3 cardSmall World
              SR Rarity
              3 cardSmall World
              Small World
              Spell Normal
              Small World

                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                SR Rarity
                2 cardZefra Providence
                SR Rarity
                2 cardZefra Providence
                Zefra Providence
                Spell Normal
                Zefra Providence

                  Add 1 "Zefra" card from your Deck to your hand, except "Zefra Providence". If a "Zefra" card(s) you control would be destroyed, except the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead. You can only activate 1 "Zefra Providence" per turn.


                  SR Rarity
                  1 cardZefra Divine Strike
                  SR Rarity
                  1 cardZefra Divine Strike
                  Zefra Divine Strike
                  Trap Counter
                  Zefra Divine Strike

                    When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it.


                    UR Rarity
                    1 cardApollousa, Bow of the Goddess
                    UR Rarity
                    1 cardApollousa, Bow of the Goddess
                    Apollousa, Bow of the Goddess
                    WIND
                    Apollousa, Bow of the Goddess
                    • ATK:

                    • -1

                    • LINK-4

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                    UR Rarity
                    1 cardI:P Masquerena
                    UR Rarity
                    1 cardI:P Masquerena
                    I:P Masquerena
                    DARK
                    I:P Masquerena
                    • ATK:

                    • 800

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                    UR Rarity
                    1 cardIsolde, Two Tales of the Noble Knights
                    UR Rarity
                    1 cardIsolde, Two Tales of the Noble Knights
                    Isolde, Two Tales of the Noble Knights
                    LIGHT
                    Isolde, Two Tales of the Noble Knights
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                    UR Rarity
                    1 cardUnderworld Goddess of the Closed World
                    UR Rarity
                    1 cardUnderworld Goddess of the Closed World
                    Underworld Goddess of the Closed World
                    LIGHT
                    Underworld Goddess of the Closed World
                    • ATK:

                    • 3000

                    • LINK-5

                    Link Arrow:

                    Top

                    Top-Right

                    Right

                    Bottom

                    Bottom-Right


                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                    SR Rarity
                    1 cardArtifact Durendal
                    SR Rarity
                    1 cardArtifact Durendal
                    Artifact Durendal
                    LIGHT
                    Artifact Durendal
                    • ATK:

                    • 2400

                    • DEF:

                    • 2100


                    2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.


                    UR Rarity
                    1 cardConstellar Pleiades
                    UR Rarity
                    1 cardConstellar Pleiades
                    Constellar Pleiades
                    LIGHT
                    Constellar Pleiades
                    • ATK:

                    • 2500

                    • DEF:

                    • 1500


                    2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                    UR Rarity
                    1 cardConstellar Ptolemy M7
                    UR Rarity
                    1 cardConstellar Ptolemy M7
                    Constellar Ptolemy M7
                    LIGHT
                    Constellar Ptolemy M7
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                    SR Rarity
                    1 cardDarktellarknight Batlamyus
                    SR Rarity
                    1 cardDarktellarknight Batlamyus
                    Darktellarknight Batlamyus
                    DARK
                    Darktellarknight Batlamyus
                    • ATK:

                    • 2600

                    • DEF:

                    • 550


                    2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.


                    UR Rarity
                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    UR Rarity
                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    LIGHT
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                    Tag(s):

                    UR Rarity
                    1 cardStellarknight Constellar Diamond
                    UR Rarity
                    1 cardStellarknight Constellar Diamond
                    Stellarknight Constellar Diamond
                    LIGHT
                    Stellarknight Constellar Diamond
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.


                    SR Rarity
                    1 cardStellarknight Delteros
                    SR Rarity
                    1 cardStellarknight Delteros
                    Stellarknight Delteros
                    LIGHT
                    Stellarknight Delteros
                    • ATK:

                    • 2500

                    • DEF:

                    • 2100


                    3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.


                    UR Rarity
                    1 cardStellarknight Triverr
                    UR Rarity
                    1 cardStellarknight Triverr
                    Stellarknight Triverr
                    LIGHT
                    Stellarknight Triverr
                    • ATK:

                    • 2100

                    • DEF:

                    • 2500


                    3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.


                    UR Rarity
                    2 cardTellarknight Constellar Caduceus
                    UR Rarity
                    2 cardTellarknight Constellar Caduceus
                    Tellarknight Constellar Caduceus
                    LIGHT
                    Tellarknight Constellar Caduceus
                    • ATK:

                    • 2500

                    • DEF:

                    • 1650


                    2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn.


                    UR Rarity
                    1 cardTellarknight Ptolemaeus
                    UR Rarity
                    1 cardTellarknight Ptolemaeus
                    Tellarknight Ptolemaeus
                    LIGHT
                    Tellarknight Ptolemaeus
                    • ATK:

                    • 550

                    • DEF:

                    • 2600


                    2 or more Level 4 monsters Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as a face-up Xyz Material.




                    More Master Duel Info

                    Zefra Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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