Created by: YGO Mod (20517634)
Created On: 11/17/2023
Main: 40 Extra: 10
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dinowrestler Pankratops](https://ygovietnamcdn.azureedge.net/storage/Card/82385847.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dinowrestler Pankratops](https://ygovietnamcdn.azureedge.net/storage/Card/82385847.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Dinowrestler Pankratops](https://ygovietnamcdn.azureedge.net/storage/Card/82385847.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Dinowrestler Pankratops
ATK:
2600
DEF:
0
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Gameciel, the Sea Turtle Kaiju](https://ygovietnamcdn.azureedge.net/storage/Card/55063751.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Gameciel, the Sea Turtle Kaiju](https://ygovietnamcdn.azureedge.net/storage/Card/55063751.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Gameciel, the Sea Turtle Kaiju](https://ygovietnamcdn.azureedge.net/storage/Card/55063751.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Gameciel, the Sea Turtle Kaiju
ATK:
2200
DEF:
3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Izna](https://ygovietnamcdn.azureedge.net/storage/Card/85970321.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Izna](https://ygovietnamcdn.azureedge.net/storage/Card/85970321.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Yosenju Izna](https://ygovietnamcdn.azureedge.net/storage/Card/85970321.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Yosenju Izna
ATK:
800
DEF:
1200
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn. ● You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned. ● If you control another "Yosenju" monster: You can draw 1 card.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Kama 1](https://ygovietnamcdn.azureedge.net/storage/Card/65247798.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Kama 1](https://ygovietnamcdn.azureedge.net/storage/Card/65247798.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Yosenju Kama 1](https://ygovietnamcdn.azureedge.net/storage/Card/65247798.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Yosenju Kama 1
ATK:
1600
DEF:
500
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Kama 2](https://ygovietnamcdn.azureedge.net/storage/Card/92246806.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Kama 2](https://ygovietnamcdn.azureedge.net/storage/Card/92246806.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Yosenju Kama 2](https://ygovietnamcdn.azureedge.net/storage/Card/92246806.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Yosenju Kama 2
ATK:
1800
DEF:
200
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Kama 3](https://ygovietnamcdn.azureedge.net/storage/Card/28630501.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Yosenju Kama 3](https://ygovietnamcdn.azureedge.net/storage/Card/28630501.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Yosenju Kama 3](https://ygovietnamcdn.azureedge.net/storage/Card/28630501.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Yosenju Kama 3
ATK:
1500
DEF:
800
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Yosenju Oyam](https://ygovietnamcdn.azureedge.net/storage/Card/69838592.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Yosenju Oyam](https://ygovietnamcdn.azureedge.net/storage/Card/69838592.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Yosenju Oyam](https://ygovietnamcdn.azureedge.net/storage/Card/69838592.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Yosenju Oyam
ATK:
0
DEF:
0
When an opponent's monster declares a direct attack: You can send 1 "Yosenju" monster from your hand to the Graveyard, except "Yosenju Oyam"; Special Summon this card from your hand. You can only use this effect of "Yosenju Oyam" once per turn. At the start of the Damage Step, if this card battles an opponent's face-up monster: You can make this card's ATK and DEF become equal to the original ATK of the opponent's monster it is battling, until the end of this turn. When this card is destroyed by battle and sent to the Graveyard: You can add 1 "Yosenju" card from your Deck to your hand.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Pot of Prosperity](https://ygovietnamcdn.azureedge.net/storage/Card/84211599.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Pot of Prosperity
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Cross-Sheep
ATK:
700
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Witch](https://ygovietnamcdn.azureedge.net/storage/Card/11674673.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Witch](https://ygovietnamcdn.azureedge.net/storage/Card/11674673.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Cyberse Witch](https://ygovietnamcdn.azureedge.net/storage/Card/11674673.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Cyberse Witch
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom
2 Cyberse monsters If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Herald of Mirage Lights](https://ygovietnamcdn.azureedge.net/storage/Card/46935289.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Herald of Mirage Lights](https://ygovietnamcdn.azureedge.net/storage/Card/46935289.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Herald of Mirage Lights](https://ygovietnamcdn.azureedge.net/storage/Card/46935289.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Herald of Mirage Lights
ATK:
600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nephthys, the Sacred Preserver](https://ygovietnamcdn.azureedge.net/storage/Card/50669347.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nephthys, the Sacred Preserver](https://ygovietnamcdn.azureedge.net/storage/Card/50669347.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Nephthys, the Sacred Preserver](https://ygovietnamcdn.azureedge.net/storage/Card/50669347.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Nephthys, the Sacred Preserver
ATK:
1200
LINK-2
Link Arrow:
Bottom
Bottom-Right
2 "Nephthys" monsters You can only use the following effect of "Nephthys, the Sacred Preserver" once per turn. During your Main Phase, if this card was Link Summoned: You can activate 1 of these effects; ● Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand. ● Destroy 1 "Nephthys" monster this card points to, and Special Summon 1 "Nephthys" monster with a different original name from your GY, but negate its effects.