Created by: YGO Mod (20517634)

Created On: 11/01/2023

Main: 40 Extra: 15

3 cardAromage Bergamot 3 cardAromage Bergamot
Aromage Bergamot
FIRE 6
Aromage Bergamot
  • ATK:

  • 2400

  • DEF:

  • 1800


While your LP is higher than your opponent's, if a Plant-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn.


3 cardAromage Cananga 3 cardAromage Cananga
Aromage Cananga
EARTH 3
Aromage Cananga
  • ATK:

  • 1400

  • DEF:

  • 1000


While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.


3 cardAromage Jasmine 3 cardAromage Jasmine
Aromage Jasmine
LIGHT 2
Aromage Jasmine
  • ATK:

  • 100

  • DEF:

  • 1900


During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.


3 cardAromage Rosemary 3 cardAromage Rosemary
Aromage Rosemary
WATER 4
Aromage Rosemary
  • ATK:

  • 1800

  • DEF:

  • 700


While your LP are higher than your opponent's, if a Plant monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position.


2 cardLonefire Blossom 2 cardLonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


3 cardRose Princess 3 cardRose Princess
Rose Princess
EARTH 3
Rose Princess
  • ATK:

  • 1200

  • DEF:

  • 800


If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand.


2 cardAroma Jar 2 cardAroma Jar
Aroma Jar
WIND 1
Aroma Jar
  • ATK:

  • 500

  • DEF:

  • 400


If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.


3 cardAroma Garden 3 cardAroma Garden
Aroma Garden
Spell Field
Aroma Garden

    Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP.


    2 cardMiracle Fertilizer 2 cardMiracle Fertilizer
    Miracle Fertilizer
    Spell Continuous
    Miracle Fertilizer

      Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.


      3 cardRose Bell of Revelation 3 cardRose Bell of Revelation
      Rose Bell of Revelation
      Spell Normal
      Rose Bell of Revelation

        Add 1 Plant monster with 2400 or more ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 Plant monster with 2400 or more ATK from your hand. You can only use 1 "Rose Bell of Revelation" effect per turn, and only once that turn.


        1 cardTerraforming
        1 cardTerraforming
        Terraforming
        Spell Normal
        Terraforming

          Add 1 Field Spell from your Deck to your hand.




          Tag(s):

          2 cardWhite Rose Cloister 2 cardWhite Rose Cloister
          White Rose Cloister
          Spell Field
          White Rose Cloister

            If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. You can only use this effect of "White Rose Cloister" once per turn. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). ● Level 7 or higher Synchro Monsters you control gain 1000 ATK.


            2 cardAmaze Attraction Cyclo-Coaster 2 cardAmaze Attraction Cyclo-Coaster
            Amaze Attraction Cyclo-Coaster
            Trap Normal
            Amaze Attraction Cyclo-Coaster

              Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.


              3 cardDried Winds 3 cardDried Winds
              Dried Winds
              Trap Continuous
              Dried Winds

                If you gain LP: Target 1 face-up monster your opponent controls; destroy it. If you control an "Aroma" monster and your LP is at least 3000 higher than your opponent's: You can pay LP equal to the difference; destroy face-up monsters your opponent controls whose combined ATK is less than or equal to the LP you paid to activate this effect. You can only use each effect of "Dried Winds" once per turn.


                3 cardHumid Winds 3 cardHumid Winds
                Humid Winds
                Trap Continuous
                Humid Winds

                  You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.


                  2 cardWall of Thorns 2 cardWall of Thorns
                  Wall of Thorns
                  Trap Normal
                  Wall of Thorns

                    When a Plant-Type monster you control is targeted for an attack: Destroy all Attack Position monsters your opponent controls.


                    3 cardBlack Rose Dragon 3 cardBlack Rose Dragon
                    Black Rose Dragon
                    FIRE 7
                    Black Rose Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                    3 cardBlack Rose Moonlight Dragon 3 cardBlack Rose Moonlight Dragon
                    Black Rose Moonlight Dragon
                    LIGHT 7
                    Black Rose Moonlight Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.


                    3 cardMagical Android 3 cardMagical Android
                    Magical Android
                    LIGHT 5
                    Magical Android
                    • ATK:

                    • 2400

                    • DEF:

                    • 1700


                    1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                    3 cardQueen of Thorns 3 cardQueen of Thorns
                    Queen of Thorns
                    LIGHT 6
                    Queen of Thorns
                    • ATK:

                    • 2200

                    • DEF:

                    • 1800


                    1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters.


                    3 cardSplendid Rose 3 cardSplendid Rose
                    Splendid Rose
                    WIND 6
                    Splendid Rose
                    • ATK:

                    • 2200

                    • DEF:

                    • 2000


                    1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. During the Battle Phase, if this card attacked: You can banish 1 Plant-Type monster from your Graveyard; halve this card's ATK until the end of this turn, and if you do, this card can make a second attack during this Battle Phase.




                    More OCG Info

                    Aroma Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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