Created by: YGO Mod (20517634)

Created On: 10/10/2023

Main: 55 Extra: 3

1 cardAnarchist Monk Ranshin 1 cardAnarchist Monk Ranshin
Anarchist Monk Ranshin
EARTH 4
Anarchist Monk Ranshin
  • ATK:

  • 1800

  • DEF:

  • 100


When this card you control is sent to your Graveyard by your opponent's card (either by battle, by card effect, or by being destroyed): Target 1 monster in your opponent's Graveyard; banish that target.


1 cardBlade Garoodia the Cubic Beast 1 cardBlade Garoodia the Cubic Beast
Blade Garoodia the Cubic Beast
FIRE 3
Blade Garoodia the Cubic Beast
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Buster Gundil the Cubic Behemoth" from your Deck to your hand.


3 cardBuster Gundil the Cubic Behemoth 3 cardBuster Gundil the Cubic Behemoth
Buster Gundil the Cubic Behemoth
LIGHT 4
Buster Gundil the Cubic Behemoth
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.


1 cardChow Len the Prophet 1 cardChow Len the Prophet
Chow Len the Prophet
FIRE 4
Chow Len the Prophet
  • ATK:

  • 1800

  • DEF:

  • 200


Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.


1 cardChow Sai the Ghost Stopper 1 cardChow Sai the Ghost Stopper
Chow Sai the Ghost Stopper
DARK 4
Chow Sai the Ghost Stopper
  • ATK:

  • 1900

  • DEF:

  • 800


Neither player can activate the effects of Spell/Trap Cards in the GY. If this card is sent from the field to your GY: You can target 1 Spell/Trap in your opponent's GY; banish it.


3 cardCrimson Nova the Dark Cubic Lord 3 cardCrimson Nova the Dark Cubic Lord
Crimson Nova the Dark Cubic Lord
DARK 10
Crimson Nova the Dark Cubic Lord
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.


1 cardDark Garnex the Cubic Beast 1 cardDark Garnex the Cubic Beast
Dark Garnex the Cubic Beast
EARTH 2
Dark Garnex the Cubic Beast
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Blade Garoodia the Cubic Beast" from your Deck to your hand.


1 cardDuza the Meteor Cubic Vessel 1 cardDuza the Meteor Cubic Vessel
Duza the Meteor Cubic Vessel
LIGHT 4
Duza the Meteor Cubic Vessel
  • ATK:

  • 1600

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.


1 cardGeira Guile the Cubic King 1 cardGeira Guile the Cubic King
Geira Guile the Cubic King
WIND 2
Geira Guile the Cubic King
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand.


1 cardGendo the Ascetic Monk 1 cardGendo the Ascetic Monk
Gendo the Ascetic Monk
WATER 4
Gendo the Ascetic Monk
  • ATK:

  • 300

  • DEF:

  • 1800


Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.


3 cardIndiora Doom Volt the Cubic Emperor 3 cardIndiora Doom Volt the Cubic Emperor
Indiora Doom Volt the Cubic Emperor
LIGHT 4
Indiora Doom Volt the Cubic Emperor
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.


1 cardJowgen the Spiritualist
1 cardJowgen the Spiritualist
Jowgen the Spiritualist
LIGHT 3
Jowgen the Spiritualist
  • ATK:

  • 200

  • DEF:

  • 1300


You can discard 1 random card from your hand to the Graveyard; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


1 cardMei-Kou, Master of Barriers 1 cardMei-Kou, Master of Barriers
Mei-Kou, Master of Barriers
LIGHT 4
Mei-Kou, Master of Barriers
  • ATK:

  • 1700

  • DEF:

  • 600


You can Tribute this card, then target 1 face-up Continuous Spell or Continuous Trap Card on the field; destroy that target.


1 cardVijam the Cubic Seed 1 cardVijam the Cubic Seed
Vijam the Cubic Seed
DARK 1
Vijam the Cubic Seed
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.


1 cardVulcan Dragni the Cubic King 1 cardVulcan Dragni the Cubic King
Vulcan Dragni the Cubic King
FIRE 3
Vulcan Dragni the Cubic King
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand.


1 cardA.I. Love Fusion 1 cardA.I. Love Fusion
A.I. Love Fusion
Spell Normal
A.I. Love Fusion

    Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.


    1 cardCelestial Transformation 1 cardCelestial Transformation
    Celestial Transformation
    Spell Quick
    Celestial Transformation

      Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase.


      1 cardCubic Dharma 1 cardCubic Dharma
      Cubic Dharma
      Spell Continuous
      Cubic Dharma

        You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.


        1 cardCubic Karma 1 cardCubic Karma
        Cubic Karma
        Spell Continuous
        Cubic Karma

          When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.


          3 cardCubic Wave 3 cardCubic Wave
          Cubic Wave
          Spell Normal
          Cubic Wave

            Target 1 "Cubic" monster you control and 1 face-up monster your opponent controls; the ATK of that monster you control becomes double its current ATK, and if it does, the ATK of that monster your opponent controls become half its current ATK. You can banish this card and any number of "Cubic" monsters from your Graveyard, then target face-up monsters your opponent controls equal to the number of those banished "Cubic" monsters; place 1 Cubic Counter on each of them. (Monsters with a Cubic Counter cannot attack, also negate their effects.)


            1 cardEternal Rest 1 cardEternal Rest
            Eternal Rest
            Spell Normal
            Eternal Rest

              Destroy all monsters equipped with Equip Cards.


              2 cardFusion Armament 2 cardFusion Armament
              Fusion Armament
              Spell Normal
              Fusion Armament

                Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.


                1 cardOne for One
                1 cardOne for One
                One for One
                Spell Normal
                One for One

                  Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                  2 cardPot of Desires
                  2 cardPot of Desires
                  Pot of Desires
                  Spell Normal
                  Pot of Desires

                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                    Tag(s):

                    1 cardPot of Extravagance
                    1 cardPot of Extravagance
                    Pot of Extravagance
                    Spell Normal
                    Pot of Extravagance

                      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                      Tag(s):

                      1 cardSelf-Mummification 1 cardSelf-Mummification
                      Self-Mummification
                      Spell Quick
                      Self-Mummification

                        Select 1 monster you control, and send it to the Graveyard.


                        1 cardTokkosho of Ghost Destroying 1 cardTokkosho of Ghost Destroying
                        Tokkosho of Ghost Destroying
                        Spell Equip
                        Tokkosho of Ghost Destroying

                          When the equipped monster inflicts Battle Damage to your opponent, you can select up to 2 monsters in your opponent's Graveyard, and remove them from play.


                          1 cardArchfiend's Ghastly Glitch 1 cardArchfiend's Ghastly Glitch
                          Archfiend's Ghastly Glitch
                          Trap Normal
                          Archfiend's Ghastly Glitch

                            If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.


                            3 cardCubic Ascension 3 cardCubic Ascension
                            Cubic Ascension
                            Trap Normal
                            Cubic Ascension

                              When an opponent's monster declares an attack: Special Summon 1 "Vijam the Cubic Seed" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 "Vijam the Cubic Seed" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more "Vijam the Cubic Seed". You can only use this effect of "Cubic Ascension" once per turn.


                              3 cardCubic Causality 3 cardCubic Causality
                              Cubic Causality
                              Trap Normal
                              Cubic Causality

                                Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you control. (Monsters with a Cubic Counter cannot attack, also negate their effects.) You can banish this card from your GY, then target 1 "Cubic" monster you control; this turn, each time it destroys a monster by battle that has a Cubic Counter, inflict damage to your opponent equal to the original ATK of that destroyed monster. You can only use each effect of "Cubic Causality" once per turn.


                                1 cardCubic Mandala 1 cardCubic Mandala
                                Cubic Mandala
                                Trap Continuous
                                Cubic Mandala

                                  If you control a "Cubic" monster: Activate this card by targeting any number of monsters that are in your opponent's Graveyard because they were destroyed and sent there this turn; Special Summon them to your opponent's field, but each becomes ATK 0 and has 1 Cubic Counter placed on it. (Monsters with a Cubic Counter cannot attack, also negate their effects.) While your opponent controls any of the monsters Summoned by this effect, negate any monster effects your opponent activates. When the last of these monsters leaves the field, destroy this card.


                                  3 cardCubic Rebirth 3 cardCubic Rebirth
                                  Cubic Rebirth
                                  Trap Normal
                                  Cubic Rebirth

                                    When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or Graveyard with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower "Cubic" monster from your hand, ignoring its Summoning conditions.


                                    2 cardKarma Cut 2 cardKarma Cut
                                    Karma Cut
                                    Trap Normal
                                    Karma Cut

                                      Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                      1 cardReally Eternal Rest 1 cardReally Eternal Rest
                                      Really Eternal Rest
                                      Trap Normal
                                      Really Eternal Rest

                                        Destroy all monsters equipped with an Equip Card(s).


                                        3 cardUnification of the Cubic Lords 3 cardUnification of the Cubic Lords
                                        Unification of the Cubic Lords
                                        Trap Normal
                                        Unification of the Cubic Lords

                                          Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.


                                          1 cardCrimson Nova Trinity the Dark Cubic Lord 1 cardCrimson Nova Trinity the Dark Cubic Lord
                                          Crimson Nova Trinity the Dark Cubic Lord
                                          DARK 10
                                          Crimson Nova Trinity the Dark Cubic Lord
                                          • ATK:

                                          • 4500

                                          • DEF:

                                          • 3000


                                          3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.


                                          2 cardAshura King 2 cardAshura King
                                          Ashura King
                                          EARTH
                                          Ashura King
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 0


                                          3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.




                                          More OCG Info

                                          Cubic Breakdown

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

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