Spell
QuickSelf-Mummification
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2461
Select 1 monster you control, and send it to the Graveyard.
Self-Mummification — Power Evaluation
Final Score: 41 ± 7 · Confidence: Medium
- Intrinsic: 40 · Deck: 41 · Meta: provisional
- Primary role: Combo enabler · Secondary: Extender, Utility
Why it scores here
Self-Mummification is a generic unlimited Quick-Play Spell that converts a monster you already control into Graveyard setup, so its value is entirely gated on the payoff it unlocks — it does nothing on its own and is a net -1 in card advantage. The deck evidence (9 decks across 7 distinct archetypes, always a 1-of, most often beside Monster Reborn and Exodia pieces) confirms it as a narrow combo enabler rather than a standalone power card, and no combo sample exists to prove it builds a real board. Its zero ATK/DEF, rarity, and page popularity earn it nothing here; the score reflects limited conversion, no interaction, and heavy dependence on specific payoffs plus an existing body.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Generic unlimited Quick-Play with no archetype lock and no dedicated searcher; it is only live after you already control a monster, so it is not a reliable one-card starter (inferred). |
| Combo & Conversion | 28 | It merely sends 1 monster you control to the GY and does nothing else alone, and the deck sample shows only 1-of use with zero recorded combo appearances (observed). |
| Resource Economy | 25 | Net -1: the Quick-Play leaves the field to move a monster you already committed into the GY, with no draw, search, or refuel in its text (verified). |
| Effect & Interaction | 5 | No opponent-facing effect whatsoever — it cannot negate, remove, or disrupt on either player's turn (verified). |
| Material Utility | 18 | It is not a body or material itself, but it can seed the Graveyard for recursion targets like Thousand-Eyes Idol, seen with Monster Reborn in 77.8% of its decks (observed). |
| Resilience & Flexibility | 32 | Quick-Play timing adds some flexibility, but it is a fragile -1 that is dead without a body and offers no recovery or multi-zone use (inferred). |
| Deck-Building Efficiency | 50 | It runs as a clean 1-of with no archetype requirement or lock across 7 distinct archetypes, though it still costs a slot for a narrow payoff (observed). |
Calculation
Weight profile: 0.7 Combo enabler + 0.3 Utility. Intrinsic ≈ 40, Deck ≈ 41, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Generic, unlimited Quick-Play Spell usable in any deck with no archetype, Type, or level requirement.
- Instantly puts a chosen monster into the Graveyard, enabling Graveyard-based combos and recursion plays (e.g., with Monster Reborn).
- Low slot cost — it is run as a clean 1-of in every observed deck.
Weaknesses
- Does nothing on its own; it requires a monster you already control plus a specific Graveyard payoff.
- Net -1 in card advantage with no draw, search, refuel, or board presence.
- Provides no disruption or interaction of any kind.
Counters / choke points
- Backrow removal or negation of the Quick-Play blanks the -1 outright.
- Hand traps such as Ash Blossom & Joyous Spring can stop the payoff/combo it feeds.
- Denying or removing the target monster makes it unplayable.
Best use
Combo enabler (Graveyard setup). Decks: Exodia, Phantom Knights, Burning Abyss, Cubic, Branded. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: 'Select 1 monster you control, and send it to the Graveyard.' (Quick-Play Spell, no archetype).; Legal in TCG, OCG, Master Duel, and Duel Links.; Runs as exactly a 1-of in all 9 observed decks.
- Observed: 9 decks run it, spread across 7 distinct archetypes (Greed, Exodia, Branded, Phantom Knights, Flamvell, Cubic, Burning Abyss).; Top partners include Monster Reborn (77.8%) and Exodia pieces plus Thousand-Eyes Idol (66.7%).; Zero recorded combo appearances — no board or payoff data was captured.
- Inferred: It is a narrow Graveyard-setup enabler, not a one-card starter or standalone power card.; It is a net -1 with no interaction against the opponent.; Its conversion depends on having a body in play plus a specific Graveyard payoff.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only small deck sample (9 decks) spread thin across many archetypes






