Created by: test (054123)

Created On: 09/24/2023

Need 10 UR

UR Rarity
Crackdown1 card
UR Rarity
Imperial Order1 card
UR Rarity
Red Reboot1 card
 Rarity
Royal Oppression1 card
UR Rarity
Solemn Judgment1 card
UR Rarity
Solemn Strike1 card
UR Rarity
There Can Be Only One1 card
UR Rarity
Tri-and-Guess1 card
UR Rarity
Ultimate Offering1 card
UR Rarity
Vanity's Emptiness1 card

Main: 59 Side: 10

N Rarity
1 cardAcid Trap Hole
N Rarity
1 cardAcid Trap Hole
Acid Trap Hole
Trap Normal
Acid Trap Hole

    Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.


    SR Rarity
    1 cardBack to the Front
    SR Rarity
    1 cardBack to the Front
    Back to the Front
    Trap Normal
    Back to the Front

      Target 1 monster in your GY; Special Summon it in Defense Position.


      R Rarity
      1 cardBad Reaction to Simochi
      R Rarity
      1 cardBad Reaction to Simochi
      Bad Reaction to Simochi
      Trap Continuous
      Bad Reaction to Simochi

        As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.


        SR Rarity
        1 cardBanishing Trap Hole
        SR Rarity
        1 cardBanishing Trap Hole
        Banishing Trap Hole
        Trap Normal
        Banishing Trap Hole

          When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down.


          SR Rarity
          1 cardBlazing Mirror Force
          SR Rarity
          1 cardBlazing Mirror Force
          Blazing Mirror Force
          Trap Normal
          Blazing Mirror Force

            When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.


            N Rarity
            1 cardBottomless Trap Hole
            N Rarity
            1 cardBottomless Trap Hole
            Bottomless Trap Hole
            Trap Normal
            Bottomless Trap Hole

              When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


              R Rarity
              1 cardBreak Off Trap Hole
              R Rarity
              1 cardBreak Off Trap Hole
              Break Off Trap Hole
              Trap Normal
              Break Off Trap Hole

                When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.


                SR Rarity
                1 cardBreakthrough Skill
                SR Rarity
                1 cardBreakthrough Skill
                Breakthrough Skill
                Trap Normal
                Breakthrough Skill

                  Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                  N Rarity
                  1 cardChaos Trap Hole
                  N Rarity
                  1 cardChaos Trap Hole
                  Chaos Trap Hole
                  Trap Counter
                  Chaos Trap Hole

                    When a LIGHT or DARK monster(s) would be Summoned: Pay 2000 LP; negate the Summon of the LIGHT and DARK monster(s), and if you do, banish it.


                    R Rarity
                    1 cardCompulsory Escape Device
                    R Rarity
                    1 cardCompulsory Escape Device
                    Compulsory Escape Device
                    Trap Normal
                    Compulsory Escape Device

                      Each player chooses 1 monster they control, then shuffles it into the Deck.


                      R Rarity
                      1 cardCompulsory Evacuation Device
                      R Rarity
                      1 cardCompulsory Evacuation Device
                      Compulsory Evacuation Device
                      Trap Normal
                      Compulsory Evacuation Device

                        Target 1 monster on the field; return that target to the hand.


                        UR Rarity
                        1 cardCrackdown
                        UR Rarity
                        1 cardCrackdown
                        Crackdown
                        Trap Continuous
                        Crackdown

                          Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                          Tag(s):

                          N Rarity
                          1 cardD.D. Trap Hole
                          N Rarity
                          1 cardD.D. Trap Hole
                          D.D. Trap Hole
                          Trap Normal
                          D.D. Trap Hole

                            When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.


                            R Rarity
                            1 cardDark Mirror Force
                            R Rarity
                            1 cardDark Mirror Force
                            Dark Mirror Force
                            Trap Normal
                            Dark Mirror Force

                              When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.


                              N Rarity
                              1 cardDeep Dark Trap Hole
                              N Rarity
                              1 cardDeep Dark Trap Hole
                              Deep Dark Trap Hole
                              Trap Normal
                              Deep Dark Trap Hole

                                When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).


                                SR Rarity
                                1 cardDimensional Barrier
                                SR Rarity
                                1 cardDimensional Barrier
                                Dimensional Barrier
                                Trap Normal
                                Dimensional Barrier

                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                  SR Rarity
                                  2 cardDimensional Prison
                                  SR Rarity
                                  2 cardDimensional Prison
                                  Dimensional Prison
                                  Trap Normal
                                  Dimensional Prison

                                    When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                    N Rarity
                                    1 cardDouble Trap Hole
                                    N Rarity
                                    1 cardDouble Trap Hole
                                    Double Trap Hole
                                    Trap Normal
                                    Double Trap Hole

                                      If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position.


                                      SR Rarity
                                      1 cardDrowning Mirror Force
                                      SR Rarity
                                      1 cardDrowning Mirror Force
                                      Drowning Mirror Force
                                      Trap Normal
                                      Drowning Mirror Force

                                        When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                        R Rarity
                                        1 cardFairy Box
                                        R Rarity
                                        1 cardFairy Box
                                        Fairy Box
                                        Trap Continuous
                                        Fairy Box

                                          When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.


                                          R Rarity
                                          1 cardFloodgate Trap Hole
                                          R Rarity
                                          1 cardFloodgate Trap Hole
                                          Floodgate Trap Hole
                                          Trap Normal
                                          Floodgate Trap Hole

                                            When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                            N Rarity
                                            1 cardGemini Trap Hole
                                            N Rarity
                                            1 cardGemini Trap Hole
                                            Gemini Trap Hole
                                            Trap Normal
                                            Gemini Trap Hole

                                              Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.


                                              R Rarity
                                              1 cardGift Card
                                              R Rarity
                                              1 cardGift Card
                                              Gift Card
                                              Trap Normal
                                              Gift Card

                                                Your opponent gains 3000 Life Points.


                                                SR Rarity
                                                1 cardImperial Iron Wall
                                                SR Rarity
                                                1 cardImperial Iron Wall
                                                Imperial Iron Wall
                                                Trap Continuous
                                                Imperial Iron Wall

                                                  Neither player can banish cards.


                                                  UR Rarity
                                                  1 cardImperial Order
                                                  UR Rarity
                                                  1 cardImperial Order
                                                  Imperial Order
                                                  Trap Continuous
                                                  Imperial Order

                                                    Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                                                    N Rarity
                                                    1 cardMetal Reflect Slime
                                                    N Rarity
                                                    1 cardMetal Reflect Slime
                                                    Metal Reflect Slime
                                                    Trap Continuous
                                                    Metal Reflect Slime

                                                      Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


                                                      SR Rarity
                                                      1 cardMirror Force Launcher
                                                      SR Rarity
                                                      1 cardMirror Force Launcher
                                                      Mirror Force Launcher
                                                      Trap Continuous
                                                      Mirror Force Launcher

                                                        Once per turn, during your Main Phase: You can discard 1 monster; add 1 "Mirror Force" from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to your GY: You can Set this card from your GY and 1 "Mirror Force" from your hand, Deck, or GY. They can be activated this turn.


                                                        R Rarity
                                                        1 cardNetwork Trap Hole
                                                        R Rarity
                                                        1 cardNetwork Trap Hole
                                                        Network Trap Hole
                                                        Trap Normal
                                                        Network Trap Hole

                                                          When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.


                                                          R Rarity
                                                          1 cardPhantom Knights' Fog Blade
                                                          R Rarity
                                                          1 cardPhantom Knights' Fog Blade
                                                          Phantom Knights' Fog Blade
                                                          Trap Continuous
                                                          Phantom Knights' Fog Blade

                                                            Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.


                                                            SR Rarity
                                                            1 cardQuaking Mirror Force
                                                            SR Rarity
                                                            1 cardQuaking Mirror Force
                                                            Quaking Mirror Force
                                                            Trap Normal
                                                            Quaking Mirror Force

                                                              When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                                              R Rarity
                                                              1 cardRadiant Mirror Force
                                                              R Rarity
                                                              1 cardRadiant Mirror Force
                                                              Radiant Mirror Force
                                                              Trap Normal
                                                              Radiant Mirror Force

                                                                When an opponent's monster declares an attack while they control 3 or more Attack Position monsters: Destroy all Attack Position monsters your opponent controls.


                                                                R Rarity
                                                                1 cardRing of Destruction
                                                                R Rarity
                                                                1 cardRing of Destruction
                                                                Ring of Destruction
                                                                Trap Normal
                                                                Ring of Destruction

                                                                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                  SR Rarity
                                                                  1 cardRivalry of Warlords
                                                                  SR Rarity
                                                                  1 cardRivalry of Warlords
                                                                  Rivalry of Warlords
                                                                  Trap Continuous
                                                                  Rivalry of Warlords

                                                                    Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                    R Rarity
                                                                    1 cardRoyal Command
                                                                    R Rarity
                                                                    1 cardRoyal Command
                                                                    Royal Command
                                                                    Trap Continuous
                                                                    Royal Command

                                                                      Flip monsters' effects cannot be activated, also their effects are negated.


                                                                      SR Rarity
                                                                      1 cardRoyal Decree
                                                                      SR Rarity
                                                                      1 cardRoyal Decree
                                                                      Royal Decree
                                                                      Trap Continuous
                                                                      Royal Decree

                                                                        Negate all other Trap effects on the field.


                                                                         Rarity
                                                                        1 cardRoyal Oppression
                                                                         Rarity
                                                                        1 cardRoyal Oppression
                                                                        Royal Oppression
                                                                        Trap Continuous
                                                                        Royal Oppression

                                                                          Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards.


                                                                          R Rarity
                                                                          1 cardRoyal Prison
                                                                          R Rarity
                                                                          1 cardRoyal Prison
                                                                          Royal Prison
                                                                          Trap Continuous
                                                                          Royal Prison

                                                                            Monsters cannot be Special Summoned from the Graveyard.


                                                                            N Rarity
                                                                            1 cardRoyal Surrender
                                                                            N Rarity
                                                                            1 cardRoyal Surrender
                                                                            Royal Surrender
                                                                            Trap Counter
                                                                            Royal Surrender

                                                                              Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.


                                                                              N Rarity
                                                                              1 cardRoyal Writ of Taxation
                                                                              N Rarity
                                                                              1 cardRoyal Writ of Taxation
                                                                              Royal Writ of Taxation
                                                                              Trap Normal
                                                                              Royal Writ of Taxation

                                                                                Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.


                                                                                SR Rarity
                                                                                1 cardScrap-Iron Scarecrow
                                                                                SR Rarity
                                                                                1 cardScrap-Iron Scarecrow
                                                                                Scrap-Iron Scarecrow
                                                                                Trap Normal
                                                                                Scrap-Iron Scarecrow

                                                                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.


                                                                                  N Rarity
                                                                                  1 cardSolemn Authority
                                                                                  N Rarity
                                                                                  1 cardSolemn Authority
                                                                                  Solemn Authority
                                                                                  Trap Continuous
                                                                                  Solemn Authority

                                                                                    Activate this card by targeting 1 "Aesir" monster you control; it cannot be targeted by other card effects while this card is on the field. Send this card to the GY during your 2nd Standby Phase after activation.


                                                                                    UR Rarity
                                                                                    1 cardSolemn Judgment
                                                                                    UR Rarity
                                                                                    1 cardSolemn Judgment
                                                                                    Solemn Judgment
                                                                                    Trap Counter
                                                                                    Solemn Judgment

                                                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                      Tag(s):

                                                                                      R Rarity
                                                                                      1 cardSolemn Scolding
                                                                                      R Rarity
                                                                                      1 cardSolemn Scolding
                                                                                      Solemn Scolding
                                                                                      Trap Counter
                                                                                      Solemn Scolding

                                                                                        If this is the only Set card in your Spell & Trap Zone, when a monster(s) would be Summoned, OR a Spell/Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                        Tag(s):

                                                                                        UR Rarity
                                                                                        1 cardSolemn Strike
                                                                                        UR Rarity
                                                                                        1 cardSolemn Strike
                                                                                        Solemn Strike
                                                                                        Trap Counter
                                                                                        Solemn Strike

                                                                                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                          Tag(s):

                                                                                          SR Rarity
                                                                                          1 cardSolemn Warning
                                                                                          SR Rarity
                                                                                          1 cardSolemn Warning
                                                                                          Solemn Warning
                                                                                          Trap Counter
                                                                                          Solemn Warning

                                                                                            When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                                            Tag(s):

                                                                                            R Rarity
                                                                                            1 cardSolemn Wishes
                                                                                            R Rarity
                                                                                            1 cardSolemn Wishes
                                                                                            Solemn Wishes
                                                                                            Trap Continuous
                                                                                            Solemn Wishes

                                                                                              Increase your Life Points by 500 points each time you draw a card (or cards).


                                                                                              SR Rarity
                                                                                              1 cardStorming Mirror Force
                                                                                              SR Rarity
                                                                                              1 cardStorming Mirror Force
                                                                                              Storming Mirror Force
                                                                                              Trap Normal
                                                                                              Storming Mirror Force

                                                                                                When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                                                                                                R Rarity
                                                                                                1 cardThe Deep Grave
                                                                                                R Rarity
                                                                                                1 cardThe Deep Grave
                                                                                                The Deep Grave
                                                                                                Trap Normal
                                                                                                The Deep Grave

                                                                                                  Target 1 monster in either player's GY; during your next Standby Phase, Special Summon it from the GY.


                                                                                                  N Rarity
                                                                                                  1 cardThe Paths of Destiny
                                                                                                  N Rarity
                                                                                                  1 cardThe Paths of Destiny
                                                                                                  The Paths of Destiny
                                                                                                  Trap Normal
                                                                                                  The Paths of Destiny

                                                                                                    Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.


                                                                                                    UR Rarity
                                                                                                    1 cardThere Can Be Only One
                                                                                                    UR Rarity
                                                                                                    1 cardThere Can Be Only One
                                                                                                    There Can Be Only One
                                                                                                    Trap Continuous
                                                                                                    There Can Be Only One

                                                                                                      Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                                                      N Rarity
                                                                                                      1 cardTrap Hole of Spikes
                                                                                                      N Rarity
                                                                                                      1 cardTrap Hole of Spikes
                                                                                                      Trap Hole of Spikes
                                                                                                      Trap Normal
                                                                                                      Trap Hole of Spikes

                                                                                                        When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.


                                                                                                        R Rarity
                                                                                                        1 cardTreacherous Trap Hole
                                                                                                        R Rarity
                                                                                                        1 cardTreacherous Trap Hole
                                                                                                        Treacherous Trap Hole
                                                                                                        Trap Normal
                                                                                                        Treacherous Trap Hole

                                                                                                          If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                                                                                                          UR Rarity
                                                                                                          1 cardTri-and-Guess
                                                                                                          UR Rarity
                                                                                                          1 cardTri-and-Guess
                                                                                                          Tri-and-Guess
                                                                                                          Trap Normal
                                                                                                          Tri-and-Guess

                                                                                                            If each player has an Extra Deck: Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); both players reveal their Extra Deck, and the player who has more cards of the declared card type gains 3000 Life Points.


                                                                                                            UR Rarity
                                                                                                            1 cardUltimate Offering
                                                                                                            UR Rarity
                                                                                                            1 cardUltimate Offering
                                                                                                            Ultimate Offering
                                                                                                            Trap Continuous
                                                                                                            Ultimate Offering

                                                                                                              During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.


                                                                                                              R Rarity
                                                                                                              1 cardVanity's Call
                                                                                                              R Rarity
                                                                                                              1 cardVanity's Call
                                                                                                              Vanity's Call
                                                                                                              Trap Counter
                                                                                                              Vanity's Call

                                                                                                                Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them.


                                                                                                                UR Rarity
                                                                                                                1 cardVanity's Emptiness
                                                                                                                UR Rarity
                                                                                                                1 cardVanity's Emptiness
                                                                                                                Vanity's Emptiness
                                                                                                                Trap Continuous
                                                                                                                Vanity's Emptiness

                                                                                                                  Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.


                                                                                                                  R Rarity
                                                                                                                  1 cardVoid Trap Hole
                                                                                                                  R Rarity
                                                                                                                  1 cardVoid Trap Hole
                                                                                                                  Void Trap Hole
                                                                                                                  Trap Normal
                                                                                                                  Void Trap Hole

                                                                                                                    When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.


                                                                                                                    N Rarity
                                                                                                                    1 cardWorld Legacy's Secret
                                                                                                                    N Rarity
                                                                                                                    1 cardWorld Legacy's Secret
                                                                                                                    World Legacy's Secret
                                                                                                                    Trap Continuous
                                                                                                                    World Legacy's Secret

                                                                                                                      When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a "Mekk-Knight" monster you control.


                                                                                                                      SR Rarity
                                                                                                                      1 cardCeasefire
                                                                                                                      SR Rarity
                                                                                                                      1 cardCeasefire
                                                                                                                      Ceasefire
                                                                                                                      Trap Normal
                                                                                                                      Ceasefire

                                                                                                                        If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                                                                                                                        SR Rarity
                                                                                                                        1 cardDark Bribe
                                                                                                                        SR Rarity
                                                                                                                        1 cardDark Bribe
                                                                                                                        Dark Bribe
                                                                                                                        Trap Counter
                                                                                                                        Dark Bribe

                                                                                                                          When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                                                                                                          R Rarity
                                                                                                                          1 cardDraining Shield
                                                                                                                          R Rarity
                                                                                                                          1 cardDraining Shield
                                                                                                                          Draining Shield
                                                                                                                          Trap Normal
                                                                                                                          Draining Shield

                                                                                                                            When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.


                                                                                                                            N Rarity
                                                                                                                            3 cardFiendish Golem
                                                                                                                            N Rarity
                                                                                                                            3 cardFiendish Golem
                                                                                                                            Fiendish Golem
                                                                                                                            Trap Normal
                                                                                                                            Fiendish Golem

                                                                                                                              Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.


                                                                                                                              R Rarity
                                                                                                                              1 cardLegacy of Yata-Garasu
                                                                                                                              R Rarity
                                                                                                                              1 cardLegacy of Yata-Garasu
                                                                                                                              Legacy of Yata-Garasu
                                                                                                                              Trap Normal
                                                                                                                              Legacy of Yata-Garasu

                                                                                                                                Activate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.


                                                                                                                                UR Rarity
                                                                                                                                1 cardRed Reboot
                                                                                                                                UR Rarity
                                                                                                                                1 cardRed Reboot
                                                                                                                                Red Reboot
                                                                                                                                Trap Counter
                                                                                                                                Red Reboot

                                                                                                                                  When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                                                                                                  R Rarity
                                                                                                                                  1 cardTime Machine
                                                                                                                                  R Rarity
                                                                                                                                  1 cardTime Machine
                                                                                                                                  Time Machine
                                                                                                                                  Trap Normal
                                                                                                                                  Time Machine

                                                                                                                                    When a monster is destroyed by battle and sent to the GY: Special Summon that monster to the same field it was on, in the same battle position it was in when destroyed.


                                                                                                                                    SR Rarity
                                                                                                                                    1 cardTrap Stun
                                                                                                                                    SR Rarity
                                                                                                                                    1 cardTrap Stun
                                                                                                                                    Trap Stun
                                                                                                                                    Trap Normal
                                                                                                                                    Trap Stun

                                                                                                                                      Negate all other Trap effects on the field this turn.




                                                                                                                                      https://metaduelist.com/
                                                                                                                                      Toparrow_upward