Created by: YGO Mod (20517634)

Created On: 09/14/2023

Draw Sense: WATER

Need 5 UR

UR Rarity
Brionac, Dragon of the Ice Barrier
UR Rarity
Trishula, Dragon of the Ice Barrier
UR Rarity
Trishula, Zero Dragon of the Ice Barrier
UR Rarity
Abyss Dweller
UR Rarity
Number 37: Hope Woven Dragon Spider Shark

Main: 30 Extra: 8

SR Rarity
Dragon Ice
SR Rarity
Dragon Ice
Dragon Ice
WATER 5
Dragon Ice
  • ATK:

  • 1800

  • DEF:

  • 2200


When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field.


R Rarity
General Raiho of the Ice Barrier
R Rarity
General Raiho of the Ice Barrier
General Raiho of the Ice Barrier
WATER 6
General Raiho of the Ice Barrier
  • ATK:

  • 2100

  • DEF:

  • 2300


When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).


R Rarity
General Wayne of the Ice Barrier
R Rarity
General Wayne of the Ice Barrier
General Wayne of the Ice Barrier
WATER 5
General Wayne of the Ice Barrier
  • ATK:

  • 2100

  • DEF:

  • 400


Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.


R Rarity
Kaiser Sea Snake
R Rarity
Kaiser Sea Snake
Kaiser Sea Snake
WATER 8
Kaiser Sea Snake
  • ATK:

  • 2500

  • DEF:

  • 1000


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Kaiser Sea Snake" once per turn this way. When Summoned this way: You can Special Summon 1 Level 8 Sea Serpent monster from your hand or GY, but its ATK/DEF become 0. If this card is Special Summoned, its Level becomes 4 and original ATK becomes 0.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


R Rarity
Prior of the Ice Barrier
R Rarity
Prior of the Ice Barrier
Prior of the Ice Barrier
WATER 2
Prior of the Ice Barrier
  • ATK:

  • 1000

  • DEF:

  • 400


If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.


R Rarity
Prior of the Ice Barrier
R Rarity
Prior of the Ice Barrier
Prior of the Ice Barrier
WATER 2
Prior of the Ice Barrier
  • ATK:

  • 1000

  • DEF:

  • 400


If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.


R Rarity
Revealer of the Ice Barrier
R Rarity
Revealer of the Ice Barrier
Revealer of the Ice Barrier
WATER 4
Revealer of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 1000


While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


R Rarity
Revealer of the Ice Barrier
R Rarity
Revealer of the Ice Barrier
Revealer of the Ice Barrier
WATER 4
Revealer of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 1000


While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


N Rarity
Secret Guards of the Ice Barrier
N Rarity
Secret Guards of the Ice Barrier
Secret Guards of the Ice Barrier
WATER 2
Secret Guards of the Ice Barrier
  • ATK:

  • 100

  • DEF:

  • 1600


Face-up "Ice Barrier" monsters you control cannot be targeted by effects of your opponent's Effect Monsters.


R Rarity
Speaker for the Ice Barriers
R Rarity
Speaker for the Ice Barriers
Speaker for the Ice Barriers
WATER 4
Speaker for the Ice Barriers
  • ATK:

  • 1000

  • DEF:

  • 1800


While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


R Rarity
Speaker for the Ice Barriers
R Rarity
Speaker for the Ice Barriers
Speaker for the Ice Barriers
WATER 4
Speaker for the Ice Barriers
  • ATK:

  • 1000

  • DEF:

  • 1800


While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


R Rarity
Speaker for the Ice Barriers
R Rarity
Speaker for the Ice Barriers
Speaker for the Ice Barriers
WATER 4
Speaker for the Ice Barriers
  • ATK:

  • 1000

  • DEF:

  • 1800


While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


N Rarity
Warlock of the Ice Barrier
N Rarity
Warlock of the Ice Barrier
Warlock of the Ice Barrier
WATER 3
Warlock of the Ice Barrier
  • ATK:

  • 400

  • DEF:

  • 1000


While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.


R Rarity
Zuijin of the Ice Barrier
R Rarity
Zuijin of the Ice Barrier
Zuijin of the Ice Barrier
WATER 2
Zuijin of the Ice Barrier
  • ATK:

  • 500

  • DEF:

  • 300


You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn.


N Rarity
Defender of the Ice Barrier
N Rarity
Defender of the Ice Barrier
Defender of the Ice Barrier
WATER 3
Defender of the Ice Barrier
  • ATK:

  • 200

  • DEF:

  • 1600


While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.


R Rarity
Hexa Spirit of the Ice Barrier
R Rarity
Hexa Spirit of the Ice Barrier
Hexa Spirit of the Ice Barrier
WATER 1
Hexa Spirit of the Ice Barrier
  • ATK:

  • 400

  • DEF:

  • 200


While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.


R Rarity
Hexa Spirit of the Ice Barrier
R Rarity
Hexa Spirit of the Ice Barrier
Hexa Spirit of the Ice Barrier
WATER 1
Hexa Spirit of the Ice Barrier
  • ATK:

  • 400

  • DEF:

  • 200


While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.


R Rarity
Freezing Chains of the Ice Barrier
R Rarity
Freezing Chains of the Ice Barrier
Freezing Chains of the Ice Barrier
Spell Continuous
Freezing Chains of the Ice Barrier

    When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


    R Rarity
    Freezing Chains of the Ice Barrier
    R Rarity
    Freezing Chains of the Ice Barrier
    Freezing Chains of the Ice Barrier
    Spell Continuous
    Freezing Chains of the Ice Barrier

      When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


      R Rarity
      Freezing Chains of the Ice Barrier
      R Rarity
      Freezing Chains of the Ice Barrier
      Freezing Chains of the Ice Barrier
      Spell Continuous
      Freezing Chains of the Ice Barrier

        When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


        N Rarity
        Magic Triangle of the Ice Barrier
        N Rarity
        Magic Triangle of the Ice Barrier
        Magic Triangle of the Ice Barrier
        Spell Normal
        Magic Triangle of the Ice Barrier

          Reveal 3 "Ice Barrier" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 "Ice Barrier" monster from your hand.


          SR Rarity
          Medallion of the Ice Barrier
          SR Rarity
          Medallion of the Ice Barrier
          Medallion of the Ice Barrier
          Spell Normal
          Medallion of the Ice Barrier

            Add 1 "Ice Barrier" monster from your Deck to your hand.


            SR Rarity
            Medallion of the Ice Barrier
            SR Rarity
            Medallion of the Ice Barrier
            Medallion of the Ice Barrier
            Spell Normal
            Medallion of the Ice Barrier

              Add 1 "Ice Barrier" monster from your Deck to your hand.


              SR Rarity
              Medallion of the Ice Barrier
              SR Rarity
              Medallion of the Ice Barrier
              Medallion of the Ice Barrier
              Spell Normal
              Medallion of the Ice Barrier

                Add 1 "Ice Barrier" monster from your Deck to your hand.


                SR Rarity
                Moray of Greed
                SR Rarity
                Moray of Greed
                Moray of Greed
                Spell Normal
                Moray of Greed

                  Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.


                  SR Rarity
                  Surface
                  SR Rarity
                  Surface
                  Surface
                  Spell Normal
                  Surface

                    Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                    R Rarity
                    Winds Over the Ice Barrier
                    R Rarity
                    Winds Over the Ice Barrier
                    Winds Over the Ice Barrier
                    Spell Normal
                    Winds Over the Ice Barrier

                      Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.


                      R Rarity
                      Winds Over the Ice Barrier
                      R Rarity
                      Winds Over the Ice Barrier
                      Winds Over the Ice Barrier
                      Spell Normal
                      Winds Over the Ice Barrier

                        Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.


                        R Rarity
                        Winds Over the Ice Barrier
                        R Rarity
                        Winds Over the Ice Barrier
                        Winds Over the Ice Barrier
                        Spell Normal
                        Winds Over the Ice Barrier

                          Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.


                          SR Rarity
                          Marincess Coral Anemone
                          SR Rarity
                          Marincess Coral Anemone
                          Marincess Coral Anemone
                          WATER
                          Marincess Coral Anemone
                          • ATK:

                          • 2000

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                          SR Rarity
                          Marincess Coral Anemone
                          SR Rarity
                          Marincess Coral Anemone
                          Marincess Coral Anemone
                          WATER
                          Marincess Coral Anemone
                          • ATK:

                          • 2000

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom


                          2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                          R Rarity
                          Mistar Boy
                          R Rarity
                          Mistar Boy
                          Mistar Boy
                          WATER
                          Mistar Boy
                          • ATK:

                          • 1400

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                          UR Rarity
                          Brionac, Dragon of the Ice Barrier
                          UR Rarity
                          Brionac, Dragon of the Ice Barrier
                          Brionac, Dragon of the Ice Barrier
                          WATER 6
                          Brionac, Dragon of the Ice Barrier
                          • ATK:

                          • 2300

                          • DEF:

                          • 1400


                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                          UR Rarity
                          Trishula, Dragon of the Ice Barrier
                          UR Rarity
                          Trishula, Dragon of the Ice Barrier
                          Trishula, Dragon of the Ice Barrier
                          WATER 9
                          Trishula, Dragon of the Ice Barrier
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                          UR Rarity
                          Trishula, Zero Dragon of the Ice Barrier
                          UR Rarity
                          Trishula, Zero Dragon of the Ice Barrier
                          Trishula, Zero Dragon of the Ice Barrier
                          WATER 11
                          Trishula, Zero Dragon of the Ice Barrier
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                          UR Rarity
                          Abyss Dweller
                          UR Rarity
                          Abyss Dweller
                          Abyss Dweller
                          WATER
                          Abyss Dweller
                          • ATK:

                          • 1700

                          • DEF:

                          • 1400


                          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                          UR Rarity
                          Number 37: Hope Woven Dragon Spider Shark
                          UR Rarity
                          Number 37: Hope Woven Dragon Spider Shark
                          Number 37: Hope Woven Dragon Spider Shark
                          WATER
                          Number 37: Hope Woven Dragon Spider Shark
                          • ATK:

                          • 2600

                          • DEF:

                          • 2100


                          2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.




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