Nếu hiệu ứng của Go! - D/D/D Divine Zero King Rage ngăn bài hoặc hiệu ứng được kích hoạt trong Vùng Phép & Bẫy đang áp dụng, đối thủ của tôi có thể kích hoạt Bài Bẫy từ tay không?
Câu hỏi: Khi tôi thực thi hiệu ứng của Go! - D/D/D Divine Zero King Rage , tôi chọn áp dụng "●Your opponent cannot activate cards or effects in the Spell & Trap Zones." hiệu ứng.
Sau lượt này, liệu đối thủ của tôi có thể kích hoạt Infinite Impermanence hoặc Evenly Matched từ tay của họ bằng cách đặt lá bài vào Vùng Phép & Bẫy không?
Trả lời: Ngay cả trong tình huống này, đối thủ của bạn vẫn có thể kích hoạt Infinite Impermanence hoặc Evenly Matched từ tay bằng cách đặt nó vào Vùng Phép & Bẫy. (Ngoài ra, nếu có, lá bài sẽ thực thi như bình thường.)
Cards related to this ruling

Trap
NormalAt the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

Trap
NormalTarget 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

DARK
10ATK:
0
DEF:
0
[ Pendulum Effect ] If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. [ Monster Effect ] When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ● This card can attack directly. ● Your opponent cannot activate cards or effects in the Spell & Trap Zones. ● Your opponent cannot activate card effects in their hand or GY.
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