Tôi có thể áp dụng hiệu ứng của Cerulean Skyfire để Triệu hồi Đặc biệt Hamon, Lord of Striking Thunder gửi một Artifact Moralltach được Úp làm Bài Phép trong Vùng Phép & Bẫy không?
Câu hỏi: Cerulean Skyfire , Opening of the Spirit Gates và Artifact Moralltach được Úp làm Lá bài Phép nằm trong Vùng bài Phép & Bẫy của tôi.
Trong tình huống này, tôi có thể áp dụng hiệu ứng của Cerulean Skyfire và Triệu hồi Đặc biệt một Hamon, Lord of Striking Thunder bằng cách gửi Cerulean Skyfire , Opening of the Spirit Gates và Artifact Moralltach Úp Cổ vật đến Mộ không?
Trả lời: Có, bạn có thể.
Hiệu ứng của Cerulean Skyfire cho phép bạn Triệu hồi Đặc biệt Hamon, Lord of Striking Thunder bằng cách gửi các Bài Phép úp mặt xuống Mộ.
(Trong trường hợp này, Artifact Moralltach được coi như một Bài Phép trong Vùng Phép & Bẫy của bạn, vì vậy nó có thể được bao gồm trong số các lá bài được gửi đến Mộ để Triệu hồi Đặc biệt Hamon, Lord of Striking Thunder .)
Cards related to this ruling

LIGHT
5ATK:
2100
DEF:
1400
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls.

Spell
ContinuousTo Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.

Spell
ContinuousWhen this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.

LIGHT
10ATK:
4000
DEF:
4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.
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