
Trap
ContinuousOnce per turn: You can target 1 monster on the field whose current Level is different from its original Level; roll a six-sided die and that monster's Level becomes the same as the result.

Trap
NormalOne time, during the rest of this turn, if either player(s) rolls a die (or dice), you can have the player(s) re-roll. (You can only gain this effect once per turn.)
Search
Card type All expand_more
Sub-type All expand_more
Loading options…
Attribute All expand_more
Race All expand_more
Loading options…
Level / Rank / Link All expand_more
Level, Rank and Link Rating share one field — pick one type.
ATK All expand_more
Cards with ? are excluded from the numeric range.
DEF All expand_more
Cards with ? are excluded from the numeric range.
Archetype All expand_more
Link Arrows All expand_more
Banlist (TCG/OCG) All expand_more
Loading options…
Banlist (Master Duel) All expand_more
Loading options…
Banlist (Duel Links) All expand_more
Loading options…
Rarity (Duel Links) All expand_more
Loading options…
Rarity (Master Duel) All expand_more
Loading options…
Available in All expand_more
YGOVN tags All expand_more
Card type All expand_more
Attribute All expand_more
Race All expand_more
Loading options…
Level All expand_more
ATK All expand_more
Cards with ? are excluded from the numeric range.
DEF All expand_more
Cards with ? are excluded from the numeric range.
MAXIMUM ATK All expand_more
Cards with ? are excluded from the numeric range.
Archetype All expand_more
Action All expand_more
Loading options…
Banlist All expand_more
Loading options…
Rarity All expand_more
Loading options…
YGOVN tags All expand_more
Format All expand_more
Loading options…
Archetype All expand_more
Author All expand_more
Loading options…
Updated All expand_more
Something went wrong while loading this card.
Card data is not available.








