Nếu Superheavy Samurai Warlord Susanowo hoặc Superheavy Superheavy Samurai Ogre Shutendoji được Triệu hồi Đặc biệt nhờ hiệu ứng của Superheavy Samurai Battleball , thì quái thú được chọn làm mục tiêu có phải là quái thú "Superheavy Samurai" non-Tuner, tương tự như cách thực hiện Triệu hồi Synchro thông thường không?
Trả lời: Superheavy Samurai Warlord Susanowo hoặc Superheavy Superheavy Samurai Ogre Shutendoji được Triệu hồi Đặc biệt bởi hiệu ứng của Superheavy Samurai Battleball được coi là được Triệu hồi Synchro, nhưng Superheavy Samurai Battleball và quái thú được chọn làm mục tiêu không được coi là được gửi đến Mộ dưới dạng Nguyên liệu Synchro.
Vì vậy, không nhất thiết quái thú mục tiêu mà đối thủ điều khiển là quái thú "Superheavy Samurai" .
Cards related to this ruling

EARTH
6ATK:
500
DEF:
2500
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, while you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls.

DARK
2ATK:
100
DEF:
800
If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.

EARTH
10ATK:
2400
DEF:
3800
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field.
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