Nếu Triệu hồi Xyz của Number 53: Heart-eartH bởi Solemn Judgment , thì liệu Triệu hồi Đặc biệt Number 92: Heart-eartH Dragon từ Extra Deck có thể được kích hoạt không?


Câu hỏi: Nếu Triệu hồi Xyz của Number 53: Heart-eartH bởi Solemn Judgment , thì liệu Triệu hồi Đặc biệt Number 92: Heart-eartH Dragon từ Extra Deck có thể được kích hoạt không?


Trả lời: Nếu Triệu hồi Xyz của Number 53: Heart-eartH bị vô hiệu hóa bởi Solemn Solemn Judgment , và nó bị phá hủy, thì hiệu ứng của Triệu hồi Đặc biệt Number 92: Heart-eartH Dragon sẽ không kích hoạt.


Các lá bài liên quan đến Rulling này


Number 92: Heart-eartH Dragon Number 92: Heart-eartH Dragon
Number 92: Heart-eartH Dragon
DARK
Number 92: Heart-eartH Dragon
  • ATK:

  • 0

  • DEF:

  • 0


3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.


Number 53: Heart-eartH Number 53: Heart-eartH
Number 53: Heart-eartH
DARK
Number 53: Heart-eartH
  • ATK:

  • 100

  • DEF:

  • 100


3 Level 5 monsters Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)


Solemn Judgment Solemn Judgment
Solemn Judgment
Trap Counter
Solemn Judgment

    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




    Tag(s):

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