Trong khi Magical Musket Mastermind Zakiel đang ngửa trong Monster Zone của tôi, tôi kích hoạt Magical Musket - Steady Hands và Magical Musket - Cross-Domination trong lượt của đối thủ. Trong cùng một lượt, nếu Interdimensional Matter Transporter được kích hoạt và Magical Musket Mastermind Zakiel bị loại bỏ cho đến End Phase, tôi có thể kích hoạt hiệu ứng của nó để rút các lá bài sau khi nó quay trở lại sân đấu không?
Trả lời: Trong trường hợp này, sau khi hoàn thành hiệu ứng của Máy vận chuyển nguyên liệu giữa các chiều và Interdimensional Matter Transporter của Magical Musket Mastermind Zakiel trở lại hiện sân, thì không có Lá Phép / Bẫy "Magical Musket" nào được kích hoạt nữa, vì vậy bạn không thể kích hoạt hiệu ứng của Magical Musket Mastermind Zakiel .
Cards related to this ruling

Spell
QuickTarget 1 "Magical Musket" monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Magical Musket - Steady Hands" per turn.

Spell
QuickIf you control a "Magical Musket" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 "Magical Musket - Cross-Domination" per turn.

LIGHT
8ATK:
2500
DEF:
2500
You can Tribute Summon this card face-up by Tributing 1 "Magical Musket" monster. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of "Magical Musket" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of "Magical Musket Mastermind Zakiel" once per turn.

Trap
NormalTarget 1 face-up monster you control; banish that target until the End Phase.
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