Trong khi Magical Musket Mastermind Zakiel đang ngửa trong Vùng quái thú của tôi, tôi đã kích hoạt Magical Musket - Steady Hands và Magical Musket - Cross-Domination trong lượt của đối thủ, nhưng đối thủ của tôi lại chain Solemn Judgment thành Magical Musket - Steady Hands và vô hiệu hóa kích hoạt của nó. Trong End Phase, nếu tôi kích hoạt hiệu ứng của Magical Musket Mastermind Zakiel để rút lá bài, tôi sẽ rút được bao nhiêu?
Trả lời: Hiệu ứng của Magical Musket Mastermind Zakiel cho phép bạn rút các lá bài tương đương với số lá bài Bẫy / bùa chú "Magical Musket" mà bạn đã kích hoạt trong lượt đó, nhưng bất kỳ lá bài nào bị vô hiệu hóa sẽ không được bao gồm. Do đó, trong trường hợp này, bạn rút 1 lá bài.
Cards related to this ruling

Trap
CounterWhen a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

Spell
QuickTarget 1 "Magical Musket" monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Magical Musket - Steady Hands" per turn.

Spell
QuickIf you control a "Magical Musket" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 "Magical Musket - Cross-Domination" per turn.

LIGHT
8ATK:
2500
DEF:
2500
You can Tribute Summon this card face-up by Tributing 1 "Magical Musket" monster. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of "Magical Musket" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of "Magical Musket Mastermind Zakiel" once per turn.
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