Summon Over với 6 Summon Counters trên đó nằm ngửa trong Field Zone của tôi, và một Archfiend's Call đã được Synchro Summon Summon sẽ ngửa trong Vùng Extra Monster của tôi. Trong tình huống này, đối thủ của tôi sẽ kích hoạt hiệu ứng Summon Over của tôi trong Main Phase 1. Sau đó, tôi có thể kích hoạt hiệu ứng của Archfiend's Call để Triệu hồi Đặc biệt một Summoned Skull từ tay, Deck hoặc Mộ của tôi không?
Trả lời: Trong trường hợp này, mặc dù Archfiend's Call bạn đã được gửi đến Mộ do hiệu ứng Summon Over của bạn, vì nó đã được gửi bởi đối thủ của bạn, bạn vẫn có thể kích hoạt hiệu ứng Triệu hồi Đặc biệt một Summoned Skull .
Cards related to this ruling

DARK
6ATK:
2500
DEF:
1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)

DARK
6ATK:
2500
DEF:
1200
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.

Spell
FieldEach time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max. 6). This card with 6 Summon Counters cannot be destroyed by card effects. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent controls to the GY.
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