I activate <<4837>>, using a <<4041>> and <<12416>> face-up from my field, and <<12418>>, <<12417>>, and <<12357>> in my hand as Fusion Materials, to Fusion Summon <<13690>>. In this case, can I activate the effect of <<13690>> that destroys all cards on my opponent's field?


Câu hỏi: I activate <<4837>>, using a <<4041>> and <<12416>> face-up from my field, and <<12418>>, <<12417>>, and <<12357>> in my hand as Fusion Materials, to Fusion Summon <<13690>>. In this case, can I activate the effect of <<13690>> that destroys all cards on my opponent's field?


Trả lời: In this scenario, the face-up <<12416>> on your field is treated as <<4041>> by its own effect. In that case, <<13690>> is not considered to have been Fusion Summoned using 5 Spellcaster-Type monsters with different names as materials, so its effect cannot be activated.


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Dark Magician Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


Polymerization Polymerization
Polymerization
Spell Normal
Polymerization

    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


    Magician of Dark Illusion Magician of Dark Illusion
    Magician of Dark Illusion
    DARK 7
    Magician of Dark Illusion
    • ATK:

    • 2100

    • DEF:

    • 2500


    This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.


    Magician's Rod Magician's Rod
    Magician's Rod
    DARK 3
    Magician's Rod
    • ATK:

    • 1600

    • DEF:

    • 100


    When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


    Magician's Robe Magician's Robe
    Magician's Robe
    DARK 2
    Magician's Robe
    • ATK:

    • 700

    • DEF:

    • 2000


    During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.


    Quintet Magician Quintet Magician
    Quintet Magician
    DARK 12
    Quintet Magician
    • ATK:

    • 4500

    • DEF:

    • 4500


    5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


    Palladium Oracle Mahad Palladium Oracle Mahad
    Palladium Oracle Mahad
    LIGHT 7
    Palladium Oracle Mahad
    • ATK:

    • 2500

    • DEF:

    • 2100


    When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


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