Yosenju Shinchu L và Yosenju Shinchu R nằm trong Vùng Pendulumn của tôi và Yosenju Kama 3 nằm ngửa trong Vùng quái thú của tôi. Trong tình huống này, nếu tôi kích hoạt Yosenju Wind Worship , nhưng đối thủ của tôi lại chuỗi Salamangreat Rage để số lượng quái thú "Yosenju" trên sân của tôi trở thành 2 hoặc ít hơn, điều gì sẽ xảy ra?
Trả lời: Trong trường hợp này, nếu chỉ có 1 trong 3 Quân bài quái thú "Yosenju" trên sân của bạn bị phá hủy bởi hiệu ứng của Salamangreat Rage , hãy trả lại 2 lá còn lại cho bạn. (Sau đó bạn có thể rút cho đến khi bạn có 5 lá bài trên tay một cách bình thường.) Nếu tất cả các Quân bài quái thú "Yosenju" trên sân của bạn đã bị phá hủy bởi hiệu ứng của Salamangreat Rage , thì hiệu ứng của Yosenju Wind Worship sẽ không được áp dụng. (Bạn không thể rút bất kỳ lá bài nào.)
Cards related to this ruling

WIND
4
5ATK:
0
DEF:
2100
[ Pendulum Effect ] Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field). [ Monster Effect ] If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.

Spell
QuickIf you control 3 or more "Yosenju" Monster Cards with different names: Return as many "Yosenju" Monster Cards you control to the hand as possible, then you can draw until you have 5 cards in your hand. You can only activate 1 "Yosenju Wind Worship" per turn.

Trap
NormalActivate 1 of these effects. ● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn.

WIND
4ATK:
1500
DEF:
800
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.

WIND
4
3ATK:
0
DEF:
2100
[ Pendulum Effect ] If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead. [ Monster Effect ] If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
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