Tôi kích hoạt Phantasm Spiral Assault bằng cách chọn vào một Phantasm Spiral Dragon ngửa trên sân của tôi. Trong khi Phantasm Spiral Dragon được trang bị Phantasm Spiral Crash , Phantasm Spiral Grip và Phantasm Spiral Wave , nếu nó phá hủy một bản sao của The Phantom Knights of Wrong Magnetring đối thủ được coi là quái thú bằng hiệu ứng của chính nó, nó có được tính là 1 quái thú có Hiệu ứng bị phá huỷ không bằng cách chiến đấu cho hiệu ứng của Phantasm Spiral Assault ?
Trả lời: Như trong kịch bản này, nếu hiệu ứng của Phantasm Spiral Assault được áp dụng cho Phantasm Spiral Dragon và quái thú đó đã phá hủy một bản sao của The Phantom Knights of Wrong Magnetring của đối thủ trong chiến đấu, thì nó được tính là 1 quái thú Hiệu ứng bị phá huỷ bởi chiến đấu vì hiệu ứng của Phantasm Spiral Assault .
Cards related to this ruling

WATER
8ATK:
2900
DEF:
2900
A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault.

Spell
EquipEquip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of "Phantasm Spiral Grip" once per turn.

Spell
EquipEquip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn.

Trap
NormalWhen an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior/DARK/Level 2/ATK 0/DEF 0) with the following effect. (This card is NOT treated as a Trap.) ● (Quick Effect): You can send this card and 1 face-up card you control to the GY (either a "The Phantom Knights" monster or a "Phantom Knights" Continuous Spell/Trap); draw 2 cards.

Trap
NormalTarget 1 "Phantasm Spiral Dragon" you control; when it destroys 3 Effect Monsters your opponent controls, by battle, while equipped with 3 or more "Phantasm Spiral" Equip Spell Cards with different names, you win the Duel. If "Umi" is on the field, you can activate this card from your hand. If a Normal Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead.

Spell
EquipEquip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Phantasm Spiral Crash" once per turn.
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