Duel Links: Leaks: Anniversary BOX, Bundle & more!

Borrelsword Slash


Borrelsword Slash is a Speed ​​Main Box, and will be released on May 27, 2024. 📅⚔️



Anniversary BOX -WCS 2024-




Masterflare Hyperion will be limited to 1


Traptrix Rafflesia will be limited to 1



Structure Deck EX: Cynet Raging

Skills

  • The Mother Tree Sees All

1: At the beginning of the Duel, add 1 Sunavalon Dryatrentiay to your Extra Deck and if there are two or less Sunseed Genius Loci in your Deck, add 0–3 Sunseed Genius Loci so that it contains 3 copies.

2: During the End Phase, if you took battle or effect damage this turn, gain 500 LP.

  • Sprouting of the Sacred Seed

You can only use this Skill's second and third effects once per Duel.

1: At the beginning of the Duel, add 1 each of 3 "Sunvine" monsters with different names to your Extra Deck. During this Duel, you cannot Special Summon monsters, except EARTH Plant monsters or Link Monsters.

2: Shuffle 1 monster from your hand into the Deck, and then add 1 "Sunvine" Effect Monster or "Sunseed" Effect Monster from your Deck to your hand.

3: If a monster is on your opponent's field, shuffle 1 Plant monster from your hand, face-up field, Graveyard, or among your banished cards into the Deck, and then you can play 1 Sunseed Genius Loci from your Deck to your field in face-down Defense Position. (Its battle position can be changed.)

  • Sunavalon Luxuriance

You can only use this Skill's second effect once per turn.

1: At the beginning of the Duel, if all of the monsters in your Extra Deck are Link Monsters with different names, add 5 "Sunavalon" monsters with different names to your Extra Deck, also for the rest of this Duel, you cannot Special Summon monsters, except EARTH Plant monsters or Link Monsters.

2: Shuffle 1 "Sunavalon" monster, "Sunvine" monster, or "Sunseed" monster from your hand into the Deck, then add 1 Sunseed Genius Loci from your Deck, Graveyard, or among your banished cards to your hand.

  • Sunavalon Mythos

1: Once per Duel, before your normal draw, you can change 1 of the cards from your normal draw this turn to Sunseed Genius Loci in your Deck. During this Duel, you cannot Special Summon monsters, except EARTH Plant monsters or Link Monsters.

You can only use this Skill's first effect once per Duel.

1: During your Main Phase, return any number of Link Monsters whose total Link Arrows equals 4 or lower from your Graveyard to your Extra Deck. Then, you can make 1 monster your opponent controls lose ATK equal to the total of those Link Arrows x 100.

You can use this Skill if your Extra Deck contains an EARTH Link Monster.

1: At the beginning of the Duel, gain 1500 Life Points.

2: Once per turn, during your Main Phase, you can choose 1 Link Monster on your field, and it gains 300 ATK until the end of this turn. If an EARTH monster is on your field or in your Graveyard, the chosen monster gains an additional 300 ATK until the end of this turn.

  • Bloom of Avarice

This Skill's effect can be used once per turn and twice per Duel.

1: During your Main Phase, shuffle 3 Plant monsters from your Graveyard into the Deck. Then, draw 1 card.

You can use this Skill if your Extra Deck contains a DARK Link Monster.

1: At the beginning of the Duel, gain 1500 Life Points.

2: Once per turn, during your Main Phase, you can choose 1 Link Monster on your field, and it gains 300 ATK until the end of this turn. If a DARK monster is on your field or in your Graveyard, the chosen monster gains an additional 300 ATK until the end of this turn.

  • Zombie's Exchange

You can use this Skill twice per Duel.

1: At the start of your Main Phase, place 1 Level 5 or higher Zombie monster from your hand to the bottom of your Deck. Then, draw 1 card.

You can only use this Skill's second and third effects once per Duel.

1: You cannot Normal or Special Summon monsters, except Cyberse monsters.

2: If your Extra Deck contains a Link-5 monster, reveal 1 "Firewall" monster or Ritual Monster in your hand, and then banish 5 monsters from outside of your Deck (these monsters can be Special Summoned) and add 1 "Cynet" Spell Card from your Deck to your hand. If you activated this effect on the 2nd turn onward, also add 1 Cynet Rollback from outside of your Deck to your hand.

3: If you have Special Summoned Decode Talker during this Duel, shuffle up to 5 cards from your Graveyard and/or among your banished cards into the Deck.

You can only use this Skill's second and third effects once per Duel.

1: During this Duel, you can Normal Summon/Set monsters whose sum of ATK and DEF equals 4000 without Tributing, but you cannot Normal or Special Summon monsters, except DARK Cyberse or DARK Dragon monsters.

2: Reveal 1 Level 7 or higher Dragon monster in your hand, and then send 2 Level 7 or higher Dragon monsters from your hand and/or Deck to the Graveyard, and add 1 monster whose sum of ATK and DEF equals 4000 from your Deck to your hand. This turn, you cannot Special Summon monsters from the Extra Deck, except Link Monsters.

3: If a monster is on your opponent's field or in their Graveyard, play 1 Link-2 "Borrel" monster from your Extra Deck to your field.

  • Tuning in the Sky

You can only use this Skill's second and third effects once per turn.

1: You cannot Special Summon monsters, except "The Agent" monsters, "Hyperion" monsters, Synchro Monsters, or Normal Monsters.

2: Send up to 2 "The Agent" monsters from your Deck to the Graveyard, and then add 1 The Sanctuary in the Sky from outside of your Deck to your Deck. Then, you can apply the following effect.

  • Shuffle 1 "Hyperion" monster or 1 Normal Monster from your hand into the Deck, then add 1 "The Agent" monster or "Hyperion" monster from your Deck to your hand.

3: Shuffle 1 monster from your Graveyard into the Deck, then choose up to 2 Fairy monsters on your field, and treat those monsters as Tuners.

  • Traptrix's Ground

You can use this Skill's first and second effects if your Deck (excluding the Extra Deck) contains 12 or more "Traptrix" monsters, and all of the monsters in your Extra Deck are Xyz Monsters.

1: Once per turn, during your Main Phase, you can play 1 "Traptrix" monster from your hand to your field.

2: Once per Duel, during your Main Phase, if it is turn 2 and onward, you can send 1 "Traptrix" monster or "Hole" Normal Trap Card from your hand to the Graveyard, and then add 1 "Treacherous Trap Hole" from outside of your Deck to your Deck. Then, you can add 1 "Traptrix" monster or "Hole" Normal Trap Card from your Deck to your hand.

  • Time for the Grand Finale!

At the beginning of your turn from turn 10 onward, forcefully end the Duel.

  • Data Storm R

You can use one of the following effects once per turn. The same effect can only be selected once per Duel.

  • Play 1 Formud Skipper from outside of your Deck to your field.
  • Increase the ATK of all monsters on your field by the total number of Link Arrows on your field x 1000.
  • Triple the ATK of all Link Monsters on your field until the end of your turn.
  • Storm Access R

At the beginning of your first turn, add 1 random "Code Talker" monster and 1 "Firewall Dragon" to your Extra Deck via a Data Storm.

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