OCG - Cyberstorm Access: Albaz Lore

OCG - Cyberstorm Access: Albaz Lore

Albaz's story will continue...



OCG - Cyberstorm Access: Albaz Lore

Swordsoul of Blazing Awakening

OCG - Cyberstorm Access: Albaz Lore


Normal Spell Card

You can only use the 1st and 2nd effect of this card's name each once per turn.

  1. If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it.

  2. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from your GY to your hand.

OCG - Cyberstorm Access: Albaz Lore

Tri-Brigade Roar

OCG - Cyberstorm Access: Albaz Lore


Quick-Play Spell Card

You can only activate 1 card with this card’s name per turn.

  1. If you control a Link Monster: Send 1 “Tri-Brigade” card from your Deck or Extra Deck to the GY, then target 1 Effect Monster on the field; apply this card based on the type of card sent.
    • Monster: Change that target’s ATK to 0 until the end of this turn.
    • Spell: Negate that target’s effects until the end of this turn.
    • Trap: Return that target to the hand.



OCG - Cyberstorm Access: Albaz Lore

Blazing Branded King

OCG - Cyberstorm Access: Albaz Lore


Normal Trap Card

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once per turn.

  1. Choose 1 Fusion Monster you control that mentions “Fallen of Albaz” as material and negate the effects of all other face-up cards currently on the field, until the end of this turn.
  2. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from your GY to your hand.

OCG - Cyberstorm Access: Albaz Lore

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