Chaos Archfiend
Chaos Witch
ATK 1500 DEF 1500
You can only use 1 of this card's name's 1st and 2nd effects per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck when you activate either of this card's effects, except LIGHT and DARK Synchro monsters.
- You can sacrifice this card; Special Summon 2 “Black Beast Tokens” (Fiend / DARK / Level 2 / ATK 1000 / DEF 500).
- If this card is banished from the hand or GY: You can Special Summon 2 “White Beast Tokens” (Fairy / Tuner / LIGHT / Level 2 / ATK 500 / DEF 1000).
Shell of Chaos
ATK 1600 DEF 0
Cannot be Normal Summoned / Set. Must be Special Summoned with card effects. You can only use the first and second effects of this card name once per turn.
- You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, you also cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT and DARK Synchro Monsters.
- If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it.
- If this face-up card leaves the field, banish it.
Core of Chaos
ATK 0 DEF 1600
Cannot be Normal Summoned / Set. Must be Special Summoned with card effects. You can only use the first and second effects of this card name once per turn.
- You can banish 1 DARK monster from your or the GY's hand; Special Summon this card from your hand, you also cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT and DARK Synchro Monsters.
- If this card is Special Summoned: You can target 1 of your banished "Shells of Chaos"; Special Summon it.
- If this face-up card leaves the field, banish it.
Mind Tuner
ATK 200 DEF 2100
You can only use the first effect of this card name once per turn. You can activate 1 of these effects.
- Banish 1 LIGHT and/or 1 DARK monster from your hand and/or GY; Increase or decrease this card's Level by the number of cards banished, until the end of this turn.
- Target up to 2 of your banished monsters (1 LIGHT and 1 DARK); Return them to the GY, and if you do, increase or decrease this card's Level by the number of monsters returned, until the end of this turn.
Chaos Mirage Dragon
ATK 1600 DEF 600
You can only use the first and second effects of this card name once per turn.
- You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but its effects are negated, nor can you Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT and DARK Synchro Monsters.
- If this card is sent to the GY as Synchro material: You can target cards your opponent controls up to the number of other materials used for that Synchro Summon; expel them.
Chaos Archfiend
ATK 2500 DEF 1800
Ingredients: 1 LIGHT Tuner and 1+ DARK non-Tuner monster
You can only use the 3rd effect of this card name once per turn.
- Gain 2000 ATK during the turn a card(s) is banished.
- This card can attack all of your opponent's monsters once, monsters destroyed by battle with this card will be banished instead of being sent to the GY.
- If this card under its owner's control is removed from the field by their opponent: You can Special Summon 1 “Chaos” Synchro Monster from your Extra Deck, except “Chaos Archfiend”.
Chaos Beast
ATK 2000 DEF 1800
Materials: 1 LIGHT Tuner and 1+ DARK non-Tuner monster
You can only use the 2nd and 3rd effects of this card name once per turn.
- Gain 1000 ATK for the turn a card(s) is banished.
- You can target 1 of your banished LIGHT or DARK monsters; Add it to your hand.
- If this card is in your GY, except the turn it is sent there: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card.
Chaos Phantasm
Target 2 of your banished monsters with Levels (1 LIGHT Tuner and 1 DARK Tuner level 8 or lower); return both to GY, then Special Summon 1 LIGHT or DARK Synchro Monster from your Extra Deck with Levels equal to the sum of those monsters' Levels.






