OCG: CH02 - Charmers

OCG: CH02 - Charmers

🔥 Two new “Charmer” cards have just been revealed! 🔥

Konami has just officially announced 2 brand new cards that will appear in The Chronicles Deck: Spirit Charmers!

💫 These cards continue to expand the power of the “Charmer” theme, bringing new ways to control and summon familiar spirits ! Promises to bring strong resonance to the elemental mage lineup 🌪️🔥🌊🌿

Stay tuned for more details and official effect translations when Konami updates! 📜👀

OCG: CH02 - Charmers

Charmers of the Grand Circle

OCG: CH02 - Charmers


Level 6 LIGHT Spellcaster Fusion Effect Monster

ATK/ 1850 DEF/ 1500

2+ "Charmer" and/or "Familiar-Possessed" monsters
You can only use the effect of this card's name once per turn.
(1) If this card is Fusion Summoned: You can activate and repeat this effect up to 4 times by choosing and applying one of the following up to the number of different Attributes of the monsters used as material.
● This card gains 800 ATK.
● Add 1 "Possessed" Spell/Trap from the Deck to the hand.
● Return 1 card on the field to the hand
● Special Summon 1 Spellcaster monster from the GY.



OCG: CH02 - Charmers

Spellbook of the Grand Circle

OCG: CH02 - Charmers


Normal Spell

You can only use the (1) and (2) effects of this card's name once per turn each.
(1) Add 4 "Charmer" monsters with different Attributes from your Deck, GY and/or banishment to your hand, then return 2 cards from your hand to your Deck.
(2) You can banish this card from your GY; Fusion Summon 1 Fusion Monster using "Charmer" and/or "Familiar-Possessed" monsters from your hand or field. Your opponent cannot activate cards or effects when that monster is Fusion Summoned.

OCG: CH02 - Charmers

Source: Yugioh JP
Translated by YGOrganization

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