A Shuffle
You can only use this card's first and second effects once per turn.
- Shuffle 1 “Elemental HERO” or “Neo-Spacian” monster you control into the Deck, and if you do, Special Summon 1 “Elemental HERO” or “Neo-Spacian” monster with a different name from the Deck your post.
- You can banish this card from your GY; Shuffle 1 “Elemental HERO” monster and 1 “Neo-Spacian” monster, OR 1 “Elemental HERO Neos”, from your GY into your Deck, then draw 1 card.
Advanced Crystal Beast Ruby Carbuncle
ATK 300 DEF 300
You can only use this card's 3rd effect once per turn.
- If “ Advanced Dark ” is not face up in the Field Zone, send this card to the GY.
- If this face-up card is destroyed in the Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
- If this card is considered a Continuous Spell: You can Special Summon it, then you can Special Summon as many “Advanced Crystal Beast” Monsters from your Spell & Trap Zone as possible.
Advanced Crystal Beast Emerald Tortoise
ATK 600 DEF 2000
- If “ Advanced Dark ” is not face up in the Field Zone, send this card to the GY.
- Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its fighting position.
- If this face-up card is destroyed in the Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Topaz Tiger
ATK 1600 DEF 1000
- If “ Advanced Dark ” is not face up in the Field Zone, send this card to the GY.
- All “Advanced Crystal Beast” monsters you control gain 400 ATK / DEF, all face-up monsters your opponent controls lose 400 ATK / DEF.
- If this face-up card is destroyed in the Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Cobalt Eagle
ATK 1400 DEF 800
- If “ Advanced Dark ” is not face up in the Field Zone, send this card to the GY.
- You can send this card from your hand or field to the GY; add 1 "Advanced Dark" from your Deck to your hand.
- Once per turn: You can target 1 "Advanced Crystal Beast" card you control; either return it to the hand or place it on top of the Deck.
- If this face-up card is destroyed in the Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Amethyst Cat
Level 3 EARTH Beast Monster Effect
ATK 1200 DEF 400
- If “ Advanced Dark ” is not face up in the Field Zone, send this card to the GY.
- Your “Advanced Crystal Beast” monsters can attack directly, but when they do so using this effect, the damage dealt to your opponent is halved.
- If this face-up card is destroyed in the Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Sapphire Pegasus
ATK 1800 DEF 1200
- If “ Advanced Dark ” is not face up in the Field Zone, send this card to the GY.
- If this card is Summoned: You can place 1 of the banished “Advanced Crystal Beast” monsters, in your hand, Deck, or GY, into your Spell & Trap Zone as a Continuous Spell.
- If this face-up card is destroyed in the Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Amber Mammoth
ATK 1700 DEF 1600
- If “ Advanced Dark ” is not face up in the Field Zone, send this card to the GY.
- Once per turn, when your opponent activates a card or effect that targets the “Advanced Crystal Beast” and/or “Advanced Dark” card(s) you control (Quick Effect): You can control disable activation.
- Once per turn, when your targeted “Advanced Crystal Beast” monster attacks: You can negate the attack.
- If this face-up card is destroyed in the Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.






