OCG: TTP1 - Mikanko

OCG: TTP1 - Mikanko

💃✨ Konami has just announced 3 brand new "Mikanko" cards that will be appearing soon in the upcoming Tactical Try Pack !

🎴 This new trilogy continues to expand the Mikanko universe – an archetype that stands out for its non-combat gameplay but still puts a lot of pressure on opponents! 😈
💥 Promises to bring many extremely interesting Equip Spell + Bounce + Control combos for both casual and competitive players!

OCG: TTP1 - Mikanko

Sanaki the Mikanko Devotee

OCG: TTP1 - Mikanko


Level 3 EARTH Illusion Effect Monster

ATK/ 0 DEF/ 0

You can only use the 1st, 2nd, and 3rd effect of this card's name each once per turn.
(1) You can target 1 “Mikanko” card you control; return it to the hand.
(2) If either player equips an Equip Card(s) to this card: You can Special Summon 1 non-Illusion “Mikanko” monster from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except “Mikanko” monsters.
(3) If this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to it.



OCG: TTP1 - Mikanko

Uzuhime the Manifested Mikanko

OCG: TTP1 - Mikanko


Rank 3 LIGHT Fairy Effect Monster

ATK/ 0 DEF/ 0

2 Level 3 “Mikanko” monsters
You can only use the 1st effect of this card’s name once per turn.
(1) If this card is Special Summoned: You can add 1 Equip Spell from your Deck or GY to your hand.
(2) Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card.
(3) If this card attacks, at the end of the Damage Step: You can detach 1 material from this card; it can make another attack in a row.

OCG: TTP1 - Mikanko

Divine Dance of Mikanko – Miko of the Fate ...

OCG: TTP1 - Mikanko


Normal Spell Card

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) You cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves, except “Mikanko” monsters, also send 1 “Mikanko” card from your Deck to the GY, except “Mikanko Divine Dance – Futahashira no Uzu no Miko”, then you can Set 1 “Mikanko” Spell/Trap from your Deck, except “Mikanko Divine Dance – Futahashira no Uzu no Miko”.
(2) You can banish this card from your GY and detach 1 Xyz Material from your monsters; Special Summon 1 “Mikanko” Ritual Monster from your hand or Deck.



OCG: TTP1 - Mikanko

Hu-Li the Jewel Mikanko

OCG: TTP1 - Mikanko

OCG: TTP1 - Mikanko

Source: Yugioh JP
Translated by YGOrganization

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