OCG: DBJH - K9

🐩 A FURRY XYZ THEME?! 🐾

🔥 [DBJH] The new 10-card set from the "K9" theme in Deck Build Pack: Justice Hunters has just been revealed!

Get ready for the super cute but powerful Xyz puppy squad! 🐶💥



K9 - #17 Izuna


Level 5 EARTH Warrior Effect Monster

ATK/ 2100 DEF/ 1600

You can only use the 2nd and 3rd effect of this card's name each once per turn.

(1) If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing.

(2) During the Main Phase, if your opponent activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand.

(3) If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9 - #17 Izuna".

K9 #66a Yokuru


Level 5 DARK Aqua Effect Monster

ATK/ 2000 DEF/ 1900

You can only use the 2nd and 3rd effect of this card's name each once per turn.

(1) If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing.

(2) You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster.

(3) During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.



K9 #66b Lantern


Level 5 DARK Pyro Effect Monster

ATK/ 2000 DEF/ 1900

You can only use the 2nd and 3rd effect of this card's name each once per turn.

(1) If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing.

(2) If this card is in your hand: You can target 1 non-Pyro Level 5 "K9" monster in your GY; Special Summon it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster. (3) During your Main Phase: You can add 1 "K9" Spell/Trap from your Deck to your hand.

K9 - #00 Lupus


Level 5 EARTH Beast-Warrior Effect Monster

ATK/ 2300 DEF/ 200

You can only use the 1st and 2nd effect of this card's name each once per turn.

(1) During the Main Phase, if your opponent activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field.

(2) During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.

(3) An Xyz Monster that has this card as material gains this effect.

● Your opponent cannot target this card with card effects.



K9 #17 "Ripper"


Rank 5 WIND Beast-Warrior Xyz Effect Monster

ATK/ 2300 DEF/ 1800

2 Level 5 monsters

You can only use the 1st and 2nd effect of this card's name each once per turn.

(1) You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then, if your opponent activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY.

(2) When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect.

K9 #00 "Hound"


Rank 5 LIGHT Beast-Warrior Xyz Effect Monster

ATK/ 2500 DEF/ 2500

2 Level 5 monsters

(1) Cannot be destroyed by battle or your opponent's card effects the turn it is Special Summoned.

(2) Each time your opponent activates a monster effect, this card gains 500 ATK when that effect resolves.

(3) Once per turn, during the Standby Phase: You can detach 1 material from this card, then target 1 card on the field; banish it.



K9 - EX "Werewolf"


Rank 9 LIGHT Beast-Warrior Xyz Effect Monster

ATK/ 3300 DEF/ 2500

2 Level 9 monsters

You can only use the 2nd effect of this card's name once per turn.

(1) While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it.

(2) When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect based on whose turn it is;

● Yours: Banish 1 card your opponent controls and/or 1 card from their GY.

● Your opponent's: Look at your opponent's hand and banish I card from it face-up until the End Phase.

K9 LC Liberation


Quick-Play Spell Card

You can only use the 1st and 2nd effect of this card's name each once per turn.

(1) Target 1 "K9" Xyz Monster or Rank 5 Xyz Monster you control; Special Summon 1 "K9" Xyz Monster with a different name from your Extra Deck, by using that monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster).

(2) At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY



K9 - EX Forced Liberation


Quick-Play Spell Card

You can only use the 1st and 2nd effect of this card's name each once per turn.

(1) During the Main Phase: Target ı "K9" Xyz Monster you control; Special Summon ı "K9" Xyz Monster with a different name from your Extra Deck, by using that monster you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls.

(2) At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY

K9 - EW Experimental Liberation


Normal Trap Card

You can only use the 1st and 2nd effect of this card's name each once per turn.

(1) Special Summon 1 "K9" monster from your hand or GY, then you can Special Summon 1 "K9" Xyz Monster from your Extra Deck, by using the first monster as material (the second Special Summon is treated as an Xyz Summon), but destroy the second monster during the End Phase of the next turn.

(2) During the End Phase: You can banish this card from your GY, then target 1 "K9" Quick-Play Spell in your GY; Set it.



Source: Yugioh JP
Translated by YGOrganization

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