OCG: ALIN - Cyberse

[OCG NEWS] New Cyberse-themed cards "@Ignister" have been revealed, featuring the cover art for the upcoming ALLIANCE INSIGHT booster deck! 🚀



Wizard @Ignister


Level 4 DARK Cyberse Effect Monster

ATK/ 1800 DEF/ 800

You can only use the 1st and 2nd effect of this card's name each once per turn.

(1) If you control a Cyberse monster Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card from your hand and that monster in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters.

(2) You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position.

Backup @Ignister


Level 3 DARK Cyberse Tuner Effect Monster

ATK/ 1200 DEF/ 800

You can only use the 1st and 2nd effect of this card's name once per turn.

(1) If you control a Cyberse monster Special Summoned from the Extra Deck: You can Special Summon this card from your hand.

(2) If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card.




Level 1 DARK Cyberse Effect Monster

ATK/ 300 DEF/ 200

You can only use the 1st and 2nd effect of this card's name each once per turn.

(1) (Quick Effect): You can Tribute 1 "@Ignister" monster; Special Summon this card from your hand or GY, but banish it when it leaves the field.

(2) When a card or effect is activated that targets a Cyberse monster(s) you control and you control a Cyberse monster Special Summoned from the Extra Deck (Quick Effect): You can Tribute this card; negate that effect.

Firewall Saber Dragon


Level 7 DARK Cyberse Synchro Effect Monster

ATK/ 2300 DEF/ 2000

1 Tuner + 1+ non-Tuner monsters You can only use the (1)st, (2)nd, and (3)rd effect of this card's name each once per turn.

(1) If this card is Synchro Summoned: You can target 1 Cyberse monster in your GY or banishment; add it to your hand.

(2) You can target 1 other Cyberse monster you control that has a Level; this card’s Level that monster’s.

(3) If this card is sent to the GY as Link Material: You can add 1 “A.I.” Spell from your Deck to your hand.



Code Igniter


Rank 4 DARK Cyberse Xyz Effect Monster

ATK/ 2300 DEF/ 2000

2 Level 4 monsters

You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.

(1) If this card is Xyz Summoned: You can add 1 Cyberse Ritual Monster from your Deck to your hand.

(2) You can detach 1 material from this card; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand and/or field whose total Levels equal or exceed its Level.

(3) If this card is sent to the GY as Link Material: You can add 1 “A.I.” Trap from your Deck to your hand.

Accode Talker @Ignister


Link-5 DARK Cyberse Link Effect Monster

ATK/ 2300 LINK- 3

Left, Bottom-Left, Bottom, Bottom-Right, Right

3+ Effect Monsters

You can only use the 2nd effect of this card’s name once per turn.

(1) If this card is Link Summoned: You can activate this effect; you cannot Special Summon other monsters for the rest of this turn, also Special Summon as many Cyberse monsters with 2300 ATK from your GY as possible to your zones this card points to, and if you do, this card gains 500 ATK for each.

(2) When your opponent activates a card or effect (Quick Effect): You can Tribute 1 Link Monster this card points to; negate the activation, and if you do, banish that card.



T.A.I.es


Normal Spell Card

You can only activate 1 card with this card’s name per turn.

(1) Reveal 1 Cyberse monster in your hand; apply this effect based on its Attribute, also you cannot Special Summon for the rest of this turn after this card resolves, except Cyberse monsters.

● DARK: Special Summon the revealed monster, and if you do, add 1 non-DARK Level 4 or lower Cyberse monster from your Deck to your hand.

● Non-DARK: Shuffle the revealed monster into the Deck, and if you do, add 1 “@Ignister” monster with a different Attribute from your Deck to your hand.

PA.I.rtners


Normal Trap Card

You can only use the (1)st and (2)nd effect of this card’s name each once per turn.

(1) Target face-up cards your opponent controls equal to the number of Cyberse monsters you control with 2300 original ATK; negate their effects until the end of this turn.

(2) You can banish this card from your GY, then target 1 of your banished Cyberse monsters; Special Summon it.



Source: Yugioh JP
Translated by YGOrganization

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