OCG: ROUTE - Battlewasp

[ROTA] 5 new cards revealed for "Battlewasp" (Beeforce) 🐝🐝🐝🐝🐝



Battlewasp – Gran Partisan the Revolution


Level 12 WIND Insect Synchro Effect Monster

ATK/ 3000 DEF/ 2000

1 Tuner + 1+ non-Tuner monsters

You can only use the (3)rd effect of this card's name once per turn.

  1. Cannot be destroyed by card effects.
  2. Insect Synchro Monsters you control gain 200 ATK for each of your banished Insect monsters.
  3. If this card becomes banished: You can Special Summon it, then you can destroy cards your opponent controls up to the number of your banished Insect monsters, then inflict 500 damage to your opponent for each card destroyed with this effect.

Battlewasp – Sachi the Ritual Bow


Level 6 WIND Insect Synchro Effect Monster

ATK/ 2400 DEF/ 1200

1 Insect Tuner + 1+ non-Tuner monsters

You can only use the (3)rd effect of this card’s name once per turn.

  1. If this card is Synchro Summoned: You can treat it as a Tuner.
  2. You can return 1 Continuous Spell you control to the hand; during your Main Phase this turn, you can Normal Summon 1 “Battlewasp” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
  3. If this card is sent to the GY as Synchro Material: You can inflict 100 damage to your opponent for each of your banished “Battlewasp” monsters.



Battlewasp – Rapier the Furious


Level 5 WIND Insect Effect Monster

ATK/ 1900 DEF/ 0

You can only use the 1st and 2nd effect of this card’s name each once per turn.

  1. If you control no face-up monsters other than Insect monsters: You can discard 1 other Insect monster; place 1 “Battlewasp Wind” from your Deck face-up in your Spell & Trap Zone, then Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Insect monsters.
  2. You can banish this card from your GY; reduce the Level of 1 Insect monster you control by 1.

Armament Swarm


Normal Spell Card

You can only activate 1 card with this card’s name per turn.

  1. You cannot Special Summon for the rest of this turn after this card resolves, except Insect monsters, also Special Summon 1 Insect monster with 1000 or less ATK from your hand or Deck, and if you Special Summon it from the Deck, send 1 monster you control to the GY.
  2. If a face-up Insect Synchro Monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can banish this card; add 1 “Summoning Swarm” from your Deck to your hand.



Battlewasp Wind


Continuous Spell Card

You can only activate 1 card with this card’s name per turn.

  1. Up to twice per turn, if a “Battlewasp” monster(s) is Normal or Special Summoned to your field: You can target 1 of them; add 1 “Battlewasp” monster with lower ATK from your Deck to your hand.
  2. Once per turn: You can target 1 Insect monster you control that has a Level; if you use it as Synchro Material this turn, you can treat it as a Tuner.

Source: Yugioh JP
Translated by YGOrganization

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