World Chalice Deck Breakdown

Cards Usage Statistic

Main Deck

Box of Friends
Box of Friends
Box of Friends
LIGHT 1
Box of Friends
  • ATK:

  • 0

  • DEF:

  • 0


If this card is destroyed and sent to the GY: You can Special Summon from your Deck, 2 Normal Monsters with different names whose ATK or DEF is 0, in face-up Defense Position, but they cannot be used as Synchro Material, also they are destroyed during your next End Phase. You can only use this effect of "Box of Friends" once per turn.

Diana the Light Spirit
Diana the Light Spirit
Diana the Light Spirit
LIGHT 4
Diana the Light Spirit
  • ATK:

  • 1700

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP.

Grandpa Demetto
Grandpa Demetto
Grandpa Demetto
DARK 1
Grandpa Demetto
  • ATK:

  • 0

  • DEF:

  • 0


You can detach 1 material from "Princess Cologne" you control; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY, each as a Level 8 DARK monster in Defense Position. If an Xyz Monster you control activates its effect by detaching a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy your opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of "Grandpa Demetto" once per turn.

Lord of the Heavenly Prison
Lord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

Shining Piecephilia
Shining Piecephilia
Shining Piecephilia
LIGHT 4
Shining Piecephilia
  • ATK:

  • 700

  • DEF:

  • 2000


Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Piece Counter on this card (max. 4), then you can apply the following effect, based on the number of Piece Counters on it. ● 1: Place 1 monster from your Deck on top of your Deck. ● 2: Draw 1 card. ● 3: Add 1 monster from your Deck to your hand. ● 4: Add 1 card from your Deck to your hand.

Chosen by the World Chalice
Chosen by the World Chalice
Chosen by the World Chalice
FIRE 3
Chosen by the World Chalice
  • ATK:

  • 1600

  • DEF:

  • 0


Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.

Doll Monster Bear-Bear
Doll Monster Bear-Bear
Doll Monster Bear-Bear
WIND 4
Doll Monster Bear-Bear
  • ATK:

  • 0

  • DEF:

  • 0


''Even if we get damaged, it's okay. Grandpa Demetto can patch us up!''

Doll Monster Miss Mädchen
Doll Monster Miss Mädchen
Doll Monster Miss Mädchen
LIGHT 4
Doll Monster Miss Mädchen
  • ATK:

  • 0

  • DEF:

  • 0


''Welcome to our house! Here I live with Cologne, Grandpa Demetto, and all the other dolls!''

Jerry Beans Man
Jerry Beans Man
Jerry Beans Man
EARTH 3
Jerry Beans Man
  • ATK:

  • 1750

  • DEF:

  • 0


Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.

Shiny Black "C" Squadder
Shiny Black "C" Squadder
Shiny Black "C" Squadder
EARTH 4
Shiny Black "C" Squadder
  • ATK:

  • 2000

  • DEF:

  • 0


''Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!''

Wingweaver
Wingweaver
Wingweaver
LIGHT 7
Wingweaver
  • ATK:

  • 2750

  • DEF:

  • 2400


A six-winged fairy who prays for peace and hope.

Doll Happiness
Doll Happiness
Doll Happiness
Spell Continuous
Doll Happiness

    When this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control "Princess Cologne", your opponent's monsters cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can destroy 1 monster in your hand or field, and if you do, send 1 "Doll Monster" card from your Deck to the GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only activate "Doll Happiness" once per turn.

    Doll House
    Doll House
    Doll House
    Spell Field
    Doll House

      You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You can only use this effect of "Doll House" once per turn. When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase.

      One Day of Peace
      One Day of Peace
      One Day of Peace
      Spell Normal
      One Day of Peace

        Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

        Sandwich Day
        Sandwich Day
        Sandwich Day
        Spell Normal
        Sandwich Day

          If you have a monster in your GY: Pay 200 LP; draw 1 card and reveal it, then, if it is a monster, apply this effect based on its Attribute. ● An Attribute not in your GY: Draw 1 card. ● An Attribute in your GY: Discard 1 card. You can only activate 1 "Sandwich Day" per turn.

          Champion's Vigilance
          Champion's Vigilance
          Champion's Vigilance
          Trap Counter
          Champion's Vigilance

            If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.

            Dark Bribe
            Dark Bribe
            Dark Bribe
            Trap Counter
            Dark Bribe

              When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

              Good Goblin Housekeeping
              Good Goblin Housekeeping
              Good Goblin Housekeeping
              Trap Normal
              Good Goblin Housekeeping

                Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.

                Recall
                Recall
                Recall
                Trap Counter
                Recall

                  When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.

                  Waboku
                  Waboku
                  Waboku
                  Trap Normal
                  Waboku

                    You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.

                    Extra Deck

                    Alsei, the Sylvan High Protector
                    Alsei, the Sylvan High Protector
                    Alsei, the Sylvan High Protector
                    LIGHT
                    Alsei, the Sylvan High Protector
                    • ATK:

                    • 2300

                    • DEF:

                    • 3200


                    2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn.

                    Number 22: Zombiestein
                    Number 22: Zombiestein
                    Number 22: Zombiestein
                    DARK
                    Number 22: Zombiestein
                    • ATK:

                    • 4500

                    • DEF:

                    • 1000


                    2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.

                    Number 39: Utopia Beyond
                    Number 39: Utopia Beyond
                    Number 39: Utopia Beyond
                    LIGHT
                    Number 39: Utopia Beyond
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls become 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target, then gain 1250 LP.

                    Princess Cologne
                    Princess Cologne
                    Princess Cologne
                    LIGHT
                    Princess Cologne
                    • ATK:

                    • 500

                    • DEF:

                    • 2200


                    2 Level 4 monsters When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.

                    Main: 46 Extra: 8

                    3 cardBox of Friends 3 cardBox of Friends
                    Box of Friends
                    LIGHT 1
                    Box of Friends
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If this card is destroyed and sent to the GY: You can Special Summon from your Deck, 2 Normal Monsters with different names whose ATK or DEF is 0, in face-up Defense Position, but they cannot be used as Synchro Material, also they are destroyed during your next End Phase. You can only use this effect of "Box of Friends" once per turn.


                    3 cardDiana the Light Spirit 3 cardDiana the Light Spirit
                    Diana the Light Spirit
                    LIGHT 4
                    Diana the Light Spirit
                    • ATK:

                    • 1700

                    • DEF:

                    • 1000


                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP.


                    3 cardGrandpa Demetto 3 cardGrandpa Demetto
                    Grandpa Demetto
                    DARK 1
                    Grandpa Demetto
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can detach 1 material from "Princess Cologne" you control; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY, each as a Level 8 DARK monster in Defense Position. If an Xyz Monster you control activates its effect by detaching a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy your opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of "Grandpa Demetto" once per turn.


                    3 cardLord of the Heavenly Prison 3 cardLord of the Heavenly Prison
                    Lord of the Heavenly Prison
                    DARK 10
                    Lord of the Heavenly Prison
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                    3 cardShining Piecephilia 3 cardShining Piecephilia
                    Shining Piecephilia
                    LIGHT 4
                    Shining Piecephilia
                    • ATK:

                    • 700

                    • DEF:

                    • 2000


                    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Piece Counter on this card (max. 4), then you can apply the following effect, based on the number of Piece Counters on it. ● 1: Place 1 monster from your Deck on top of your Deck. ● 2: Draw 1 card. ● 3: Add 1 monster from your Deck to your hand. ● 4: Add 1 card from your Deck to your hand.


                    1 cardChosen by the World Chalice 1 cardChosen by the World Chalice
                    Chosen by the World Chalice
                    FIRE 3
                    Chosen by the World Chalice
                    • ATK:

                    • 1600

                    • DEF:

                    • 0


                    Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.


                    3 cardDoll Monster Bear-Bear 3 cardDoll Monster Bear-Bear
                    Doll Monster Bear-Bear
                    WIND 4
                    Doll Monster Bear-Bear
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    ''Even if we get damaged, it's okay. Grandpa Demetto can patch us up!''


                    3 cardDoll Monster Miss Mädchen 3 cardDoll Monster Miss Mädchen
                    Doll Monster Miss Mädchen
                    LIGHT 4
                    Doll Monster Miss Mädchen
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    ''Welcome to our house! Here I live with Cologne, Grandpa Demetto, and all the other dolls!''


                    1 cardJerry Beans Man 1 cardJerry Beans Man
                    Jerry Beans Man
                    EARTH 3
                    Jerry Beans Man
                    • ATK:

                    • 1750

                    • DEF:

                    • 0


                    Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.


                    1 cardShiny Black "C" Squadder 1 cardShiny Black "C" Squadder
                    Shiny Black "C" Squadder
                    EARTH 4
                    Shiny Black "C" Squadder
                    • ATK:

                    • 2000

                    • DEF:

                    • 0


                    ''Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!''


                    2 cardWingweaver 2 cardWingweaver
                    Wingweaver
                    LIGHT 7
                    Wingweaver
                    • ATK:

                    • 2750

                    • DEF:

                    • 2400


                    A six-winged fairy who prays for peace and hope.


                    3 cardDoll Happiness 3 cardDoll Happiness
                    Doll Happiness
                    Spell Continuous
                    Doll Happiness

                      When this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control "Princess Cologne", your opponent's monsters cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can destroy 1 monster in your hand or field, and if you do, send 1 "Doll Monster" card from your Deck to the GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only activate "Doll Happiness" once per turn.


                      2 cardDoll House 2 cardDoll House
                      Doll House
                      Spell Field
                      Doll House

                        You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You can only use this effect of "Doll House" once per turn. When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase.


                        1 cardOne Day of Peace
                        1 cardOne Day of Peace
                        One Day of Peace
                        Spell Normal
                        One Day of Peace

                          Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                          1 cardSandwich Day 1 cardSandwich Day
                          Sandwich Day
                          Spell Normal
                          Sandwich Day

                            If you have a monster in your GY: Pay 200 LP; draw 1 card and reveal it, then, if it is a monster, apply this effect based on its Attribute. ● An Attribute not in your GY: Draw 1 card. ● An Attribute in your GY: Discard 1 card. You can only activate 1 "Sandwich Day" per turn.


                            1 cardChampion's Vigilance
                            1 cardChampion's Vigilance
                            Champion's Vigilance
                            Trap Counter
                            Champion's Vigilance

                              If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.


                              3 cardDark Bribe 3 cardDark Bribe
                              Dark Bribe
                              Trap Counter
                              Dark Bribe

                                When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                3 cardGood Goblin Housekeeping
                                3 cardGood Goblin Housekeeping
                                Good Goblin Housekeeping
                                Trap Normal
                                Good Goblin Housekeeping

                                  Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.


                                  3 cardRecall 3 cardRecall
                                  Recall
                                  Trap Counter
                                  Recall

                                    When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.


                                    3 cardWaboku 3 cardWaboku
                                    Waboku
                                    Trap Normal
                                    Waboku

                                      You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                      1 cardAlsei, the Sylvan High Protector 1 cardAlsei, the Sylvan High Protector
                                      Alsei, the Sylvan High Protector
                                      LIGHT
                                      Alsei, the Sylvan High Protector
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 3200


                                      2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn.


                                      1 cardNumber 22: Zombiestein 1 cardNumber 22: Zombiestein
                                      Number 22: Zombiestein
                                      DARK
                                      Number 22: Zombiestein
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 1000


                                      2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


                                      3 cardNumber 39: Utopia Beyond 3 cardNumber 39: Utopia Beyond
                                      Number 39: Utopia Beyond
                                      LIGHT
                                      Number 39: Utopia Beyond
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls become 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target, then gain 1250 LP.


                                      3 cardPrincess Cologne 3 cardPrincess Cologne
                                      Princess Cologne
                                      LIGHT
                                      Princess Cologne
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 2200


                                      2 Level 4 monsters When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.


                                      tcg
                                      World Chalice
                                      5







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