Trap Hole Deck Breakdown

Cards Usage Statistic

Main Deck

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Triple Tactics Talent
    Triple Tactics Talent
    Triple Tactics Talent
    Spell Normal
    Triple Tactics Talent

      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



      Tag(s):

      Evenly Matched
      Evenly Matched
      Evenly Matched
      Trap Normal
      Evenly Matched

        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

        Infinite Impermanence
        Infinite Impermanence
        Infinite Impermanence
        Trap Normal
        Infinite Impermanence

          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

          Solemn Judgment
          Solemn Judgment
          Solemn Judgment
          Trap Counter
          Solemn Judgment

            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



            Tag(s):

            Extra Deck

            Evilswarm Exciton Knight
            Evilswarm Exciton Knight
            Evilswarm Exciton Knight
            LIGHT
            Evilswarm Exciton Knight
            • ATK:

            • 1900

            • DEF:

            • 0


            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

            Traptrix Rafflesia
            Traptrix Rafflesia
            Traptrix Rafflesia
            EARTH
            Traptrix Rafflesia
            • ATK:

            • 300

            • DEF:

            • 2500


            2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.

            Main: 55 Extra: 15

            3 cardArmed Ninja 3 cardArmed Ninja
            Armed Ninja
            EARTH 1
            Armed Ninja
            • ATK:

            • 300

            • DEF:

            • 300


            FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)


            3 cardMan-Eater Bug 3 cardMan-Eater Bug
            Man-Eater Bug
            EARTH 2
            Man-Eater Bug
            • ATK:

            • 450

            • DEF:

            • 600


            FLIP: Target 1 monster on the field; destroy it.


            3 cardAqua Madoor 3 cardAqua Madoor
            Aqua Madoor
            WATER 4
            Aqua Madoor
            • ATK:

            • 1200

            • DEF:

            • 2000


            A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.


            3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
            Blue-Eyes White Dragon
            LIGHT 8
            Blue-Eyes White Dragon
            • ATK:

            • 3000

            • DEF:

            • 2500


            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


            3 cardDark Magician 3 cardDark Magician
            Dark Magician
            DARK 7
            Dark Magician
            • ATK:

            • 2500

            • DEF:

            • 2100


            ''The ultimate wizard in terms of attack and defense.''


            1 cardGaia The Fierce Knight 1 cardGaia The Fierce Knight
            Gaia The Fierce Knight
            EARTH 7
            Gaia The Fierce Knight
            • ATK:

            • 2300

            • DEF:

            • 2100


            ''A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.''


            3 cardGiant Soldier of Stone 3 cardGiant Soldier of Stone
            Giant Soldier of Stone
            EARTH 3
            Giant Soldier of Stone
            • ATK:

            • 1300

            • DEF:

            • 2000


            A giant warrior made of stone. A punch from this creature has earth-shaking results.


            3 cardSkull Red Bird 3 cardSkull Red Bird
            Skull Red Bird
            WIND 4
            Skull Red Bird
            • ATK:

            • 1550

            • DEF:

            • 1200


            This monster swoops down and attacks with a rain of knives stored in its wings.


            1 cardTri-Horned Dragon 1 cardTri-Horned Dragon
            Tri-Horned Dragon
            DARK 8
            Tri-Horned Dragon
            • ATK:

            • 2850

            • DEF:

            • 2350


            An unworthy dragon with three sharp horns sprouting from its head.


            3 cardUraby 3 cardUraby
            Uraby
            EARTH 4
            Uraby
            • ATK:

            • 1500

            • DEF:

            • 800


            Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.


            3 cardDark Hole
            3 cardDark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              3 cardFinal Flame 3 cardFinal Flame
              Final Flame
              Spell Normal
              Final Flame

                Inflict 600 points of damage to your opponent's Life Points.


                3 cardFissure 3 cardFissure
                Fissure
                Spell Normal
                Fissure

                  Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


                  2 cardGoblin's Secret Remedy 2 cardGoblin's Secret Remedy
                  Goblin's Secret Remedy
                  Spell Normal
                  Goblin's Secret Remedy

                    Increase your Life Points by 600 points.


                    3 cardMonster Reborn
                    3 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      3 cardPot of Greed
                      3 cardPot of Greed
                      Pot of Greed
                      Spell Normal
                      Pot of Greed

                        Draw 2 cards.




                        Tag(s):

                        3 cardRaigeki
                        3 cardRaigeki
                        Raigeki
                        Spell Normal
                        Raigeki

                          Destroy all monsters your opponent controls.




                          Tag(s):

                          3 cardStop Defense 3 cardStop Defense
                          Stop Defense
                          Spell Normal
                          Stop Defense

                            Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position.


                            3 cardSwords of Revealing Light
                            3 cardSwords of Revealing Light
                            Swords of Revealing Light
                            Spell Normal
                            Swords of Revealing Light

                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                              3 cardTrap Hole 3 cardTrap Hole
                              Trap Hole
                              Trap Normal
                              Trap Hole

                                When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                3 cardDarkfire Dragon 3 cardDarkfire Dragon
                                Darkfire Dragon
                                DARK 4
                                Darkfire Dragon
                                • ATK:

                                • 1500

                                • DEF:

                                • 1250


                                "Firegrass" + "Petit Dragon"


                                3 cardFlame Swordsman 3 cardFlame Swordsman
                                Flame Swordsman
                                FIRE 5
                                Flame Swordsman
                                • ATK:

                                • 1800

                                • DEF:

                                • 1600


                                "Flame Manipulator" + "Masaki the Legendary Swordsman"


                                3 cardFlower Wolf 3 cardFlower Wolf
                                Flower Wolf
                                EARTH 5
                                Flower Wolf
                                • ATK:

                                • 1800

                                • DEF:

                                • 1400


                                "Silver Fang" + "Darkworld Thorns"


                                3 cardGaia the Dragon Champion 3 cardGaia the Dragon Champion
                                Gaia the Dragon Champion
                                WIND 7
                                Gaia the Dragon Champion
                                • ATK:

                                • 2600

                                • DEF:

                                • 2100


                                "Gaia The Fierce Knight" + "Curse of Dragon"


                                3 cardMetal Dragon 3 cardMetal Dragon
                                Metal Dragon
                                WIND 6
                                Metal Dragon
                                • ATK:

                                • 1850

                                • DEF:

                                • 1700


                                "Steel Ogre Grotto #1" + "Lesser Dragon"


                                tcg
                                Trap Hole
                                5







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