Mask Deck Breakdown

Main: 55 Extra: 15

1 cardCardcar D 1 cardCardcar D
Cardcar D
EARTH 2
Cardcar D
  • ATK:

  • 800

  • DEF:

  • 400


Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.


1 cardExodia the Forbidden One
1 cardExodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


1 cardMystic Tomato 1 cardMystic Tomato
Mystic Tomato
DARK 4
Mystic Tomato
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


1 cardSlifer the Sky Dragon 1 cardSlifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


1 cardUFO Turtle 1 cardUFO Turtle
UFO Turtle
FIRE 4
UFO Turtle
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.


1 cardWitch of the Black Forest
1 cardWitch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


2 cardMagician of Faith 2 cardMagician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.


2 cardMask of Darkness 2 cardMask of Darkness
Mask of Darkness
DARK 2
Mask of Darkness
  • ATK:

  • 900

  • DEF:

  • 400


FLIP: Target 1 Trap in your GY; add that target to your hand.


1 cardLeft Arm of the Forbidden One
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardLeft Leg of the Forbidden One
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Arm of the Forbidden One
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Leg of the Forbidden One
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardThousand-Eyes Idol 1 cardThousand-Eyes Idol
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.


1 cardTsukuyomi 1 cardTsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


1 cardYata-Garasu
1 cardYata-Garasu
Yata-Garasu
WIND 2
Yata-Garasu
  • ATK:

  • 200

  • DEF:

  • 100


This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.


1 cardBurial from a Different Dimension 1 cardBurial from a Different Dimension
Burial from a Different Dimension
Spell Quick
Burial from a Different Dimension

    Target up to 3 banished monsters; return them to the GY.


    1 cardChange of Heart
    1 cardChange of Heart
    Change of Heart
    Spell Normal
    Change of Heart

      Target 1 monster your opponent controls; take control of it until the End Phase.


      2 cardDark Factory of Mass Production 2 cardDark Factory of Mass Production
      Dark Factory of Mass Production
      Spell Normal
      Dark Factory of Mass Production

        Target 2 Normal Monsters in your GY; add them to your hand.


        1 cardInfinite Cards 1 cardInfinite Cards
        Infinite Cards
        Spell Continuous
        Infinite Cards

          There is no limit to the number of cards in players' hands.


          3 cardJackpot 7 3 cardJackpot 7
          Jackpot 7
          Spell Normal
          Jackpot 7

            When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to your Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel.


            1 cardLedger of Legerdemain 1 cardLedger of Legerdemain
            Ledger of Legerdemain
            Spell Normal
            Ledger of Legerdemain

              Banish 3 cards from the top of your Deck, face-down. During your 3rd Standby Phase after this card's activation, add all 3 cards to your hand. You can only activate 1 "Ledger of Legerdemain" per turn.


              1 cardMagic Planter 1 cardMagic Planter
              Magic Planter
              Spell Normal
              Magic Planter

                Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.


                1 cardMessenger of Peace 1 cardMessenger of Peace
                Messenger of Peace
                Spell Continuous
                Messenger of Peace

                  Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


                  1 cardMonster Reborn
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    2 cardPot of Duality
                    2 cardPot of Duality
                    Pot of Duality
                    Spell Normal
                    Pot of Duality

                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                      Tag(s):

                      1 cardPot of Extravagance
                      1 cardPot of Extravagance
                      Pot of Extravagance
                      Spell Normal
                      Pot of Extravagance

                        At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                        Tag(s):

                        3 cardScapegoat 3 cardScapegoat
                        Scapegoat
                        Spell Quick
                        Scapegoat

                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                          1 cardShard of Greed 1 cardShard of Greed
                          Shard of Greed
                          Spell Continuous
                          Shard of Greed

                            Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.


                            1 cardSwords of Revealing Light
                            1 cardSwords of Revealing Light
                            Swords of Revealing Light
                            Spell Normal
                            Swords of Revealing Light

                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                              1 cardWonder Wand 1 cardWonder Wand
                              Wonder Wand
                              Spell Equip
                              Wonder Wand

                                Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                  1 cardCompulsory Evacuation Device
                                  1 cardCompulsory Evacuation Device
                                  Compulsory Evacuation Device
                                  Trap Normal
                                  Compulsory Evacuation Device

                                    Target 1 monster on the field; return that target to the hand.


                                    1 cardCrackdown
                                    1 cardCrackdown
                                    Crackdown
                                    Trap Continuous
                                    Crackdown

                                      Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                                      Tag(s):

                                      1 cardDimensional Prison 1 cardDimensional Prison
                                      Dimensional Prison
                                      Trap Normal
                                      Dimensional Prison

                                        When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                        1 cardJar of Avarice 1 cardJar of Avarice
                                        Jar of Avarice
                                        Trap Normal
                                        Jar of Avarice

                                          Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                          1 cardMamemaki 1 cardMamemaki
                                          Mamemaki
                                          Trap Normal
                                          Mamemaki

                                            Target 1 face-up monster your opponent controls; discard cards equal to that monster's Level, and if you do, draw the same number of cards you discarded, then return that monster to the hand.


                                            1 cardMiniaturize 1 cardMiniaturize
                                            Miniaturize
                                            Trap Continuous
                                            Miniaturize

                                              Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.


                                              1 cardMirror Force
                                              1 cardMirror Force
                                              Mirror Force
                                              Trap Normal
                                              Mirror Force

                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                1 cardPresent Card 1 cardPresent Card
                                                Present Card
                                                Trap Normal
                                                Present Card

                                                  Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


                                                  1 cardReckless Greed
                                                  1 cardReckless Greed
                                                  Reckless Greed
                                                  Trap Normal
                                                  Reckless Greed

                                                    Draw 2 cards and skip your next 2 Draw Phases.


                                                    1 cardRising Energy 1 cardRising Energy
                                                    Rising Energy
                                                    Trap Normal
                                                    Rising Energy

                                                      Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.


                                                      1 cardSecret Barrel 1 cardSecret Barrel
                                                      Secret Barrel
                                                      Trap Normal
                                                      Secret Barrel

                                                        Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                                                        1 cardThreatening Roar 1 cardThreatening Roar
                                                        Threatening Roar
                                                        Trap Normal
                                                        Threatening Roar

                                                          Your opponent cannot declare an attack this turn.


                                                          1 cardTime Seal
                                                          1 cardTime Seal
                                                          Time Seal
                                                          Trap Normal
                                                          Time Seal

                                                            Skip the Draw Phase of your opponent's next turn.


                                                            1 cardTorrential Tribute
                                                            1 cardTorrential Tribute
                                                            Torrential Tribute
                                                            Trap Normal
                                                            Torrential Tribute

                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                              1 cardWaboku 1 cardWaboku
                                                              Waboku
                                                              Trap Normal
                                                              Waboku

                                                                You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                                                2 cardBlack Luster Soldier - Soldier of Chaos 2 cardBlack Luster Soldier - Soldier of Chaos
                                                                Black Luster Soldier - Soldier of Chaos
                                                                EARTH
                                                                Black Luster Soldier - Soldier of Chaos
                                                                • ATK:

                                                                • 3000

                                                                • LINK-3

                                                                Link Arrow:

                                                                Top

                                                                Bottom-Left

                                                                Bottom-Right


                                                                3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                                1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                                                Knightmare Phoenix
                                                                FIRE
                                                                Knightmare Phoenix
                                                                • ATK:

                                                                • 1900

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Right


                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                                                Knightmare Unicorn
                                                                DARK
                                                                Knightmare Unicorn
                                                                • ATK:

                                                                • 2200

                                                                • LINK-3

                                                                Link Arrow:

                                                                Left

                                                                Right

                                                                Bottom


                                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                3 cardLinkuriboh
                                                                3 cardLinkuriboh
                                                                Linkuriboh
                                                                DARK
                                                                Linkuriboh
                                                                • ATK:

                                                                • 300

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom


                                                                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                3 cardRelinquished Anima 3 cardRelinquished Anima
                                                                Relinquished Anima
                                                                DARK
                                                                Relinquished Anima
                                                                • ATK:

                                                                • 0

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top


                                                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                2 cardSaryuja Skull Dread 2 cardSaryuja Skull Dread
                                                                Saryuja Skull Dread
                                                                EARTH
                                                                Saryuja Skull Dread
                                                                • ATK:

                                                                • 2800

                                                                • LINK-4

                                                                Link Arrow:

                                                                Top

                                                                Bottom-Left

                                                                Bottom

                                                                Bottom-Right


                                                                2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                                3 cardDark Rebellion Xyz Dragon 3 cardDark Rebellion Xyz Dragon
                                                                Dark Rebellion Xyz Dragon
                                                                DARK
                                                                Dark Rebellion Xyz Dragon
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.



                                                                MASK Decks in TCG








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