Frog Deck Breakdown

Cards Usage Statistic

Main Deck

Acorno
Acorno
Acorno
EARTH 1
Acorno
  • ATK:

  • 200

  • DEF:

  • 400


During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.

Big One Warrior
Big One Warrior
Big One Warrior
LIGHT 1
Big One Warrior
  • ATK:

  • 100

  • DEF:

  • 600


During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.

Consecrated Light
Consecrated Light
Consecrated Light
LIGHT 1
Consecrated Light
  • ATK:

  • 0

  • DEF:

  • 0


Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.

Golden Ladybug
Golden Ladybug
Golden Ladybug
LIGHT 1
Golden Ladybug
  • ATK:

  • 0

  • DEF:

  • 0


During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.

Guiding Light
Guiding Light
Guiding Light
LIGHT 1
Guiding Light
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your GY; Special Summon that target.

Motivating Captain
Motivating Captain
Motivating Captain
EARTH 1
Motivating Captain
  • ATK:

  • 400

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated.

Pinecono
Pinecono
Pinecono
EARTH 1
Pinecono
  • ATK:

  • 400

  • DEF:

  • 200


If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.

Treeborn Frog
Treeborn Frog
Treeborn Frog
WATER 1
Treeborn Frog
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.

Crystal Seer
Crystal Seer
Crystal Seer
WATER 1
Crystal Seer
  • ATK:

  • 100

  • DEF:

  • 100


FLIP: Excavate the top 2 cards of your Deck, then add 1 of them to your hand, then place the other on the bottom of your Deck.

Axe of Fools
Axe of Fools
Axe of Fools
Spell Equip
Axe of Fools

    The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.

    Book of Eclipse
    Book of Eclipse
    Book of Eclipse
    Spell Quick
    Book of Eclipse

      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

      Cup of Ace
      Cup of Ace
      Cup of Ace
      Spell Normal
      Cup of Ace

        Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.

        One Day of Peace
        One Day of Peace
        One Day of Peace
        Spell Normal
        One Day of Peace

          Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

          Where Arf Thou?
          Where Arf Thou?
          Where Arf Thou?
          Spell Normal
          Where Arf Thou?

            If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.

            Good Goblin Housekeeping
            Good Goblin Housekeeping
            Good Goblin Housekeeping
            Trap Normal
            Good Goblin Housekeeping

              Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.

              Present Card
              Present Card
              Present Card
              Trap Normal
              Present Card

                Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.

                Waboku
                Waboku
                Waboku
                Trap Normal
                Waboku

                  You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.

                  Extra Deck

                  Number 39: Utopia Roots
                  Number 39: Utopia Roots
                  Number 39: Utopia Roots
                  LIGHT
                  Number 39: Utopia Roots
                  • ATK:

                  • 500

                  • DEF:

                  • 100


                  2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.

                  Number 54: Lion Heart
                  Number 54: Lion Heart
                  Number 54: Lion Heart
                  EARTH
                  Number 54: Lion Heart
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle.

                  Number 83: Galaxy Queen
                  Number 83: Galaxy Queen
                  Number 83: Galaxy Queen
                  DARK
                  Number 83: Galaxy Queen
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.

                  Slacker Magician
                  Slacker Magician
                  Slacker Magician
                  LIGHT
                  Slacker Magician
                  • ATK:

                  • 200

                  • DEF:

                  • 2100


                  2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.

                  Main: 41 Extra: 10

                  3 cardAcorno 3 cardAcorno
                  Acorno
                  EARTH 1
                  Acorno
                  • ATK:

                  • 200

                  • DEF:

                  • 400


                  During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.


                  2 cardBig One Warrior 2 cardBig One Warrior
                  Big One Warrior
                  LIGHT 1
                  Big One Warrior
                  • ATK:

                  • 100

                  • DEF:

                  • 600


                  During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.


                  3 cardConsecrated Light 3 cardConsecrated Light
                  Consecrated Light
                  LIGHT 1
                  Consecrated Light
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.


                  1 cardGolden Ladybug 1 cardGolden Ladybug
                  Golden Ladybug
                  LIGHT 1
                  Golden Ladybug
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP.


                  3 cardGuiding Light 3 cardGuiding Light
                  Guiding Light
                  LIGHT 1
                  Guiding Light
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your GY; Special Summon that target.


                  2 cardMotivating Captain 2 cardMotivating Captain
                  Motivating Captain
                  EARTH 1
                  Motivating Captain
                  • ATK:

                  • 400

                  • DEF:

                  • 1200


                  When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated.


                  3 cardPinecono 3 cardPinecono
                  Pinecono
                  EARTH 1
                  Pinecono
                  • ATK:

                  • 400

                  • DEF:

                  • 200


                  If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.


                  3 cardTreeborn Frog 3 cardTreeborn Frog
                  Treeborn Frog
                  WATER 1
                  Treeborn Frog
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.


                  1 cardCrystal Seer 1 cardCrystal Seer
                  Crystal Seer
                  WATER 1
                  Crystal Seer
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  FLIP: Excavate the top 2 cards of your Deck, then add 1 of them to your hand, then place the other on the bottom of your Deck.


                  3 cardAxe of Fools 3 cardAxe of Fools
                  Axe of Fools
                  Spell Equip
                  Axe of Fools

                    The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.


                    3 cardBook of Eclipse 3 cardBook of Eclipse
                    Book of Eclipse
                    Spell Quick
                    Book of Eclipse

                      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                      2 cardCup of Ace
                      2 cardCup of Ace
                      Cup of Ace
                      Spell Normal
                      Cup of Ace

                        Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


                        1 cardOne Day of Peace
                        1 cardOne Day of Peace
                        One Day of Peace
                        Spell Normal
                        One Day of Peace

                          Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                          2 cardWhere Arf Thou? 2 cardWhere Arf Thou?
                          Where Arf Thou?
                          Spell Normal
                          Where Arf Thou?

                            If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.


                            3 cardGood Goblin Housekeeping
                            3 cardGood Goblin Housekeeping
                            Good Goblin Housekeeping
                            Trap Normal
                            Good Goblin Housekeeping

                              Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.


                              3 cardPresent Card 3 cardPresent Card
                              Present Card
                              Trap Normal
                              Present Card

                                Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


                                3 cardWaboku 3 cardWaboku
                                Waboku
                                Trap Normal
                                Waboku

                                  You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                  3 cardNumber 39: Utopia Roots 3 cardNumber 39: Utopia Roots
                                  Number 39: Utopia Roots
                                  LIGHT
                                  Number 39: Utopia Roots
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 100


                                  2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.


                                  3 cardNumber 54: Lion Heart 3 cardNumber 54: Lion Heart
                                  Number 54: Lion Heart
                                  EARTH
                                  Number 54: Lion Heart
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 100


                                  3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle.


                                  1 cardNumber 83: Galaxy Queen 1 cardNumber 83: Galaxy Queen
                                  Number 83: Galaxy Queen
                                  DARK
                                  Number 83: Galaxy Queen
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 500


                                  3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                                  3 cardSlacker Magician 3 cardSlacker Magician
                                  Slacker Magician
                                  LIGHT
                                  Slacker Magician
                                  • ATK:

                                  • 200

                                  • DEF:

                                  • 2100


                                  2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.


                                  tcg
                                  Frog
                                  5







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