Artifact Deck Breakdown

Cards Usage Statistic

Main Deck

Artifact Beagalltach
Artifact Beagalltach
Artifact Beagalltach
LIGHT 5
Artifact Beagalltach
  • ATK:

  • 1400

  • DEF:

  • 2100


You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn.

Artifact Ignition
Artifact Ignition
Artifact Ignition
Spell Quick
Artifact Ignition

    Target 1 Spell/Trap Card on the field; destroy that target, and if you do, Set 1 "Artifact" monster directly from your Deck to your Spell & Trap Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an "Artifact" monster in your Main Deck to activate this card.)

    Artifact Sanctum
    Artifact Sanctum
    Artifact Sanctum
    Trap Normal
    Artifact Sanctum

      Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.

      Extra Deck

      Artifact Durendal
      Artifact Durendal
      Artifact Durendal
      LIGHT
      Artifact Durendal
      • ATK:

      • 2400

      • DEF:

      • 2100


      2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.

      Main: 42 Extra: 5

      2 cardArtifact Achilleshield 2 cardArtifact Achilleshield
      Artifact Achilleshield
      LIGHT 5
      Artifact Achilleshield
      • ATK:

      • 1500

      • DEF:

      • 2200


      You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot target "Artifact" monsters you control for attacks for the rest of this turn.


      2 cardArtifact Aegis 2 cardArtifact Aegis
      Artifact Aegis
      LIGHT 5
      Artifact Aegis
      • ATK:

      • 1200

      • DEF:

      • 2500


      You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: "Artifact" monsters you control cannot be targeted or destroyed by your opponent's card effects until the end of this turn.


      2 cardArtifact Beagalltach 2 cardArtifact Beagalltach
      Artifact Beagalltach
      LIGHT 5
      Artifact Beagalltach
      • ATK:

      • 1400

      • DEF:

      • 2100


      You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn.


      2 cardArtifact Caduceus 2 cardArtifact Caduceus
      Artifact Caduceus
      LIGHT 5
      Artifact Caduceus
      • ATK:

      • 1600

      • DEF:

      • 2400


      You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You must control this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus".


      2 cardArtifact Chakram 2 cardArtifact Chakram
      Artifact Chakram
      LIGHT 5
      Artifact Chakram
      • ATK:

      • 1900

      • DEF:

      • 2000


      You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.


      2 cardArtifact Labrys 2 cardArtifact Labrys
      Artifact Labrys
      LIGHT 5
      Artifact Labrys
      • ATK:

      • 2300

      • DEF:

      • 1000


      You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. When an "Artifact" card(s) is destroyed and sent to your Graveyard (except during the Damage Step): You can Special Summon this card from your hand.


      2 cardArtifact Mjollnir
      2 cardArtifact Mjollnir
      Artifact Mjollnir
      LIGHT 5
      Artifact Mjollnir
      • ATK:

      • 1300

      • DEF:

      • 1800


      You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Target 1 "Artifact" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters until the end of the next turn, except "Artifact" monsters. You can only use this effect of "Artifact Mjollnir" once per turn.


      2 cardGoddess of Sweet Revenge 2 cardGoddess of Sweet Revenge
      Goddess of Sweet Revenge
      LIGHT 6
      Goddess of Sweet Revenge
      • ATK:

      • 1800

      • DEF:

      • 2000


      While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck.


      3 cardLord of the Heavenly Prison 3 cardLord of the Heavenly Prison
      Lord of the Heavenly Prison
      DARK 10
      Lord of the Heavenly Prison
      • ATK:

      • 3000

      • DEF:

      • 3000


      During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


      2 cardZeradias, Herald of Heaven 2 cardZeradias, Herald of Heaven
      Zeradias, Herald of Heaven
      LIGHT 4
      Zeradias, Herald of Heaven
      • ATK:

      • 2100

      • DEF:

      • 800


      You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.


      3 cardArtifact Ignition 3 cardArtifact Ignition
      Artifact Ignition
      Spell Quick
      Artifact Ignition

        Target 1 Spell/Trap Card on the field; destroy that target, and if you do, Set 1 "Artifact" monster directly from your Deck to your Spell & Trap Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an "Artifact" monster in your Main Deck to activate this card.)


        3 cardArtifacts Unleashed 3 cardArtifacts Unleashed
        Artifacts Unleashed
        Spell Quick
        Artifacts Unleashed

          Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, also for the rest of this turn after this card resolves, monsters you control cannot attack, except "Artifact" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster from your hand; draw 1 card.


          3 cardThe Sanctuary in the Sky 3 cardThe Sanctuary in the Sky
          The Sanctuary in the Sky
          Spell Field
          The Sanctuary in the Sky

            Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.


            3 cardArtifact Sanctum 3 cardArtifact Sanctum
            Artifact Sanctum
            Trap Normal
            Artifact Sanctum

              Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.


              3 cardGood Goblin Housekeeping
              3 cardGood Goblin Housekeeping
              Good Goblin Housekeeping
              Trap Normal
              Good Goblin Housekeeping

                Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.


                3 cardLight of Judgment
                3 cardLight of Judgment
                Light of Judgment
                Trap Normal
                Light of Judgment

                  If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects. ● Look at your opponent's hand and discard 1 card from their hand. ● Send 1 card your opponent controls to the GY.


                  3 cardWaboku 3 cardWaboku
                  Waboku
                  Trap Normal
                  Waboku

                    You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                    2 cardArtifact Dagda 2 cardArtifact Dagda
                    Artifact Dagda
                    LIGHT
                    Artifact Dagda
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters with different names When an effect of another card on the field is activated (Quick Effect): You can Set 1 "Artifact" monster from your hand or Deck to your Spell & Trap Zone as a Spell, but destroy it during your opponent's next End Phase. During your opponent's turn, if this Link Summoned card is destroyed: You can Special Summon 1 "Artifact" monster from your GY in Defense Position. You can only use each effect of "Artifact Dagda" once per turn.


                    3 cardArtifact Durendal 3 cardArtifact Durendal
                    Artifact Durendal
                    LIGHT
                    Artifact Durendal
                    • ATK:

                    • 2400

                    • DEF:

                    • 2100


                    2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.


                    tcg
                    Artifact
                    5







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