Newly updated 
A few new decks


Hero Rush Rising
YGO Mod (20517634)
Hero Rush Rising
Main: 37














Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.













Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.













Rising HERO Argent
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.













Elemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

Galactica Fusion Draw
YGO Mod (20517634)
Galactica Fusion Draw
Main: 38 Extra: 2














Transam Lika
ATK:
1000
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up LIGHT Attribute Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if you have "Transam Linac" face-up on your field, you can change the battle position of 1 face-up monster on your opponent's field.













Eternal Galactica Oblivion
ATK:
3500
DEF:
2500
"Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.













Extra Plorer
ATK:
2300
DEF:
2200
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if you have 5 or more Galaxy Type monsters in your Graveyard, you can add 1 Galaxy Type Normal Monster and/or 1 "Fusion" from your Graveyard to your hand.













Galactiara Eve
ATK:
0
DEF:
0
[REQUIREMENT] If you have no other monsters on your field, send 1 Galaxy Type monster with 1600 or more ATK from your hand to the Graveyard. [EFFECT] Send this card from your field to the Graveyard and draw 1 card. Then, if you have 3 or less monsters in your Graveyard, draw 1 card.













Galactiara FUSE Eve
ATK:
2400
DEF:
1600
"Galactiara Eve" + 1 LIGHT Attribute Galaxy Type monster [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of the Deck. [EFFECT] Draw 1 card. Then, you can Special Summon 1 Galaxy Type Normal Monster from your Graveyard face-up to your field.













Star Traleo
ATK:
300
DEF:
1300
[REQUIREMENT] You have no other monsters on your field during the turn you Normal Summoned this card. [EFFECT] Excavate the top 3 cards of your Deck. Send all excavated Galaxy Type monsters to the Graveyard. Place the remaining cards on the bottom of your Deck in any order.













Meteor Charge
[REQUIREMENT] None [EFFECT] Choose 1 face-up Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, you can change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).













Excutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.













Executie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.

Jointech Stampede
YGO Mod (20517634)
Jointech Stampede
Main: 37














Steel Soldier Gale Vainari
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.













Ancient Gear Golem
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).













CAN:D LIVE
ATK:
2800
DEF:
2400
"CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.













Jointech Leo
ATK:
1400
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.













Jointech Raptor
ATK:
800
DEF:
1200
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.













Jointech Stegosilos
ATK:
2500
DEF:
1500
[REQUIREMENT] Send up to 3 EARTH Attribute Machine Type monsters from your hand to the Graveyard. [EFFECT] Destroy face-up monsters with 1600 or less DEF on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

Cybernetic Combat Customization
YGO Mod (20517634)
Cybernetic Combat Customization
Main: 38














Steel Soldier Gale Vainari
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.













Ancient Gear Golem
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).













Cyber End Dragon
ATK:
4000
DEF:
2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).













Cyber Processor
ATK:
1500
DEF:
1600
If you have a face-up Machine Type monster on your field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] Send 1 other card from your field to the Graveyard. [EFFECT] This card's name becomes "Cyber Dragon" this turn. Then, you can Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.













Cyber Rush Dragon
ATK:
2800
DEF:
2100
"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.













Cyber Search Dragon
ATK:
2400
DEF:
1600
You can Tribute Summon this card in Attack Position by Tributing 1 face-up "Cyber Dragon". [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned, place 1 card from your hand on top of the Deck. [EFFECT] Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.













Excutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.













Executie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.

Hero Rush Rising
YGO Mod (20517634)
Hero Rush Rising
Main: 37














Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.













Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.













Rising HERO Argent
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.













Elemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

Death Doom Requiem
YGO Mod (20517634)
Death Doom Requiem
Main: 38 Extra: 1














Kheiron the Star Knight
ATK:
2300
DEF:
1800
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] Choose 1 face-up Level 5 or higher Fiend Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).













Hyperstrike Dragon Dragiastar F
ATK:
3000
DEF:
2000
"Multistrike Dragon Dragias" + "The Dragon" [REQUIREMENT] If all monsters in your Graveyard are High Dragon and/or Dragon Type monsters, send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This turn, this card gains 900 ATK, and it can make up to 2 attacks on monsters. ● This turn, this card can attack twice, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).













Metarion Ashurastar
ATK:
2800
DEF:
2500
"Imaginary Actor" + "Sword Dancer" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● Destroy 1 face-down card on your opponent's field. ● 1 face-up Cyborg Type monster on your field gains ATK equal to [the total ATK of all face-up Warrior Type monsters on your opponent's field] until the end of this turn.













Metarion Herculestar
ATK:
2800
DEF:
2500
"Imaginary Actor" + "Magic Juggler" [REQUIREMENT] Place 1 card from your Graveyard on the bottom of the Deck. [Multi-Choice Effect] ● Shuffle up to 3 monsters from your opponent's Graveyard into the Deck. ● Shuffle up to 2 face-up Spellcaster Type monsters from your opponent's field into the Deck.













Royal Rebel's Doom Metal
ATK:
2500
DEF:
2000
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Destroy all face-up monsters on your opponent's field, then inflict damage to your opponent equal to [the total original Levels of the monsters destroyed by this effect] x 100.













Royal Rebel's Heavy Metal
ATK:
2500
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Choose 1 face-up Level 8 or lower monster with the lowest Level on your opponent's field, and this card gains ATK equal to [that monster's ATK] until the end of this turn. Destroy that monster.













Royal Rebel's Phaser
ATK:
100
DEF:
0
[REQUIREMENT] If you have a face-up Level 7 or higher Fiend Type monster on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher Fiend Type monster from your Graveyard to your field in face-up Defense Position.













Voidvelg Apocalypse
ATK:
2500
DEF:
2000
"Voidvelg Pale Rider" + "Dark Prophet" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, this card gains 1000 ATK and cannot be destroyed by card effects. Then, if you activated this effect during your Main Phase this card was Special Summoned, you can add 1 "Dark Hole" from your Graveyard to your hand.













Voidvelg Protostar
ATK:
2400
DEF:
2800
"Voidvelg Globule" + "Dark Prophet" [REQUIREMENT] None [EFFECT] Add 1 Level 4 or lower Galaxy Type monster from your Graveyard to your hand. Then, if you have "Dark Hole" in your Graveyard, you can Special Summon 1 Level 8 monster from your Graveyard face-up to your field.













Voidvelg Theogonia
ATK:
3000
DEF:
3000
"Voidvelg Chrysaor" + "Dark Prophet" [REQUIREMENT] During your Main Phase this card was Special Summoned. [EFFECT] Special Summon 1 Level 8 Galaxy Type monster from your Graveyard face-up to your field. The monster Special Summoned by this effect cannot be destroyed by card effects until the end of your opponent's next turn.













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.













Voidvelgr Theogonia
ATK:
3000
DEF:
3000
"Voidvelgr Chrysaor" + "Dark Prophet" [REQUIREMENT] During your Main Phase this card was Special Summoned. [EFFECT] Special Summon 1 Level 8 Galaxy Type monster from your Graveyard face-up to your field. The monster Special Summoned by this effect cannot be destroyed by card effects until the end of your opponent's next turn.