Arise Dragons is a deck that is sometimes a bit brick, but it is a deck that can mix other Type monsters, not just Dragon, so in the future this deck will probably be even stronger if more are released. support
Instructions for Playing Arise Dragons
SKILL
Ancient Forces (Skill Card) (100% )
Ancient Forces (Skill Card)
ATK:
0
DEF:
0
This Skill can be used if the only monsters with 1400 or more ATK in your Deck are Dragon Type. [REQUIREMENT] None [EFFECT] 1 face-up Level 6 FIRE or WATER Attribute Dragon Type Effect Monster on your field gains 1000 ATK until the end of this turn. Then, you can send 1 Level 6 WATER or FIRE Attribute Dragon Type monster from your Deck to your Graveyard.
This skill can be used if the only monster with an ATK of 1400 or higher in your Deck is a Dragon-Type.
CORE
Ancient Arise Dragon (x2-3)
Ancient Arise Dragon
ATK:
2400
DEF:
1600
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 600 ATK until the end of this turn. If you have "Clear Ice Dragon" and "Burning Blaze Dragon" in your Graveyard, you can also shuffle both into the Deck. If you do, you can destroy 1 face-up monster with 1500 or less DEF on your opponent's field.
[REQUIRED] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains 600 ATK until the end of this turn. If you have "Clear Ice Dragon" and "Burning Blaze Dragon" in your Graveyard, you can also shuffle them both into your Deck. If you do so, you can destroy 1 face-up monster with 1500 DEF or less on your opponent's field.
Burning Blaze Dragon (x2-3)
[REQUIRED] Set 1 Level 5 or lower dragon monster from your Graveyard to the end of your Deck.
[EFFECT] Destroy a face-up Lip Spell Card on your opponent's side of the field.
Clear Ice Dragon (x2-3)
[REQUIRED] Set 1 Level 5 or lower dragon monster from your Graveyard to the end of your Deck.
[EFFECT] Shuffle up to 2 monsters from your opponent's Graveyard into their Deck.
Phoenix Dragon and Multistrike Dragon Dragias (Big Bad Bosses and return lords)
Dragias x1-2: is a very strong boss, capable of ending a match and causing extremely intense damage.
LaMoon the Party Princess, Grace Princess Kana and Seahorse Carrier (Hippocampus)
With just 1 normal summon of pink seahorse, you pick up 1 monster from the grave and re-summon that monster so you will have 2 sacrifice materials.
Dragorite (x3)
Get body ATK 1500 and be a low level monster so you can sacrifice it to other higher monsters as well as deal a large amount of damage to the enemy if the field is empty after a fight.
Staple
Speedy Performer (x0-3)
Ability to increase ATK to make it easier to punch or OTK, avoid The Barrier and mill for top decks to use Arise Dragon more easily
Ghost Cyclone (x0-3)
has the ability to shoot spells/traps and can draw 1, which is a very good card but quite expensive and not necessary because except for Widespread Ruin , all other traps can be avoided if you are careful.
Widespread Ruin (x1)
is a very strong trap card at the present time, capable of destroying monsters in the battle phase, but because the game does not have a main phase 2, opp can only sadly end the turn without being able to "suppress the goods".
Monster Reincarnation (x1)
Greatly increases the deck's recovery ability, because the skill of throwing a monster straight can be buffed by 1000 ATK, so this is a very good card for poking, even OTK after picking up the boss.