Thanks to the skill sucking (obviously) as well as the new support, Gaia is now at the top of the food chain with stability, armor penetration, direct punches, spell/trap damage, and a big body.

Gaia: Rush! Game Guide
Skill
Chivalrous Celerity (Skill Card) (100%)









Chivalrous Celerity (Skill Card)
ATK:
0
DEF:
0
[REQUIREMENT] Can be activated if all of the monsters with 1600 or more ATK in your constructed Deck are monsters with 2300 ATK and 2100 DEF and/or Level 5 or lower Dragon Type Normal Monsters. [EFFECT] Send 1 Normal Monster from your Deck to your Graveyard and make 1 face-up Level 5 or higher monster on your field gain 600 ATK until the end of this turn. Then, you can add 1 Normal Monster and/or 1 "Polymerization" from your Deck and/or Graveyard to your hand. (Once per Duel.)
absolute dirty buff
CORE
Veteran Gaia the Fierce Knight (x3)











Veteran Gaia the Fierce Knight
ATK:
2300
DEF:
2100
You can Tribute Summon this card in Attack Position by Tributing 1 face-up Level 5 or higher monster. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card's name becomes "Gaia The Fierce Knight" this turn. Then, you can Fusion Summon by shuffling this card from your field and 1 monster from your field or Graveyard into the owner's Deck as material.
Can be Tribute Summoned by Tributing only 1 Level 5 or higher monster ( Curse of Dragon or Gaia )
Gaia The Fierce Knight (x1-3)
bottom of society, i only bring x1
Swift Gaia the Fierce Knight (x0-1)
The ability to pull straight onto the field if this is the only card in hand is very strong, especially with infinite normal summons like Rush Duel
Gaia the Battle Ruler (x1 (due to limit))











Gaia the Battle Ruler
ATK:
2600
DEF:
2100
"Gaia The Fierce Knight" + "Curse of Dragon" [REQUIREMENT] During your Main Phase this card was Special Summoned, shuffle 1 non-Magical Knight Type monster from your Graveyard into the Deck. [Multi-Choice Effect] ● This turn, this card can attack directly. ● Destroy 1 Spell/Trap Card on your opponent's field.
Super card with 2 extremely powerful effects at the moment, which are spell/trap shooting and punching the base point, skill can buff up to 3200 ATK
Swift Gaia the Dragon Champion (x1-3)











Swift Gaia the Dragon Champion
ATK:
2600
DEF:
2100
1 Warrior Type monster with 2100 DEF + "Curse of Dragon" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Then, if you have no cards in your hand, you can draw 1 card.
Can be on the field without using Gaia The Fierce Knight exactly, just need 1 Warrior 2100 DEF as fusion bait
Staple
Imaginary Actor











Imaginary Reactor
ATK:
500
DEF:
500
[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.











Metarion Ashurastar
ATK:
2800
DEF:
2500
"Imaginary Actor" + "Sword Dancer" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● Destroy 1 face-down card on your opponent's field. ● 1 face-up Cyborg Type monster on your field gains ATK equal to [the total ATK of all face-up Warrior Type monsters on your opponent's field] until the end of this turn.











Metarion Vritrastar
ATK:
2800
DEF:
2500
"Imaginary Actor" + "Serpainter" [REQUIREMENT] None [Multi-Choice Effect] ● Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. ● Destroy face-up Dragon Type monsters on your opponent's field, up to [the number of face-up Cyborg Type monsters on your field].
Because the deck is quite thin and not locked, you can play these guys (and many others) to increase the strength of the deck. These guys tend to be able to handle bodies on the field from face-down to face-up cards, so they are also very good for hire.
Rising Light Angel Esser and Rising Light Angel Essel (x2-3)











Rising Light Angel Esser
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.











Rising Light Angel Essel
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
super mercenary, on turn 2, he both mills the grave and drags the body onto the field for sacrifice, sometimes he drags the boss onto the field, super stonks
Star Restart (x0-3)
Pull back Normal monsters from the grave and add Fusion from the grave to your hand. Imaginary Actors are all normal monsters so this card is very good. If you play pure Gaia, you don't need this card.
Dragorite (bro normal monster with 1500 ATK or DEF)
If you are poor, put 30 cards in your deck :/
Monster Calling (x0-3)
cool but sometimes brick, but now Gaia mixes other decks so there is no slot for this card
Change Slime - Dragon Champion Mode (x0-3)
Fusion with materials from hand or field, after fusion is finished, there is a 1100 ATK corpse on the field, very easy to exploit to eat a lot of face damage
Talismanic Seal Array (x0-3)
Just restock and deal with high level bodies, like Fusion Level 9 or Maximum
Rhythmical Performer (x0-3)
If you are poor, you can bring this card. If you are lucky, you can draw 1 to deal with 1 spell/trap the enemy. If not, then forget it.