Voidvelg Gameplay Guide

Voidvelg Gameplay Guide

Thanks to skill sucking, we have a deck that can recover goods well and penetrate defenses very annoyingly.


Fighting style: Overwhelm the enemy with your bosses, bosses with great attack. In which Requiem buffs extremely large attack and Elysium will face down enemy monsters and not be destroyed by traps.

Deck has the ability to continuously restore goods as well as pull bosses straight from hand to field, while also providing additional armor penetration, helping you put constant pressure on your opponent.

Sections covered in this guide:




Skill

 

Void Destruction (Skill Card) (100%)

 Rarity
UR Rarity
Void Destruction (Skill Card)
 Rarity
UR Rarity
Void Destruction (Skill Card)
Void Destruction (Skill Card)
Void Destruction (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


[REQUIREMENT] Can be activated from turn 2 onward, if all of the monsters in your constructed Deck are DARK Attribute Galaxy Type monsters. [EFFECT] Choose 1 Attack Position Normal Monster on your field. This turn, that monster inflicts piercing battle damage. Then, send the top 3 cards of your Deck to the Graveyard. If a monster(s) with 1600 or more ATK was sent to the Graveyard by this effect, you can also add 1 of those monsters to your hand.


The deck has too many skills, but the deck you built before only has the DARK Galaxy monster to use the skills.


skill allows 1 Normal monster on the field to penetrate armor then send 3 cards from the top of the deck to the graveyard (for other cards to pick up from the graveyard) and if there is a monster with 1600 ATK or higher sent to the graveyard, you can add 1 monster from the 3 cards sent to the graveyard to your hand


skill has armor penetration and +1 body you need from grave, if there is no effect or anything it is still 1 body for sacrifice



CORE

 

Star Trancer (x3)

 Rarity
SR Rarity
Star Trancer
 Rarity
SR Rarity
Star Trancer
Star Trancer
DARK 6
Star Trancer
  • ATK:

  • 1700

  • DEF:

  • 1200


[REQUIREMENT] Send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Galaxy Type monster from your hand face-up to your field. Then, if you Special Summoned a Level 8 monster by this effect, this turn, it gains 400 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


can be picked up by skill


This is an important card of the deck, just send this card from the field to the grave, you can jump any Galaxy from your hand, if the monster jumped is a Level 8 monster, that monster will have an additional armor penetration effect.

Thanks to this card, the deck becomes more overwhelming thanks to armor penetration because the bosses in the deck only know how to buff attack, so when encountering monsters on the defensive, it doesn't affect the enemy's LP.

Voidvelg Palerider (x3)

 Rarity
 Rarity
Voidvelg Palerider
 Rarity
 Rarity
Voidvelg Palerider
Voidvelg Palerider
DARK 4
Voidvelg Palerider
  • ATK:

  • 1600

  • DEF:

  • 0


An incarnation of the netherworld's sovereign, it claims the souls of the living and carries them to its realm. None may escape its violet edge.


4 star monster 1600 ATK, you are only 1500 ATK better than the rest and can punch through 1500 DEF, the important thing is the skill can pick up this card from the grave

Voidvelg Globule (x3)

 Rarity
 Rarity
Voidvelg Globule
 Rarity
 Rarity
Voidvelg Globule
Voidvelg Globule
DARK 3
Voidvelg Globule
  • ATK:

  • 0

  • DEF:

  • 1300


[REQUIREMENT] Shuffle 3 DARK Attribute Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a DARK Attribute Galaxy Type monster in Attack Position.


both restores the goods (3 DARK Galaxy monsters from the grave to the deck) and considers himself as 2 sacrifices when sacrificing DARK Galaxy monsters in attack position


The later it is, the more you recover cards with 1600 attack or more, then the skill will be easier to mill those cards and you will almost always put important cards in your hand.

Voidvelg Cataphract (x3)

 Rarity
 Rarity
Voidvelg Cataphract
 Rarity
 Rarity
Voidvelg Cataphract
Voidvelg Cataphract
DARK 4
Voidvelg Cataphract
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] You have another face-up DARK Attribute monster on your field during the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. If you sent a monster to the Graveyard by this effect, you can add 1 Level 8 Galaxy Type monster from your Graveyard to your hand.


can pick up your boss (Galaxy Level 8) from the grave to your hand by sending it to the top deck, sending it to a sucking monster, spell/trap is not effective


Globule has the effect of picking up 3 monsters, this helps your deck have an increased chance of throwing monsters to the grave for this card to pick up the boss, but it's just a chance.

Voidvelgr Elysium (x2-3)

 Rarity
 Rarity
Voidvelgr Elysium
 Rarity
 Rarity
Voidvelgr Elysium
Voidvelgr Elysium
DARK 8
Voidvelgr Elysium
  • ATK:

  • 2500

  • DEF:

  • 2000


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Change 1 face-up monster on your opponent's field to face-down Defense Position. This card gains 500 ATK until the end of this turn. Then, if you sent a monster to the Graveyard to meet the requirement, this card cannot be destroyed by your opponent's Trap Card effects this turn.


1 of 2 current bosses of the deck


REQUIREMENT: Send 1 card from hand to graveyard (sent monster will not be destroyed by trap)

has the ability to turn enemy monsters face down (over monsters with high ATK or equipped with magic) and this card gains 500 ATK, then if you send a monster from your hand to the graveyard this card will not be destroyed by traps

can both deal with the enemy boss's body, penetrate armor (thanks to the minions) and not be destroyed by traps, so in the best case, we will have a 3000 ATK armor-piercing monster, afraid that each trap will reduce ATK or block attacks

Voidvelgr Requiem (x3)

 Rarity
 Rarity
Voidvelgr Requiem
 Rarity
 Rarity
Voidvelgr Requiem
Voidvelgr Requiem
DARK 8
Voidvelgr Requiem
  • ATK:

  • 2500

  • DEF:

  • 2000


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of face-up DARK Attribute monsters on your field] x 300 until the end of this turn. Then, if your opponent has a face-up LIGHT Attribute monster on their field, this card gains 600 ATK until the end of this turn.


1 of 2 deck bosses


Send top deck to the graveyard and this card gains ATK equal to the number of DARK monsters on your field (max is 900, this card increases to 3400 ATK) until the end of the turn and if the enemy has a LIGHT monster on the field, it will gain 600 ATK (4000 ATK if maxed)

With a body this big and also being buffed by the brothers to penetrate armor, except for Saturday and Sunday, what can stand it 🐧

Universal Storm (x3)

 Rarity
 Rarity
Universal Storm
 Rarity
 Rarity
Universal Storm
Universal Storm
Spell Normal
Universal Storm

    [REQUIREMENT] You have a face-up Galaxy Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


    Pure spell/trap fire, no additional effects, no cost required



    Staple

     

    Dimension Azarth, Voidvelg Peltast and Shadow Sentinel (x0-3)

     Rarity
     Rarity
    Dimension Azarth
     Rarity
     Rarity
    Dimension Azarth
    Dimension Azarth
    DARK 4
    Dimension Azarth
    • ATK:

    • 1500

    • DEF:

    • 0


    After many years dormant, it has set out once more to devour lifeforms across the cosmos. It invades domain after domain via the interdimensional portals that surround it.


     Rarity
     Rarity
    Voidvelg Peltast
     Rarity
     Rarity
    Voidvelg Peltast
    Voidvelg Peltast
    DARK 1
    Voidvelg Peltast
    • ATK:

    • 0

    • DEF:

    • 1500


    Imbued with energy from a crescent moon, this warrior fends off every attack with a monumental shield. Its inner power awakens with the arrival of the full moon.


     Rarity
    N Rarity
    Shadow Sentinel
     Rarity
    N Rarity
    Shadow Sentinel
    Shadow Sentinel
    DARK 4
    Shadow Sentinel
    • ATK:

    • 1500

    • DEF:

    • 100


    A galactic warrior with no tolerance for villainry. Its strikes cleave apart even the deepest of darkness. Hideunri Va Yamerdei!


    monsters with big stats, put them in when you need more monsters or are too poor to have enough cards

    Burst Ray Blaster (x0-3)

     Rarity
     Rarity
    Burst Ray Blaster
     Rarity
     Rarity
    Burst Ray Blaster
    Burst Ray Blaster
    DARK 4
    Burst Ray Blaster
    • ATK:

    • 1200

    • DEF:

    • 200


    [REQUIREMENT] Reveal 1 Level 7 or higher Galaxy Type monster in your hand. [EFFECT] Inflict damage to your opponent equal to [the number of face-up monsters on their field] x 200. Then, you can make 1 face-up monster on your opponent's field become LIGHT Attribute until the end of this turn.


    In general, if you like it, play it, burn it, and turn enemy monsters into LIGHT to benefit, but currently only the boss benefits from this.

    Pot of Greed, Pot of Avarice and Tribute to The Doomed (Legend Spell)

     Rarity
     Rarity
    Pot of Greed
     Rarity
     Rarity
    Pot of Greed
    Pot of Greed
    Spell Normal
    Pot of Greed

      [REQUIREMENT] None [EFFECT] Draw 2 cards.


       Rarity
       Rarity
      Pot of Avarice
       Rarity
       Rarity
      Pot of Avarice
      Pot of Avarice
      Spell Normal
      Pot of Avarice

        [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


         Rarity
         Rarity
        Tribute to The Doomed
         Rarity
         Rarity
        Tribute to The Doomed
        Tribute to The Doomed
        Spell Normal
        Tribute to The Doomed

          [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


          Pot of Avarice is the most used here, it restores the goods and draws 2.


          Tribute to The Doomed can be used because the ability can pick up cards for this card

          Talismanic Seal Array (x0-2)

           Rarity
          SR Rarity
          Talismanic Seal Array
           Rarity
          SR Rarity
          Talismanic Seal Array
          Talismanic Seal Array
          Spell Normal
          Talismanic Seal Array

            [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


            national spell

            Reduces labor and recovery, helps you overcome high level enemies, especially Maximum enemies.

            Void Corridor (x0-3)

             Rarity
            R Rarity
            Void Corridor
             Rarity
            R Rarity
            Void Corridor
            Void Corridor
            Spell Normal
            Void Corridor

              [REQUIREMENT] If you have a DARK Attribute Galaxy Type monster in your Graveyard, send 1 card from your hand to the Graveyard. [EFFECT] Add 1 DARK Attribute Galaxy Type monster from your Graveyard to your hand.


              Support to pick up 1 DARK Galaxy you want from the grave to your hand, play if you like because sometimes it causes brick

              x0-1

               Rarity
               Rarity
              Buffered Slime
               Rarity
               Rarity
              Buffered Slime
              Buffered Slime
              Trap Normal
              Buffered Slime

                [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                 Rarity
                SR Rarity
                Music Princess's Recital
                 Rarity
                SR Rarity
                Music Princess's Recital
                Music Princess's Recital
                Trap Normal
                Music Princess's Recital

                  [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack while you have exactly 1 monster on your field. [EFFECT] Negate the attack.


                   Rarity
                   Rarity
                  Widespread Ruin
                   Rarity
                   Rarity
                  Widespread Ruin
                  Widespread Ruin
                  Trap Normal
                  Widespread Ruin

                    [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.


                     Rarity
                     Rarity
                    Negate Attack
                     Rarity
                     Rarity
                    Negate Attack
                    Negate Attack
                    Trap Normal
                    Negate Attack

                      [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.


                      Because the game is fast, if you delay for a turn and the enemy misses the OTK, you will have a chance to turn the tables with high attack and armor penetration from the deck.

                      Forever Freeze and Rice Terrace Crisis (bow your head down)

                       Rarity
                       Rarity
                      Forever Freeze
                       Rarity
                       Rarity
                      Forever Freeze
                      Forever Freeze
                      Trap Normal
                      Forever Freeze

                        [REQUIREMENT] When your opponent Normal Summons a monster with 2500 or more ATK, send 1 monster from your field to the Graveyard. [EFFECT] Place that Normal Summoned monster on the bottom of the owner's Deck.


                         Rarity
                         Rarity
                        Rice Terrace Crisis
                         Rarity
                         Rarity
                        Rice Terrace Crisis
                        Rice Terrace Crisis
                        Trap Normal
                        Rice Terrace Crisis

                          [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.


                          Usually will use Rice Terrace Crisis more, because sometimes the enemy does not normally summon, or normally summons monsters with less than 2500 ATK, then Forever Freeze is useless




                          Companion unit:

                          - Yu-Gi-Oh! Guidance Vietnam





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