Thanks to skill sucking, we have a deck that can recover goods well and penetrate defenses very annoyingly.

Voidvelg Gameplay Guide
Skill
Void Destruction (Skill Card) (100%)









Void Destruction (Skill Card)
ATK:
0
DEF:
0
[REQUIREMENT] Can be activated from turn 2 onward, if all of the monsters in your constructed Deck are DARK Attribute Galaxy Type monsters. [EFFECT] Choose 1 Attack Position Normal Monster on your field. This turn, that monster inflicts piercing battle damage. Then, send the top 3 cards of your Deck to the Graveyard. If a monster(s) with 1600 or more ATK was sent to the Graveyard by this effect, you can also add 1 of those monsters to your hand.
The deck has too many skills, but the deck you built before only has the DARK Galaxy monster to use the skills.
CORE
Star Trancer (x3)











Star Trancer
ATK:
1700
DEF:
1200
[REQUIREMENT] Send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Galaxy Type monster from your hand face-up to your field. Then, if you Special Summoned a Level 8 monster by this effect, this turn, it gains 400 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
can be picked up by skill
Voidvelg Palerider (x3)
4 star monster 1600 ATK, you are only 1500 ATK better than the rest and can punch through 1500 DEF, the important thing is the skill can pick up this card from the grave
Voidvelg Globule (x3)
both restores the goods (3 DARK Galaxy monsters from the grave to the deck) and considers himself as 2 sacrifices when sacrificing DARK Galaxy monsters in attack position
Voidvelg Cataphract (x3)











Voidvelg Cataphract
ATK:
1000
DEF:
1000
[REQUIREMENT] You have another face-up DARK Attribute monster on your field during the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. If you sent a monster to the Graveyard by this effect, you can add 1 Level 8 Galaxy Type monster from your Graveyard to your hand.
can pick up your boss (Galaxy Level 8) from the grave to your hand by sending it to the top deck, sending it to a sucking monster, spell/trap is not effective
Voidvelgr Elysium (x2-3)











Voidvelgr Elysium
ATK:
2500
DEF:
2000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Change 1 face-up monster on your opponent's field to face-down Defense Position. This card gains 500 ATK until the end of this turn. Then, if you sent a monster to the Graveyard to meet the requirement, this card cannot be destroyed by your opponent's Trap Card effects this turn.
1 of 2 current bosses of the deck
Voidvelgr Requiem (x3)











Voidvelgr Requiem
ATK:
2500
DEF:
2000
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of face-up DARK Attribute monsters on your field] x 300 until the end of this turn. Then, if your opponent has a face-up LIGHT Attribute monster on their field, this card gains 600 ATK until the end of this turn.
1 of 2 deck bosses
Staple
Dimension Azarth, Voidvelg Peltast and Shadow Sentinel (x0-3)
monsters with big stats, put them in when you need more monsters or are too poor to have enough cards
Burst Ray Blaster (x0-3)











Burst Ray Blaster
ATK:
1200
DEF:
200
[REQUIREMENT] Reveal 1 Level 7 or higher Galaxy Type monster in your hand. [EFFECT] Inflict damage to your opponent equal to [the number of face-up monsters on their field] x 200. Then, you can make 1 face-up monster on your opponent's field become LIGHT Attribute until the end of this turn.
In general, if you like it, play it, burn it, and turn enemy monsters into LIGHT to benefit, but currently only the boss benefits from this.
Pot of Greed, Pot of Avarice and Tribute to The Doomed (Legend Spell)
Pot of Avarice is the most used here, it restores the goods and draws 2.
Talismanic Seal Array (x0-2)
Void Corridor (x0-3)
Support to pick up 1 DARK Galaxy you want from the grave to your hand, play if you like because sometimes it causes brick
x0-1
Because the game is fast, if you delay for a turn and the enemy misses the OTK, you will have a chance to turn the tables with high attack and armor penetration from the deck.
Forever Freeze and Rice Terrace Crisis (bow your head down)
Usually will use Rice Terrace Crisis more, because sometimes the enemy does not normally summon, or normally summons monsters with less than 2500 ATK, then Forever Freeze is useless